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https://github.com/pmret/papermario.git
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aa08abd4da
* Dump PAL filemenu section Co-authored-by: Unnunu <serge_zorkin@mail.ru> * Clean up numbers * Use more constants * Find more constants * Clean up a bit * eth cleanup * Clean up * Fix brace style * rename new file & funcs --------- Co-authored-by: Unnunu <serge_zorkin@mail.ru> Co-authored-by: Ethan Roseman <ethteck@gmail.com>
1367 lines
43 KiB
Plaintext
1367 lines
43 KiB
Plaintext
Entity_ScriptSpring_AnimLaunch = 0x1E4;
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Entity_SimpleSpring_AnimLaunch = 0x1E4;
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set_time_freeze_mode = 0x80027008;
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get_time_freeze_mode = 0x80027110;
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start_rumble = 0x80028E88;
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length2D = 0x80028F70;
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_heap_malloc = 0x80028FEC;
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_heap_free = 0x8002919C;
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cosine = 0x80029354;
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sign = 0x80029430;
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mem_clear = 0x80029580;
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transform_point = 0x800295A0;
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copy_matrix = 0x800296A0;
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dma_copy = 0x800296BC;
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rand_float = 0x800298B4;
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rand_int = 0x8002997C;
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signF = 0x800299FC;
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clamp_angle = 0x80029AA4;
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get_clamped_angle_diff = 0x80029BA8;
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atan2 = 0x80029C00;
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get_player_normal_pitch = 0x80029DD0;
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dist2D = 0x80029E54;
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dist3D = 0x80029EAC;
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add_vec2D_polar = 0x80029F1C;
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sin_cos_rad = 0x8002A034;
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sin_rad = 0x8002A0EC;
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cos_rad = 0x8002A150;
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sin_cos_deg = 0x8002A1B4;
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sin_deg = 0x8002A26C;
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cos_deg = 0x8002A2D0;
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update_lerp = 0x8002A334;
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startup_draw_prim_rect_COPY = 0x8002AA44;
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general_heap_create = 0x8002AB80;
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general_heap_malloc = 0x8002ABA8;
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general_heap_free = 0x8002ABF8;
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heap_malloc = 0x8002AC64;
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heap_free = 0x8002ACAC;
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fio_has_valid_backup = 0x8002AFE0;
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fio_flush_backups = 0x8002B054;
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fio_load_game = 0x8002B34C;
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fio_save_game = 0x8002B41C;
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fio_erase_game = 0x8002B510;
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func_PAL_8002B574 = 0x8002B574;
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set_curtain_scale_goal = 0x8002C1EC;
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set_curtain_draw_callback = 0x8002C214;
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set_curtain_fade = 0x8002C234;
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create_cameras_a = 0x8002E214;
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get_screen_coords = 0x8002E858;
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set_game_mode = 0x80033810;
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get_game_mode = 0x80033848;
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intro_logos_set_fade_alpha = 0x80033B10;
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intro_logos_set_fade_color = 0x80033B20;
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set_map_change_fade_rate = 0x80035CF0;
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state_init_intro = 0x80036550;
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clear_npcs = 0x800389AC;
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create_basic_npc = 0x80038D34;
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create_standard_npc = 0x80038D54;
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free_npc = 0x80038EBC;
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get_npc_by_index = 0x80038FCC;
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npc_do_other_npc_collision = 0x800394FC;
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npc_try_snap_to_ground = 0x80039CD8;
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npc_get_render_yaw = 0x8003A294;
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npc_move_heading = 0x8003AF44;
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get_npc_unsafe = 0x8003AFDC;
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get_npc_safe = 0x8003B038;
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enable_npc_shadow = 0x8003B090;
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disable_npc_shadow = 0x8003B0EC;
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enable_npc_blur = 0x8003B214;
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disable_npc_blur = 0x8003B29C;
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set_npc_yaw = 0x8003B830;
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npc_set_palswap_mode_A = 0x8003B8C0;
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npc_set_palswap_1 = 0x8003B93C;
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npc_set_palswap_2 = 0x8003B954;
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npc_set_imgfx_params = 0x8003DB14;
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spawn_surface_effects = 0x8003DB50;
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init_encounter_status = 0x8003E828;
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kill_enemy = 0x8003EC9C;
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get_enemy = 0x8003F1D8;
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get_enemy_safe = 0x8003F258;
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is_starting_conversation = 0x80044644;
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SetEncounterStatusFlags = 0x80044670;
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IsStartingConversation = 0x800446E0;
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func_80044238 = 0x80044728;
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MakeNpcs = 0x80044788;
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RemoveNpc = 0x80044830;
