mirror of
https://github.com/pmret/papermario.git
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8837fbdf65
* WIP work on sprites (sprite_stuff.py) * cleanup of various stuff * separate compiler installation into separate script * wipz * more * renames, bugfixes * more * very grood * cleanin * goods and services * oopth * oopth2 * Parse palette data from xml * more work * more wipperz * more * it working * git subrepo pull --force tools/splat subrepo: subdir: "tools/splat" merged: "e72a868f9f" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "e72a868f9f" git-subrepo: version: "0.4.5" origin: "https://github.com/ingydotnet/git-subrepo" commit: "aa416e4" * fix symbol_addrs for new splat * upd8s * Use generated header, other versions, fixes * fixes & formatting * wip fusing npc + player extraction & cleanup * remove npc_files * buildin * fix some bugs * Cleanup, yay0s separately * cleen * cleanup * Respect stack during build * jp spritz * dun * fix c files --------- Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
7 lines
546 B
Bash
Executable File
7 lines
546 B
Bash
Executable File
#!/usr/bin/env bash
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# This script is copied into the pre-commit git hooks folder.
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# It ensures that a commit is aborted if you try to accidentally commit game assets.
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# install_deps.sh will install this for you.
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(git check-ignore assets/us -q && git check-ignore assets/jp -q && git check-ignore assets/ique -q && git check-ignore assets/pal -q) || (>&2 echo -e 'ERROR: You appear to be committing dumped assets!\nSee the following document for how to modify assets legally:\nhttps://github.com/pmret/papermario/wiki/Asset-overrides' && exit 1)
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