papermario/ver/pal/effect_shims.yaml
HailSanta 7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00

41 lines
908 B
YAML

- shim_guRotateF
- shim_guTranslateF
- shim_guTranslate
- shim_guScaleF
- shim_guMtxCatF
- shim_guMtxF2L
- shim_guMtxL2F
- shim_queue_render_task
- shim_create_effect_instance
- shim_remove_effect
- shim_general_heap_malloc
- shim_mem_clear
- shim_NULL
- shim_rand_int
- shim_clamp_angle
- shim_sin_deg
- shim_cos_deg
- shim_atan2
- shim_npc_raycast_down_sides
- shim_load_effect
- shim_sqrtf
- shim_mdl_draw_hidden_panel_surface
- shim_is_point_visible
- shim_guPerspectiveF
- shim_guMtxIdentF
- shim_transform_point
- shim_guLookAtHiliteF
- shim_set_screen_overlay_params_back
- shim_set_screen_overlay_center
- shim_set_screen_overlay_center_worldpos
- shim_mdl_get_next_texture_address
- shim_guPositionF
- shim_guOrthoF
- shim_guFrustumF
- shim_draw_prev_frame_buffer_at_screen_pos
- shim_draw_box
- shim_draw_msg
- shim_get_msg_width
- shim_get_background_color_blend
- shim_sfx_play_sound_at_position