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RemoveEncounter = 0x80044968;
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GetBattleOutcome = 0x80044A6C;
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func_800445D4 = 0x80044AC4;
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GetOwnerEncounterTrigger = 0x80044AF0;
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DoNpcDefeat = 0x80044B1C;
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StartBattle = 0x80044D30;
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StartBattleWith = 0x80044D50;
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StartBossBattle = 0x80044D8C;
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SetBattleMusic = 0x80044F28;
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BindNpcAI = 0x80044F68;
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BindNpcIdle = 0x8004509C;
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RestartNpcAI = 0x8004511C;
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EnableNpcAI = 0x800451E0;
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SetNpcAux = 0x80045294;
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BindNpcAux = 0x800453A8;
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BindNpcInteract = 0x80045594;
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BindNpcHit = 0x80045630;
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BindNpcDefeat = 0x800456CC;
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SetSelfVar = 0x8004574C;
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GetSelfVar = 0x800457B0;
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SetNpcVar = 0x80045810;
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GetNpcVar = 0x800458AC;
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SetSelfEnemyFlags = 0x800459FC;
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SetSelfEnemyFlagBits = 0x80045A14;
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SelfEnemyOverrideSyncPos = 0x80045A70;
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GetSelfNpcID = 0x80045B04;
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ClearDefeatedEnemies = 0x80045B30;
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SetEnemyFlagBits = 0x80045B78;
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GetSelfAnimationFromTable = 0x80045C24;
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SetOwnerInstigatorValue = 0x80045CB4;
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SetBattleAsScripted = 0x80045CE8;
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GetEncounterTriggerHitTier = 0x80045CFC;
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func_80045838 = 0x80045D28;
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func_800458CC = 0x80045DBC;
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OnPlayerFled = 0x80045DF0;
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SetTattleMessage = 0x80045F48;
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remove_status_debuff = 0x80047D88;
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remove_status_static = 0x80047E90;
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remove_status_chill_out = 0x80048074;
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spawn_drops = 0x80048860;
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is_point_within_region = 0x800495B4;
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basic_ai_check_player_dist = 0x80049694;
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ai_check_player_dist = 0x800499CC;
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ai_enemy_play_sound = 0x80049AA0;
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basic_ai_wander_init = 0x80049B80;
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basic_ai_wander = 0x80049C98;
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basic_ai_loiter_init = 0x8004A124;
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basic_ai_loiter = 0x8004A1E4;
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basic_ai_found_player_jump_init = 0x8004A41C;
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basic_ai_found_player_jump = 0x8004A4AC;
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basic_ai_chase_init = 0x8004A55C;
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basic_ai_chase = 0x8004A704;
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basic_ai_lose_player = 0x8004A9C8;
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BasicAI_Main = 0x8004AA5C;
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basic_ai_suspend = 0x8004AD1C;
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ai_check_fwd_collisions = 0x8004AD64;
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snd_start_sound = 0x800557C0;
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snd_load_ambient = 0x80055A28;
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snd_ambient_stop_slow = 0x80055AC8;
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snd_ambient_pause = 0x80055B1C;
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snd_ambient_resume = 0x80055B70;
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snd_ambient_mute = 0x80055BF8;
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snd_ambient_set_volume = 0x80055C4C;
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snd_ambient_80055760 = 0x80055D40;
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snd_ambient_stop_all = 0x80055DAC;
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snd_ambient_play_only = 0x80055E28;
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snd_song_set_playback_rate = 0x80056318;
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audio_set_stereo = 0x8005673C;
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audio_set_mono = 0x80056760;
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clear_effect_data = 0x8005A27C;
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create_effect_instance = 0x8005A89C;
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remove_effect = 0x8005AA30;
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load_effect = 0x8005AB44;
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get_current_map_settings = 0x8005B308;
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get_map_IDs_by_name = 0x8005B318;
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load_asset_by_name = 0x8005B408;
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initialize_collision = 0x8005B6B4;
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update_collider_transform = 0x8005C144;
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get_collider_flags = 0x8005C4C8;
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get_collider_center = 0x8005C530;
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test_ray_colliders = 0x8005D3F0;
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npc_follow_init = 0x8005E5EC;
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npc_update_npc_tracking = 0x8005E6F4;
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npc_follow_npc = 0x8005E84C;
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osVirtualToPhysical = 0x80062D00;
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sqrtf = 0x80062D60;
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guFrustumF = 0x80062DA0;
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guLookAtHiliteF = 0x80063730;
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guOrthoF = 0x80064780;
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guOrtho = 0x800648B0;
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guPerspectiveF = 0x80064A00;
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guPositionF = 0x80064D80;
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guPosition = 0x80064F58;
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sins = 0x80065460;
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sprintf = 0x80066360;
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guMtxIdentF = 0x80068320;
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guMtxF2L = 0x80068380;
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guMtxL2F = 0x80068400;
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guMtxCatF = 0x80068480;
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guScale = 0x80068580;
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guScaleF = 0x80068640;
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guTranslate = 0x800686A0;
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guTranslateF = 0x80068780;
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guMtxXFMF = 0x800688F0;
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guRotateF = 0x800689A0;
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guRotate = 0x80068B00;
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strcmp = 0x8006FD10;
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decode_yay0 = 0x8006FD90;
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reset_battle_status = 0x8006FE40;
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gGameStatusPtr = 0x800714AC;
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gMatrixListPos = 0x80071500;
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gCurrentDisplayContextIndex = 0x80071504;
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gCurrentCameraID = 0x80073730;
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D_800779B0 = 0x80073D00;
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gSaveSlotMetadata = 0x80073D14;
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gSaveSlotHasData = 0x80073D74;
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EnemyNpcHit = 0x80074310;
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EnemyNpcDefeat = 0x8007443C;
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HES_Item_Unused_08B = 0x8007E698;
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HES_Item_Unused_08B_disabled = 0x8007E6C8;
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HES_Item_Unused_08C = 0x8007E6F8;
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HES_Item_Unused_08C_disabled = 0x8007E728;
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gItemTable = 0x80083C80;
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gItemHudScripts = 0x80086A20;
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gItemIconRasterOffsets = 0x8008A778;
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gItemIconPaletteOffsets = 0x8008ACEC;
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D_8008EEC0 = 0x8008B260;
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gPartnerPopupProperties = 0x8008B2C0;
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gMoveTable = 0x8008B400;
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gAreas = 0x8008F890;
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EVS_800936C0 = 0x8008FA60;
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EVS_NpcHitRecoil = 0x8008FA7C;
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nuGfxZBuffer = 0x800969B0;
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gCurrentCamID = 0x80096A0C;
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nuGfxCfb_ptr = 0x80096A24;
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gOverrideFlags = 0x80096A28;
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gMainGfxPos = 0x80096A44;
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gDisplayContext = 0x80096A4C;
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wMapTexName = 0x800AF3B8;
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gCurrentEncounter = 0x800AF5E0;
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gCameras = 0x800B0460;
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D_800B32E0 = 0x800B19C0;
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D_800B3AE0 = 0x800B21C0;
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wMapHitName = 0x800D5938;
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wMapShapeName = 0x800D5988;
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D_800D5D58 = 0x800D5D58;
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wMapBgName = 0x800D5DD8;
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gBattleStatus = 0x800D87E0;
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npc_raycast_down_around = 0x800D8EE8;
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npc_raycast_down_sides = 0x800D92EC;
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npc_raycast_up = 0x800D95E0;
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npc_raycast_up_corners = 0x800D9998;
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npc_test_move_taller_with_slipping = 0x800DA254;
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npc_test_move_simple_with_slipping = 0x800DA3B4;
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npc_test_move_simple_without_slipping = 0x800DA45C;
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npc_test_move_complex_with_slipping = 0x800DA504;
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player_raycast_below_cam_relative = 0x800DABDC;
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player_raycast_up_corners = 0x800DAF54;
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player_test_lateral_overlap = 0x800DB374;
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clear_player_status = 0x800DC3C0;
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suggest_player_anim_allow_backward = 0x800DC66C;
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force_player_anim = 0x800DC6C0;
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suggest_player_anim_always_forward = 0x800DC6E8;
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get_xz_dist_to_player = 0x800DC7F8;
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enable_player_shadow = 0x800DC820;
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disable_player_shadow = 0x800DC854;
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disable_player_static_collisions = 0x800DC884;
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enable_player_static_collisions = 0x800DC8B0;
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disable_player_input = 0x800DC8E8;
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enable_player_input = 0x800DC914;
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move_player = 0x800DEEE8;
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gravity_use_fall_parms = 0x800DF7DC;
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player_fall_distance = 0x800DFC48;
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player_check_collision_below = 0x800DFC84;
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phys_main_collision_below = 0x800E0EB4;
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func_800E4AD8 = 0x800E1248;
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phys_adjust_cam_on_landing = 0x800E1CA0;
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phys_get_spin_history = 0x800E20A8;
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set_action_state = 0x800E2514;
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start_falling = 0x800E2740;
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start_bounce_b = 0x800E27FC;
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peach_force_disguise_action = 0x800E2B14;
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clear_player_data = 0x800E3B10;
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get_player_data = 0x800E3CD4;
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get_item_count = 0x800E3D5C;
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get_item_empty_count = 0x800E3D90;
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find_item = 0x800E3DB4;
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enforce_hpfp_limits = 0x800E3FDC;
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hide_coin_counter_immediately = 0x800E5F20;
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ShowCoinCounter = 0x800E5F50;
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open_status_menu_long = 0x800E5FB8;
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close_status_menu = 0x800E6010;
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status_menu_ignore_changes = 0x800E60EC;
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status_menu_respond_to_changes = 0x800E611C;
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func_800E98EC = 0x800E6144;
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func_800E9900 = 0x800E6158;
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status_menu_start_blinking_hp = 0x800E6178;
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status_menu_stop_blinking_hp = 0x800E61BC;
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status_menu_start_blinking_fp = 0x800E61E4;
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status_menu_stop_blinking_fp = 0x800E6228;
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status_menu_start_blinking_sp = 0x800E62B8;
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status_menu_stop_blinking_sp = 0x800E62EC;
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decrement_status_menu_disabled = 0x800E6388;
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increment_status_menu_disabled = 0x800E63AC;
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sync_status_menu = 0x800E63C4;
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add_coins = 0x800E6918;
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increment_max_SP = 0x800E6A0C;
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set_max_SP = 0x800E6A30;
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subtract_hp = 0x800E6B8C;
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remove_consumable = 0x800E6CCC;
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func_800EA52C = 0x800E6D7C;
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switch_to_partner = 0x800E79B8;
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func_800EB2A4 = 0x800E7AF4;
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partner_use_ability = 0x800E7B64;
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partner_get_enter_map_script = 0x800E7E88;
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partner_kill_ability_script = 0x800E801C;
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partner_suspend_ability_script = 0x800E8068;
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partner_resume_ability_script = 0x800E80B0;
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partner_walking_enable = 0x800E80F8;
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partner_walking_update_player_tracking = 0x800E828C;
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partner_walking_update_motion = 0x800E8390;
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partner_flying_enable = 0x800E9B60;
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partner_flying_update_player_tracking = 0x800E9D08;
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partner_flying_update_motion = 0x800E9E20;
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partner_init_put_away = 0x800EB1E4;
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partner_put_away = 0x800EB208;
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partner_init_get_out = 0x800EB514;
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partner_get_out = 0x800EB538;
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func_800EF300 = 0x800EBB50;
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enable_partner_ai = 0x800EBB78;
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partner_set_tether_distance = 0x800EBBE4;
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partner_reset_tether_distance = 0x800EBBF4;
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partner_set_goal_pos = 0x800EBC10;
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func_800EF3D4 = 0x800EBC24;
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partner_clear_player_tracking = 0x800EBCAC;
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partner_force_player_flip_done = 0x800EBD30;
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partner_enable_input = 0x800EBE50;
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partner_disable_input = 0x800EBE78;
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hide_popup_menu = 0x800EDC00;
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destroy_popup_menu = 0x800EDD88;
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create_standard_popup_menu = 0x800F1270;
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draw_box = 0x800F1710;
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gPlayerStatusPtr = 0x800F3F60;
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wPartnerHudScripts = 0x800F4330;
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wDisabledPartnerHudScripts = 0x800F4370;
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HES_AnimatedHandPointer = 0x80102D18;
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HES_FPCost = 0x80105928;
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HES_FPCost_de = 0x80105A88;
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HES_FPCost_fr = 0x80105BE8;
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HES_FPCost_es = 0x80105D48;
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HES_StatusSPIncrement1 = 0x80106A98;
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HES_StatusSPIncrement2 = 0x80106AC0;
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HES_StatusSPIncrement3 = 0x80106AE8;
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HES_StatusSPIncrement4 = 0x80106B10;
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HES_StatusSPIncrement5 = 0x80106B38;
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HES_StatusSPIncrement6 = 0x80106B60;
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HES_StatusSPIncrement7 = 0x80106B88;
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HES_StatusSPEmptyIncrement = 0x80106BB0;
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HES_StatusStar1 = 0x80106BD8;
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HES_StatusStar2 = 0x80106C00;
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HES_StatusStar3 = 0x80106C28;
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HES_StatusStar4 = 0x80106C50;
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HES_StatusStar5 = 0x80106C78;
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HES_StatusStar6 = 0x80106CA0;
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HES_StatusStar7 = 0x80106CC8;
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HES_StatusStarEmpty = 0x80106CF0;
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HES_StatusHeart = 0x80106D18;
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HES_StatusCoin = 0x80106D58;
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HES_StatusStarPoint = 0x80106EAC;
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HES_Refund = 0x80107264;
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HES_Refund_de = 0x8010739C;
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HES_Refund_fr = 0x801074D4;
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|
HES_Refund_es = 0x8010760C;
|
|
HES_BlueMeter = 0x801076A4;
|
|
HES_AButton = 0x801076D0;
|
|
HES_MashAButton = 0x80107728;
|
|
HES_PressAButton = 0x80107764;
|
|
HES_SlowlyMashAButton = 0x801077DC;
|
|
HES_PressStartButton = 0x801078AC;
|
|
HES_StartButtonText = 0x801078E8;
|
|
HES_StickNeutral = 0x801079C4;
|
|
HES_StickHoldLeft = 0x801079F0;
|
|
HES_StickTapRight = 0x80107D8C;
|
|
HES_RunAwayOK = 0x80107DEC;
|
|
HES_MoveDiamond = 0x80107EE0;
|
|
HES_MoveBlueOrb = 0x80107F08;
|
|
HES_MoveGreenOrb = 0x80107F30;
|
|
HES_MoveRedOrb = 0x80107F58;
|
|
ui_box_corners5_png = 0x80109D00;
|
|
ui_box_corners4_png = 0x80109F00;
|
|
ui_box_bg_tile_png = 0x8010A000;
|
|
wPartnerNpc = 0x8010B420;
|
|
TweesterTouchingPartner = 0x8010B444;
|
|
NpcHitQueryColliderID = 0x8010B468;
|
|
gPartnerStatus = 0x8010D6B0;
|
|
gPlayerStatus = 0x8010DAC8;
|
|
gPlayerData = 0x8010DD90;
|
|
update_entities = 0x8010E1D0;
|
|
exec_entity_commandlist = 0x8010E868;
|
|
get_entity_by_index = 0x8010F0E8;
|
|
get_shadow_by_index = 0x8010F104;
|
|
get_entity_type = 0x8010F1A4;
|
|
delete_entity = 0x8010F1D0;
|
|
entity_try_partner_interaction_trigger = 0x8010F4DC;
|
|
clear_entity_data = 0x8010F7B8;
|
|
create_entity = 0x801103C4;
|
|
MakeEntity = 0x80110838;
|
|
SetEntityCullMode = 0x8011099C;
|
|
UseDynamicShadow = 0x80110A2C;
|
|
AssignScript = 0x80110AB0;
|
|
AssignSwitchFlag = 0x80110AF8;
|
|
AssignBlockFlag = 0x80110B6C;
|
|
AssignChestFlag = 0x80110BB8;
|
|
AssignPanelFlag = 0x80110C14;
|
|
AssignCrateFlag = 0x80110C70;
|
|
create_shadow_type = 0x80110D60;
|
|
delete_shadow = 0x80110E28;
|
|
entity_raycast_down = 0x801110E8;
|
|
set_standard_shadow_scale = 0x8011135C;
|
|
clear_model_data = 0x80114844;
|
|
get_model_from_list_index = 0x80119830;
|
|
get_model_list_index_from_tree_index = 0x80119B10;
|
|
get_model_center_and_size = 0x80119BEC;
|
|
set_model_group_visibility = 0x8011A2C0;
|
|
func_8011B950 = 0x8011A450;
|
|
enable_world_fog = 0x8011A650;
|
|
disable_world_fog = 0x8011A664;
|
|
set_world_fog_dist = 0x8011A674;
|
|
set_world_fog_color = 0x8011A688;
|
|
set_main_pan_u = 0x8011A71C;
|
|
set_main_pan_v = 0x8011A734;
|
|
set_aux_pan_u = 0x8011A74C;
|
|
set_aux_pan_v = 0x8011A764;
|
|
set_mdl_custom_gfx_set = 0x8011A77C;
|
|
set_background_color_blend = 0x8011A95C;
|
|
get_background_color_blend = 0x8011A980;
|
|
set_model_fog_color_parameters = 0x8011A9B4;
|
|
get_model_fog_color_parameters = 0x8011AA14;
|
|
set_model_env_color_parameters = 0x8011AA98;
|
|
get_model_env_color_parameters = 0x8011AAD4;
|
|
mdl_get_copied_vertices = 0x8011ADB0;
|
|
mdl_get_copied_gfx = 0x8011ADEC;
|
|
mdl_project_tex_coords = 0x8011AE2C;
|
|
is_point_visible = 0x8011BABC;
|
|
mdl_draw_hidden_panel_surface = 0x8011C22C;
|
|
mdl_get_next_texture_address = 0x8011C2E4;
|
|
mdl_set_all_fog_mode = 0x8011C32C;
|
|
clear_render_tasks = 0x8011C390;
|
|
queue_render_task = 0x8011C410;
|
|
clear_animator_list = 0x8011CD24;
|
|
update_model_animator = 0x8011D3BC;
|
|
render_animated_model = 0x8011DE04;
|
|
play_model_animation = 0x8011EC48;
|
|
clear_entity_models = 0x8011F6B0;
|
|
get_entity_model = 0x801218DC;
|
|
enable_entity_fog = 0x80121AEC;
|
|
set_entity_fog_dist = 0x80121B10;
|
|
set_entity_fog_color = 0x80121B28;
|
|
clear_worker_list = 0x80121BB8;
|
|
create_worker_world = 0x80121C58;
|
|
create_worker_frontUI = 0x80121D3C;
|
|
free_worker = 0x801220C0;
|
|
get_worker = 0x8012213C;
|
|
clear_printers = 0x80122174;
|
|
load_font = 0x80122234;
|
|
dma_load_msg = 0x80124314;
|
|
set_message_images = 0x8012464C;
|
|
set_message_msg = 0x8012465C;
|
|
set_message_value = 0x80124708;
|
|
msg_get_print_char_width = 0x801247A4;
|
|
get_msg_properties = 0x80124A88;
|
|
get_msg_width = 0x80124F94;
|
|
get_msg_lines = 0x80124FD0;
|
|
draw_msg = 0x8012500C;
|
|
draw_number = 0x801261BC;
|
|
msg_draw_frame = 0x8012C6F8;
|
|
msg_get_glyph = 0x8012D480;
|
|
draw_ci_image_with_clipping = 0x8012D540;
|
|
get_item_entity = 0x8012FAF8;
|
|
clear_item_entity_data = 0x8012FB90;
|
|
make_item_entity = 0x8012FF94;
|
|
make_item_entity_nodelay = 0x80130634;
|
|
test_item_entity_position = 0x80132B68;
|
|
set_item_entity_flags = 0x80132CE8;
|
|
clear_item_entity_flags = 0x80132D28;
|
|
auto_collect_item_entity = 0x80132D50;
|
|
set_item_entity_position = 0x80132DAC;
|
|
set_screen_overlay_params_front = 0x80136928;
|
|
set_screen_overlay_params_back = 0x80136944;
|
|
get_screen_overlay_params = 0x80136960;
|
|
set_screen_overlay_color = 0x801369B0;
|
|
set_screen_overlay_center = 0x801369EC;
|
|
set_screen_overlay_center_worldpos = 0x80136A60;
|
|
set_screen_overlay_alpha = 0x80136C74;
|
|
clear_screen_overlays = 0x80136CA8;
|
|
set_map_transition_effect = 0x80136E40;
|
|
update_exit_map_screen_overlay = 0x80136E4C;
|
|
draw_prev_frame_buffer_at_screen_pos = 0x80137928;
|
|
imgfx_get_free_instances = 0x801392A4;
|
|
imgfx_release_instance = 0x801393F4;
|
|
imgfx_update = 0x8013963C;
|
|
imgfx_appendGfx_component = 0x80139B10;
|
|
hud_element_clear_cache = 0x8013FCA0;
|
|
hud_element_create = 0x80140054;
|
|
hud_element_draw_clipped = 0x80143358;
|
|
hud_element_draw_next = 0x80143374;
|
|
hud_element_draw_without_clipping = 0x80143390;
|
|
hud_element_set_script = 0x801433AC;
|
|
hud_element_free = 0x801434A4;
|
|
hud_element_set_render_pos = 0x80143534;
|
|
hud_element_get_render_pos = 0x8014355C;
|
|
hud_element_set_render_depth = 0x8014358C;
|
|
hud_element_set_flags = 0x801435B0;
|
|
hud_element_clear_flags = 0x801435DC;
|
|
hud_element_set_scale = 0x801437D0;
|
|
hud_element_set_alpha = 0x80143A60;
|
|
hud_element_set_tint = 0x80143AAC;
|
|
hud_element_create_transform_A = 0x80143AD8;
|
|
hud_element_set_transform_rotation = 0x80143DD4;
|
|
clear_saved_variables = 0x80143ED0;
|
|
set_global_byte = 0x801440D0;
|
|
get_global_byte = 0x801440E8;
|
|
clear_trigger_data = 0x80144230;
|
|
get_trigger_by_id = 0x80144880;
|
|
reset_background_settings = 0x801449A8;
|
|
enable_background_wave = 0x80145DBC;
|
|
basic_window_update = 0x80146024;
|
|
basic_hidden_window_update = 0x80146124;
|
|
update_window_hierarchy = 0x80146920;
|
|
replace_window_update = 0x801469F8;
|
|
set_window_update = 0x80146A2C;
|
|
setup_pause_menu_tab = 0x80146AE0;
|
|
clear_sprite_shading_data = 0x80146BF0;
|
|
sprite_shading_set_light_source = 0x80146D04;
|
|
sfx_adjust_env_sound_pos = 0x8014859C;
|
|
sfx_play_sound_with_params = 0x80148668;
|
|
sfx_stop_sound = 0x8014881C;
|
|
sfx_play_sound = 0x80148864;
|
|
sfx_play_sound_at_player = 0x80148888;
|
|
sfx_play_sound_at_npc = 0x801488B8;
|
|
sfx_play_sound_at_position = 0x8014890C;
|
|
sfx_get_spatialized_sound_params = 0x801489B4;
|
|
bgm_set_song = 0x801494C8;
|
|
bgm_adjust_proximity = 0x80149604;
|
|
bgm_set_track_volumes = 0x801496BC;
|
|
bgm_clear_track_volumes = 0x80149710;
|
|
bgm_set_variation = 0x80149764;
|
|
bgm_init_music_players = 0x801497B8;
|
|
func_8014AD40 = 0x801498F0;
|
|
bgm_push_battle_song = 0x80149AA8;
|
|
bgm_set_battle_song = 0x80149B3C;
|
|
MessagePlural = 0x8014AE40;
|
|
MessagePlural_de = 0x8014AE44;
|
|
MessageSingular = 0x8014AE48;
|
|
gCurrentLanguage = 0x8014AE4C;
|
|
gWindowStyles = 0x8014DD20;
|
|
gCurrentModels = 0x8014FE9C;
|
|
gBackgroundFogModePtr = 0x8014FEC0;
|
|
gEntityHideMode = 0x8014FEE0;
|
|
gSpriteShadingProfile = 0x8014FEF8;
|
|
gMusicSettings = 0x801586B0;
|
|
gWindows = 0x80158910;
|
|
gCollisionStatus = 0x80159110;
|
|
gBackgroundImage = 0x80200000;
|
|
interp_value_with_easing = 0x802410E4;
|
|
UseBattleCamPreset = 0x8024E5BC;
|
|
UseBattleCamPresetImmediately = 0x8024E604;
|
|
SetBattleCamParam = 0x8024E6E8;
|
|
SetBattleCamTarget = 0x8024E8AC;
|
|
SetBattleCamOffsetZ = 0x8024E9F8;
|
|
SetBattleCamYaw = 0x8024EA84;
|
|
BattleCamTargetActor = 0x8024EAC4;
|
|
BattleCamTargetActorPart = 0x8024EB24;
|
|
MoveBattleCamOver = 0x8024EBA8;
|
|
SetBattleCamZoom = 0x8024EC0C;
|
|
AddBattleCamZoom = 0x8024EC4C;
|
|
func_8024ECF8 = 0x8024EC98;
|
|
FreezeBattleCam = 0x8024ED18;
|
|
func_8024EDA4 = 0x8024ED44;
|
|
btl_set_popup_duration = 0x8024FA64;
|
|
ShowMessageBox = 0x80251474;
|
|
ShowVariableMessageBox = 0x802514CC;
|
|
IsMessageBoxDisplayed = 0x80251544;
|
|
WaitForMessageBoxDone = 0x8025158C;
|
|
SetMessageBoxDuration = 0x802515C8;
|
|
ItemDamageEnemy = 0x802528E8;
|
|
ItemSpookEnemy = 0x80252AE4;
|
|
ItemAfflictEnemy = 0x80252CFC;
|
|
ItemCheckHit = 0x80252F00;
|
|
ActorSpeak = 0x802530F0;
|
|
EndActorSpeech = 0x80253490;
|
|
ShowBattleChoice = 0x802536F8;
|
|
func_802535B4 = 0x80253774;
|
|
OverrideBattleDmaDest = 0x802537B8;
|
|
LoadBattleDmaData = 0x802537E4;
|
|
EnableBattleFloorReflections = 0x80253868;
|
|
func_80253734 = 0x802538F4;
|
|
func_802537C0 = 0x80253980;
|
|
PlaySoundAtActor = 0x80253A1C;
|
|
PlaySoundAtPart = 0x80253A90;
|
|
PlayLoopingSoundAtActor = 0x80253B34;
|
|
StopLoopingSoundAtActor = 0x80253BD8;
|
|
MakeStatusField = 0x80253D54;
|
|
save_tattle_flags = 0x80253ED0;
|
|
load_tattle_flags = 0x80254038;
|
|
MultiplyByActorScale = 0x8025419C;
|
|
MultiplyVec3ByActorScale = 0x8025429C;
|
|
ApplyShrinkFromOwner = 0x80254358;
|
|
StartRumble = 0x802543D8;
|
|
player_create_target_list = 0x80263424;
|
|
set_animation = 0x802640F4;
|
|
add_xz_vec3f = 0x80264520;
|
|
play_movement_dust_effects = 0x802646E8;
|
|
get_actor_part = 0x80264854;
|
|
lookup_defense = 0x8026623C;
|
|
lookup_status_chance = 0x80266290;
|
|
inflict_status = 0x80266338;
|
|
player_team_is_ability_active = 0x802676A4;
|
|
btl_update_ko_status = 0x80267B74;
|
|
LoadItemScript = 0x802682C0;
|
|
LoadActionCommand = 0x802685B0;
|
|
action_command_init_status = 0x80268C48;
|
|
func_80269118 = 0x80269508;
|
|
func_80269160 = 0x80269550;
|
|
SetActionDifficultyTable = 0x8026958C;
|
|
SetupMashMeter = 0x802695B8;
|
|
GetActionSuccess = 0x80269684;
|
|
SetActionSuccess = 0x802696B0;
|
|
SetActionCommandMode = 0x802696DC;
|
|
GetActionCommandMode = 0x80269708;
|
|
SetActionHudPrepareTime = 0x80269734;
|
|
SetCommandAutoSuccess = 0x8026978C;
|
|
CloseActionCommandInfo = 0x80269800;
|
|
func_80269470 = 0x80269860;
|
|
ShowActionHud = 0x80269894;
|
|
GetActionSuccessCopy = 0x802698E8;
|
|
func_80269524 = 0x80269914;
|
|
func_80269550 = 0x80269940;
|
|
GetBlockResult = 0x8026996C;
|
|
GetActionResult = 0x80269998;
|
|
SetActionResult = 0x802699C4;
|
|
func_80269600 = 0x802699F0;
|
|
set_goal_pos_to_part = 0x80269B44;
|
|
get_actor = 0x8026A15C;
|
|
LoadBattleSection = 0x8026A1D4;
|
|
GetBattlePhase = 0x8026A218;
|
|
GetLastElement = 0x8026A244;
|
|
GetDamageSource = 0x8026A270;
|
|
SetDamageSource = 0x8026A29C;
|
|
SetGoalToHome = 0x8026A2B4;
|
|
SetIdleGoalToHome = 0x8026A31C;
|
|
SetGoalToIndex = 0x8026A384;
|
|
GetIndexFromPos = 0x8026A44C;
|
|
GetIndexFromHome = 0x8026A4C4;
|
|
CountPlayerTargets = 0x8026A53C;
|
|
ForceHomePos = 0x8026A5DC;
|
|
SetHomePos = 0x8026A6C0;
|
|
SetGoalToTarget = 0x8026A798;
|
|
SetGoalToFirstTarget = 0x8026A88C;
|
|
SetGoalPos = 0x8026A900;
|
|
SetIdleGoal = 0x8026AA1C;
|
|
AddGoalPos = 0x8026AB38;
|
|
GetGoalPos = 0x8026AC10;
|
|
GetIdleGoal = 0x8026ACDC;
|
|
GetActorPos = 0x8026AE98;
|
|
GetPartOffset = 0x8026AF64;
|
|
GetPartPos = 0x8026B078;
|
|
GetHomePos = 0x8026B164;
|
|
SetActorPos = 0x8026B230;
|
|
SetPartPos = 0x8026B308;
|
|
SetEnemyTargetOffset = 0x8026B490;
|
|
SetAnimation = 0x8026B5A0;
|
|
GetAnimation = 0x8026B628;
|
|
SetAnimationRate = 0x8026B6C0;
|
|
SetActorYaw = 0x8026B748;
|
|
GetActorYaw = 0x8026B7B8;
|
|
SetPartYaw = 0x8026B828;
|
|
SetActorJumpGravity = 0x8026B94C;
|
|
SetActorIdleJumpGravity = 0x8026B9C8;
|
|
SetActorSpeed = 0x8026BA44;
|
|
SetActorIdleSpeed = 0x8026BAC0;
|
|
SetPartJumpGravity = 0x8026BB3C;
|
|
SetPartMoveSpeed = 0x8026BBDC;
|
|
SetJumpAnimations = 0x8026BC7C;
|
|
SetActorDispOffset = 0x8026BDF4;
|
|
SetPartDispOffset = 0x8026C028;
|
|
func_8026BF48 = 0x8026C338;
|
|
GetActorVar = 0x8026C3A4;
|
|
SetActorVar = 0x8026C434;
|
|
AddActorVar = 0x8026C4C4;
|
|
GetPartMovementVar = 0x8026C560;
|
|
SetPartMovementVar = 0x8026C61C;
|
|
SetActorRotation = 0x8026C79C;
|
|
SetActorRotationOffset = 0x8026C89C;
|
|
SetPartRotation = 0x8026CA24;
|
|
SetPartRotationOffset = 0x8026CB30;
|
|
GetPartRotation = 0x8026CC18;
|
|
SetActorScale = 0x8026CCF4;
|
|
GetActorScale = 0x8026CE74;
|
|
SetPartScale = 0x8026CF3C;
|
|
GetBattleFlags = 0x8026D100;
|
|
SetBattleFlagBits = 0x8026D12C;
|
|
GetBattleFlags2 = 0x8026D190;
|
|
SetBattleFlagBits2 = 0x8026D1BC;
|
|
SetActorFlagBits = 0x8026D27C;
|
|
GetActorFlags = 0x8026D310;
|
|
SetPartFlags = 0x8026D378;
|
|
SetPartFlagBits = 0x8026D400;
|
|
SetPartTargetFlagBits = 0x8026D548;
|
|
SetPartEventFlags = 0x8026D730;
|
|
SetPartEventBits = 0x8026D7B8;
|
|
GetPartEventFlags = 0x8026D878;
|
|
SetPartImmunityBits = 0x8026D994;
|
|
HPBarToHome = 0x8026DA54;
|
|
HPBarToCurrent = 0x8026DB98;
|
|
func_8026D940 = 0x8026DD30;
|
|
func_8026DA94 = 0x8026DE84;
|
|
SummonEnemy = 0x8026DF54;
|
|
GetOwnerID = 0x8026E1F0;
|
|
SetOwnerID = 0x8026E218;
|
|
ActorExists = 0x8026E24C;
|
|
func_8026DF88 = 0x8026E378;
|
|
SetBattleMenuDisableFlags = 0x8026E410;
|
|
SetEnabledStarPowers = 0x8026E428;
|
|
CheckButtonPress = 0x8026E488;
|
|
CheckButtonDown = 0x8026E4F8;
|
|
SetBattleState = 0x8026E55C;
|
|
WaitForState = 0x8026E588;
|
|
CancelEnemyTurn = 0x8026E5F8;
|
|
PlayerCreateTargetList = 0x8026E6BC;
|
|
EnemyCreateTargetList = 0x8026E700;
|
|
InitTargetIterator = 0x8026E744;
|
|
SetOwnerTarget = 0x8026E798;
|
|
ChooseNextTarget = 0x8026E804;
|
|
GetTargetListLength = 0x8026EC54;
|
|
GetOwnerTarget = 0x8026EC9C;
|
|
func_8026E914 = 0x8026ED04;
|
|
GetDistanceToGoal = 0x8026EDEC;
|
|
func_8026EA7C = 0x8026EE6C;
|
|
func_8026EBF8 = 0x8026EFE8;
|
|
func_8026ED20 = 0x8026F110;
|
|
AddActorDecoration = 0x8026F278;
|
|
RemoveActorDecoration = 0x8026F33C;
|
|
ModifyActorDecoration = 0x8026F3E0;
|
|
UseIdleAnimation = 0x8026F4DC;
|
|
GetStatusFlags = 0x8026F620;
|
|
RemovePlayerBuffs = 0x8026F83C;
|
|
SetPartAlpha = 0x8026F860;
|
|
CreatePartShadow = 0x8026F91C;
|
|
RemovePartShadow = 0x8026F98C;
|
|
func_8026F60C = 0x8026F9FC;
|
|
SetBattleVar = 0x8026FA28;
|
|
GetBattleVar = 0x8026FA84;
|
|
ResetAllActorSounds = 0x8026FADC;
|
|
SetActorSounds = 0x8026FB30;
|
|
ResetActorSounds = 0x8026FC28;
|
|
SetPartSounds = 0x8026FDF0;
|
|
SetActorType = 0x8026FF10;
|
|
ShowShockEffect = 0x8026FFA0;
|
|
GetActorAttackBoost = 0x8026FFF4;
|
|
GetActorDefenseBoost = 0x8027005C;
|
|
BoostAttack = 0x802700C4;
|
|
BoostDefense = 0x80270564;
|
|
VanishActor = 0x80270A04;
|
|
ElectrifyActor = 0x80270D4C;
|
|
HealActor = 0x80271094;
|
|
WaitForBuffDone = 0x8027153C;
|
|
CopyBuffs = 0x80271550;
|
|
GetMenuSelection = 0x802737B4;
|
|
func_80273444 = 0x80273834;
|
|
PlayerFallToGoal = 0x80273C84;
|
|
PlayerRunToGoal = 0x80274054;
|
|
GetPlayerHP = 0x80274624;
|
|
DispatchDamagePlayerEvent = 0x80274D0C;
|
|
EnablePlayerBlur = 0x80274D68;
|
|
DispatchEventPlayer = 0x8027730C;
|
|
dispatch_event_actor = 0x80277550;
|
|
BindTakeTurn = 0x80278D20;
|
|
PauseTakeTurn = 0x80278D94;
|
|
ResumeTakeTurn = 0x80278E0C;
|
|
BindIdle = 0x80278E84;
|
|
EnableIdleScript = 0x80278F3C;
|
|
BindHandleEvent = 0x80279010;
|
|
BindNextTurn = 0x80279084;
|
|
JumpToGoal = 0x802790F8;
|
|
IdleJumpToGoal = 0x802794FC;
|
|
JumpWithBounce = 0x80279B18;
|
|
LandJump = 0x80279EC4;
|
|
FallToGoal = 0x80279FDC;
|
|
RunToGoal = 0x8027A254;
|
|
IdleRunToGoal = 0x8027A654;
|
|
JumpPartTo = 0x8027A8D4;
|
|
FallPartTo = 0x8027AC44;
|
|
LandJumpPart = 0x8027AF4C;
|
|
RunPartTo = 0x8027B09C;
|
|
FlyToGoal = 0x8027BA14;
|
|
IdleFlyToGoal = 0x8027BFA8;
|
|
FlyPartTo = 0x8027C328;
|
|
GetLastEvent = 0x8027C8D0;
|
|
SetTargetActor = 0x8027C938;
|
|
SetEnemyHP = 0x8027C9B8;
|
|
GetActorHP = 0x8027CA90;
|
|
GetEnemyMaxHP = 0x8027CB38;
|
|
RemoveActor = 0x8027CBA0;
|
|
DropStarPoints = 0x8027CC94;
|
|
SetDefenseTable = 0x8027CE64;
|
|
SetStatusTable = 0x8027CEF8;
|
|
SetIdleAnimations = 0x8027CF6C;
|
|
EnemyDamageTarget = 0x8027D0A4;
|
|
EnemyTestTarget = 0x8027D3A8;
|
|
DispatchDamageEvent = 0x8027D5AC;
|
|
DispatchEvent = 0x8027D654;
|
|
func_8027D2D8 = 0x8027D6C8;
|
|
func_8027D32C = 0x8027D71C;
|
|
SetTargetOffset = 0x8027D770;
|
|
func_8027D434 = 0x8027D824;
|
|
SetProjectileTargetOffset = 0x8027D8B8;
|
|
EnableActorBlur = 0x8027D96C;
|
|
AfflictActor = 0x8027DA6C;
|
|
GetInstigatorValue = 0x8027DB4C;
|
|
GetEncounterState = 0x8027DBB4;
|
|
YieldTurn = 0x8027DBE0;
|
|
SetActorSize = 0x8027DC00;
|
|
GetActorSize = 0x8027DCD0;
|
|
SetPartSize = 0x8027DD60;
|
|
GetOriginalActorType = 0x8027DE58;
|
|
GetLastDamage = 0x8027DF2C;
|
|
EnableActorGlow = 0x8027DF94;
|
|
WasStatusInflicted = 0x8027E058;
|
|
CopyStatusEffects = 0x8027E0AC;
|
|
ClearStatusEffects = 0x8027E190;
|
|
dispatch_event_partner = 0x8027E270;
|
|
GetActorLevel = 0x80280138;
|
|
PartnerDamageEnemy = 0x802801A4;
|
|
PartnerAfflictEnemy = 0x802803F4;
|
|
PartnerPowerBounceEnemy = 0x80280660;
|
|
PartnerTestEnemy = 0x802808C0;
|
|
GetActionCommandResult = 0x80280BC0;
|
|
PartnerYieldTurn = 0x80280C08;
|
|
GetDamageIntensity = 0x80280C30;
|
|
LoadStarPowerScript = 0x80280D40;
|
|
DemoBattleBeginDelay = 0x80280DE8;
|
|
MakeShop = 0x80281878;
|
|
MakeShopOwner = 0x80281BF0;
|
|
CreateMapRoom = 0x80281CBC;
|
|
bActorTattles = 0x80282F88;
|
|
bActorOffsets = 0x802832D8;
|
|
CreatePushBlockGrid = 0x802832F0;
|
|
SetPushBlock = 0x8028348C;
|
|
GetPushBlock = 0x802835D0;
|
|
bMarioIdleAnims = 0x80283628;
|
|
GetGridIndexFromPos = 0x802836C8;
|
|
bMarioHideAnims = 0x80283760;
|
|
SetPushBlockFallEffect = 0x802837BC;
|
|
ItemShopInteract = 0x80284064;
|
|
EMS_StarIcon = 0x802843A8;
|
|
EnterWalk = 0x80285970;
|
|
EnterWalkShort = 0x80285A70;
|
|
EnterPostPipe = 0x80285C60;
|
|
EnterSavePoint = 0x80285CC0;
|
|
ExitWalk = 0x80285D04;
|
|
ExitSingleDoor = 0x80285DBC;
|
|
EnterSingleDoor = 0x80285DE4;
|
|
ExitSplitSingleDoor = 0x80285E0C;
|
|
EnterSplitSingleDoor = 0x80285E34;
|
|
ExitDoubleDoor = 0x80285E5C;
|
|
EnterDoubleDoor = 0x80285E84;
|
|
ExitSplitDoubleDoor = 0x80285EAC;
|
|
EnterSplitDoubleDoor = 0x80285ED4;
|
|
BaseExitDoor = 0x80285EFC;
|
|
BaseEnterDoor = 0x802861C0;
|
|
HES_AimMarkerA = 0x802933FC;
|
|
HES_AimMarkerB = 0x80293494;
|
|
HES_AimMarkerC = 0x8029352C;
|
|
HES_AimMarkerD = 0x802935C4;
|
|
HES_AimMarkerE = 0x8029365C;
|
|
HES_AimMarkerF = 0x802936F4;
|
|
HES_AimShimmerA = 0x802938BC;
|
|
HES_AimShimmerB = 0x80293954;
|
|
HES_AimShimmerC = 0x802939EC;
|
|
HES_AimShimmerD = 0x80293A84;
|
|
HES_AimShimmerE = 0x80293B1C;
|
|
HES_AimShimmerF = 0x80293BB4;
|
|
HES_AimReticle = 0x80293D7C;
|
|
HES_AimTarget = 0x80293DB4;
|
|
HES_AimBlinkA = 0x80293DEC;
|
|
EVS_UseMystery = 0x80294490;
|
|
EVS_PlaySleepHitFX = 0x80294C30;
|
|
EVS_Partner_Celebrate = 0x80294D70;
|
|
EVS_Partner_RunAway = 0x8029514C;
|
|
EVS_Partner_BurnContact = 0x802952B8;
|
|
EVS_Partner_SpikeContact = 0x80295634;
|
|
EVS_Partner_BombetteSpikeContact = 0x802959A0;
|
|
EVS_Partner_ShockHit = 0x80295D94;
|
|
EVS_Partner_Recover = 0x80296514;
|
|
EVS_Partner_Drop = 0x80296664;
|
|
EVS_Partner_BurnHit = 0x8029686C;
|
|
EVS_Partner_LakilesterHit = 0x80297D38;
|
|
EVS_Partner_Hit = 0x80297E0C;
|
|
EVS_Partner_NoDamageHit = 0x80297E64;
|
|
EVS_ForceNextTarget = 0x80299240;
|
|
EVS_Enemy_Hit = 0x80299694;
|
|
EVS_Enemy_BurnHit = 0x8029A720;
|
|
EVS_Enemy_ShockHit = 0x8029AD4C;
|
|
EVS_Enemy_ShockHit_Impl = 0x8029ADBC;
|
|
EVS_Enemy_NoDamageHit = 0x8029B2C0;
|
|
EVS_Enemy_Death = 0x8029B510;
|
|
EVS_Enemy_DeathWithoutRemove = 0x8029B558;
|
|
EVS_Enemy_ScareAway = 0x8029B87C;
|
|
EVS_Enemy_SpinSmashHit = 0x8029BFE8;
|
|
EVS_Enemy_FlipBackUp = 0x8029C204;
|
|
EVS_Enemy_JumpBack = 0x8029C3C0;
|
|
EVS_Enemy_ReturnHome = 0x8029C508;
|
|
EVS_Enemy_Recover = 0x8029C5F0;
|
|
EVS_Enemy_HopHome = 0x8029C6F4;
|
|
EVS_Enemy_HopToPos = 0x8029C77C;
|
|
EVS_Enemy_AirLift = 0x8029C9CC;
|
|
EVS_Enemy_BlowAway = 0x8029CAF8;
|
|
gActionCommandStatus = 0x802A0230;
|
|
action_command_air_lift_init = 0x802A9000;
|
|
action_command_air_raid_init = 0x802A9000;
|
|
action_command_body_slam_init = 0x802A9000;
|
|
action_command_bomb_init = 0x802A9000;
|
|
action_command_dizzy_shell_init = 0x802A9000;
|
|
action_command_fire_shell_init = 0x802A9000;
|
|
action_command_hammer_init = 0x802A9000;
|
|
action_command_hurricane_init = 0x802A9000;
|
|
action_command_jump_init = 0x802A9000;
|
|
action_command_mega_shock_init = 0x802A9000;
|
|
action_command_power_shock_init = 0x802A9000;
|
|
action_command_smack_init = 0x802A9000;
|
|
action_command_spiny_surge_init = 0x802A9000;
|
|
action_command_spook_init = 0x802A9000;
|
|
action_command_squirt_init = 0x802A9000;
|
|
action_command_stop_leech_init = 0x802A9000;
|
|
action_command_tidal_wave_init = 0x802A9000;
|
|
action_command_water_block_init = 0x802A9000;
|
|
action_command_whirlwind_init = 0x802A9000;
|
|
action_command_stop_leech_start = 0x802A9110;
|
|
action_command_squirt_start = 0x802A911C;
|
|
action_command_jump_start = 0x802A9120;
|
|
action_command_tidal_wave_start = 0x802A9138;
|
|
action_command_spiny_surge_start = 0x802A916C;
|
|
action_command_bomb_start = 0x802A9170;
|
|
action_command_dizzy_shell_start = 0x802A9170;
|
|
action_command_air_raid_start = 0x802A9178;
|
|
action_command_fire_shell_start = 0x802A9178;
|
|
action_command_smack_start = 0x802A917C;
|
|
action_command_spook_start = 0x802A917C;
|
|
action_command_air_lift_start = 0x802A9184;
|
|
action_command_hurricane_start = 0x802A91A0;
|
|
action_command_mega_shock_start = 0x802A91A0;
|
|
action_command_break_free_start = 0x802A91B0;
|
|
action_command_body_slam_start = 0x802A91B8;
|
|
action_command_whirlwind_start = 0x802A91E0;
|
|
action_command_power_shock_start = 0x802A9210;
|
|
action_command_hammer_start = 0x802A9258;
|
|
action_command_water_block_start = 0x802A9398;
|
|
SpeechBubblePtr = 0x802B79A8;
|
|
Entity_CymbalPlant = 0x802BC788;
|
|
Entity_PinkFlower = 0x802BC7AC;
|
|
Entity_SpinningFlower = 0x802BC7F4;
|
|
Entity_Tweester = 0x802BCA74;
|
|
Entity_StarBoxLauncher = 0x802BCB44;
|
|
Entity_BellbellPlant = 0x802BCBD8;
|
|
Entity_TrumpetPlant = 0x802BCBFC;
|
|
Entity_Munchlesia = 0x802BCC20;
|
|
Entity_Padlock = 0x802BCD68;
|
|
Entity_ArrowSign = 0x802BCD9C;
|
|
Entity_BoardedFloor = 0x802BCE84;
|
|
Entity_BombableRock = 0x802BCF00;
|
|
Entity_BombableRock2 = 0x802BCF24;
|
|
clear_script_list = 0x802C61DC;
|
|
start_script = 0x802C63E0;
|
|
kill_script_by_ID = 0x802C70AC;
|
|
does_script_exist = 0x802C7164;
|
|
set_script_timescale = 0x802C71E0;
|
|
bind_trigger_1 = 0x802C72A8;
|
|
get_script_by_id = 0x802C77A8;
|
|
DeleteTrigger = 0x802C9824;
|
|
evt_get_variable = 0x802CAABC;
|
|
evt_set_variable = 0x802CB098;
|
|
evt_get_float_variable = 0x802CB42C;
|
|
evt_set_float_variable = 0x802CB640;
|
|
TranslateModel = 0x802CBB60;
|
|
RotateModel = 0x802CBC64;
|
|
ScaleModel = 0x802CBD88;
|
|
CloneModel = 0x802CBF28;
|
|
GetModelCenter = 0x802CBF80;
|
|
SetTexPanner = 0x802CC000;
|
|
SetModelCustomGfx = 0x802CC0FC;
|
|
SetModelTexVariant = 0x802CC1A4;
|
|
EnableTexPanning = 0x802CC208;
|
|
EnableModel = 0x802CC288;
|
|
SetGroupVisibility = 0x802CC308;
|
|
SetTexPanOffset = 0x802CC364;
|
|
SetCustomGfx = 0x802CC428;
|
|
SetCustomGfxBuilders = 0x802CC4A0;
|
|
SetModelFlags = 0x802CC518;
|
|
MakeTransformGroup = 0x802CC71C;
|
|
TranslateGroup = 0x802CC7B4;
|
|
RotateGroup = 0x802CC8D8;
|
|
ScaleGroup = 0x802CCA1C;
|
|
EnableGroup = 0x802CCB98;
|
|
MakeLocalVertexCopy = 0x802CCC70;
|
|
ModifyColliderFlags = 0x802CCDCC;
|
|
ResetFromLava = 0x802CCED8;
|
|
GetColliderCenter = 0x802CD0AC;
|
|
ParentColliderToModel = 0x802CD114;
|
|
UpdateColliderTransform = 0x802CD188;
|
|
SetZoneEnabled = 0x802CD254;
|
|
GotoMap = 0x802CD400;
|
|
GotoMapSpecial = 0x802CD420;
|
|
GetEntryID = 0x802CD460;
|
|
GetMapID = 0x802CD490;
|
|
GetLoadType = 0x802CD4C0;
|
|
SetRenderMode = 0x802CD4F4;
|
|
PlaySoundAtModel = 0x802CD558;
|
|
PlaySoundAtCollider = 0x802CD614;
|
|
SetCamEnabled = 0x802CD6C0;
|
|
SetCamFlag80 = 0x802CD774;
|
|
SetCamPerspective = 0x802CD828;
|
|
func_802CA988 = 0x802CD988;
|
|
SetCamViewport = 0x802CDB18;
|
|
func_802CABE8 = 0x802CDBE8;
|
|
SetCamBGColor = 0x802CDD98;
|
|
func_802CAE50 = 0x802CDE50;
|
|
SetCamTarget = 0x802CDF2C;
|
|
InterpCamTargetPos = 0x802CE008;
|
|
ShakeCam = 0x802CE2A8;
|
|
exec_ShakeCam1 = 0x802CE56C;
|
|
SetCamLeadPlayer = 0x802CE680;
|
|
PanToTarget = 0x802CE79C;
|
|
UseSettingsFrom = 0x802CE860;
|
|
LoadSettings = 0x802CE9F8;
|
|
SetCamType = 0x802CEAB4;
|
|
SetCamPitch = 0x802CEB48;
|
|
SetCamDistance = 0x802CEBE4;
|
|
SetCamPosA = 0x802CEC58;
|
|
SetCamPosB = 0x802CECF4;
|
|
SetCamPosC = 0x802CED90;
|
|
SetPanTarget = 0x802CEE2C;
|
|
SetCamSpeed = 0x802CEEF0;
|
|
GetCamType = 0x802CEF64;
|
|
GetCamPitch = 0x802CEFF4;
|
|
GetCamDistance = 0x802CF084;
|
|
GetCamPosA = 0x802CF0F4;
|
|
GetCamPosB = 0x802CF184;
|
|
GetCamPosition = 0x802CF2A4;
|
|
WaitForCam = 0x802CF354;
|
|
SetCamProperties = 0x802CF3EC;
|
|
AdjustCam = 0x802CF660;
|
|
ResetCam = 0x802CF8C8;
|
|
InitAnimatedModels = 0x802CFCB0;
|
|
LoadAnimatedModel = 0x802CFCEC;
|
|
PlayModelAnimation = 0x802CFE6C;
|
|
SetAnimatedModelRootPosition = 0x802CFFE4;
|
|
GetAnimatedModelRootPosition = 0x802D0090;
|
|
SetAnimatedModelRenderMode = 0x802D0348;
|
|
DeleteAnimatedModel = 0x802D03C0;
|
|
SetAnimatorFlags = 0x802D0418;
|
|
GetAnimatedNodePosition = 0x802D05C0;
|
|
GetAnimatedNodeRotation = 0x802D06E0;
|
|
GetAnimatedPositionByTreeIndex = 0x802D07D8;
|
|
GetAnimatedRotationByTreeIndex = 0x802D08F8;
|
|
resolve_npc = 0x802D0AC0;
|
|
CreateNpc = 0x802D0BA4;
|
|
DeleteNpc = 0x802D0C1C;
|
|
GetNpcPointer = 0x802D0C58;
|
|
SetNpcPos = 0x802D0CB0;
|
|
SetNpcRotation = 0x802D0DB0;
|
|
SetNpcRotationPivot = 0x802D0E68;
|
|
SetNpcScale = 0x802D0ED4;
|
|
SetNpcCollisionSize = 0x802D0F8C;
|
|
SetNpcSpeed = 0x802D101C;
|
|
SetNpcJumpscale = 0x802D1088;
|
|
SetNpcAnimation = 0x802D10F4;
|
|
GetNpcAnimation = 0x802D1160;
|
|
SetNpcAnimationSpeed = 0x802D11C0;
|
|
NpcMoveTo = 0x802D122C;
|
|
NpcJump0 = 0x802D16C4;
|
|
NpcJump1 = 0x802D16E0;
|
|
NpcFlyTo = 0x802D16FC;
|
|
GetNpcYaw = 0x802D1A10;
|
|
SetNpcYaw = 0x802D1A84;
|
|
InterpNpcYaw = 0x802D1B04;
|
|
NpcFacePlayer = 0x802D1CC8;
|
|
NpcFaceNpc = 0x802D1E80;
|
|
SetNpcFlagBits = 0x802D2060;
|
|
GetNpcPos = 0x802D20F4;
|
|
SetNpcSprite = 0x802D2208;
|
|
EnableNpcShadow = 0x802D2268;
|
|
EnableNpcBlur = 0x802D22EC;
|
|
ClearPartnerMoveHistory = 0x802D2370;
|
|
DisablePartnerAI = 0x802D24E8;
|
|
EnablePartnerAI = 0x802D252C;
|
|
func_802CF56C = 0x802D256C;
|
|
BringPartnerOut = 0x802D25B8;
|
|
PutPartnerAway = 0x802D2988;
|
|
GetCurrentPartnerID = 0x802D2C74;
|
|
PartnerCanUseAbility = 0x802D2CA0;
|
|
PartnerIsFlying = 0x802D2CE8;
|
|
SetNpcImgFXParams = 0x802D2D30;
|
|
SetNpcImgFXFlags = 0x802D2E2C;
|
|
SetNpcPaletteSwapMode = 0x802D2E80;
|
|
SetNpcPaletteSwapLower = 0x802D2EEC;
|
|
SetNpcPaletteSwapping = 0x802D2FC0;
|
|
SetNpcDecoration = 0x802D3118;
|
|
PlaySoundAtNpc = 0x802D31AC;
|
|
SetNpcRenderMode = 0x802D3244;
|
|
SpeakToPlayer = 0x802D32B0;
|
|
EndSpeech = 0x802D32CC;
|
|
ContinueSpeech = 0x802D32E8;
|
|
SpeakToNpc = 0x802D3304;
|
|
ShowMessageAtScreenPos = 0x802D3894;
|
|
ShowMessageAtWorldPos = 0x802D395C;
|
|
CloseMessage = 0x802D3A98;
|
|
SwitchMessage = 0x802D3AFC;
|
|
ShowChoice = 0x802D3B6C;
|
|
CloseChoice = 0x802D3BF8;
|
|
CancelMessage = 0x802D3C20;
|
|
cancel_current_message = 0x802D3C48;
|
|
SetMessageText = 0x802D3CEC;
|
|
SetMessageValue = 0x802D3D44;
|
|
HidePlayerShadow = 0x802D3DA0;
|
|
DisablePlayerPhysics = 0x802D3DE4;
|
|
DisablePlayerInput = 0x802D3E28;
|
|
SetPlayerPos = 0x802D3EF0;
|
|
SetPlayerSpeed = 0x802D4024;
|
|
SetPlayerJumpscale = 0x802D4054;
|
|
SetPlayerAnimation = 0x802D4084;
|
|
SetPlayerActionState = 0x802D40D8;
|
|
PlayerMoveTo = 0x802D4134;
|
|
func_802D1270 = 0x802D4270;
|
|
PlayerJump = 0x802D48E8;
|
|
PlayerJump1 = 0x802D4904;
|
|
PlayerJump2 = 0x802D4920;
|
|
InterpPlayerYaw = 0x802D493C;
|
|
PlayerFaceNpc = 0x802D4B04;
|
|
GetPlayerTargetYaw = 0x802D4D28;
|
|
SetPlayerFlagBits = 0x802D4D60;
|
|
GetPlayerActionState = 0x802D4DD0;
|
|
GetPlayerPos = 0x802D4DFC;
|
|
GetPlayerAnimation = 0x802D4E94;
|
|
FullyRestoreHPandFP = 0x802D4EC0;
|
|
FullyRestoreSP = 0x802D4EE0;
|
|
EnablePartner = 0x802D4EFC;
|
|
DisablePartner = 0x802D4F38;
|
|
UseExitHeading = 0x802D516C;
|
|
WaitForPlayerTouchingFloor = 0x802D544C;
|
|
func_802D2484 = 0x802D5484;
|
|
IsPlayerOnValidFloor = 0x802D549C;
|
|
WaitForPlayerMoveToComplete = 0x802D54F4;
|
|
WaitForPlayerInputEnabled = 0x802D5508;
|
|
UpdatePlayerImgFX = 0x802D5520;
|
|
SetPlayerImgFXFlags = 0x802D586C;
|
|
FacePlayerTowardPoint = 0x802D5884;
|
|
DisablePulseStone = 0x802D5AA8;
|
|
GetPartnerInUse = 0x802D5B0C;
|
|
ForceUsePartner = 0x802D5B50;
|
|
InterruptUsePartner = 0x802D5B6C;
|
|
Disable8bitMario = 0x802D5B88;
|
|
func_802D2C14 = 0x802D5C14;
|
|
PlaySoundAtPlayer = 0x802D5CD8;
|
|
InitVirtualEntityList = 0x802D6398;
|
|
CreateVirtualEntity = 0x802D6474;
|
|
DeleteVirtualEntity = 0x802D6624;
|
|
SetVirtualEntityPosition = 0x802D66E0;
|
|
GetVirtualEntityPosition = 0x802D678C;
|
|
SetVirtualEntityRotation = 0x802D6840;
|
|
SetVirtualEntityScale = 0x802D68EC;
|
|
SetVirtualEntityMoveSpeed = 0x802D6998;
|
|
SetVirtualEntityJumpGravity = 0x802D69FC;
|
|
VirtualEntityMoveTo = 0x802D6A60;
|
|
VirtualEntityJumpTo = 0x802D6C58;
|
|
SetVirtualEntityFlags = 0x802D6F74;
|
|
virtual_entity_create = 0x802D720C;
|
|
virtual_entity_set_pos = 0x802D7364;
|
|
virtual_entity_set_scale = 0x802D73AC;
|
|
virtual_entity_delete_by_index = 0x802D73F4;
|
|
MakeLerp = 0x802D75B0;
|
|
UpdateLerp = 0x802D762C;
|
|
RandInt = 0x802D76B0;
|
|
GetAngleBetweenNPCs = 0x802D7708;
|
|
GetAngleToNPC = 0x802D77B4;
|
|
GetAngleToPlayer = 0x802D7830;
|
|
AwaitPlayerApproach = 0x802D78AC;
|
|
IsPlayerWithin = 0x802D7964;
|
|
AwaitPlayerLeave = 0x802D7A5C;
|
|
AddVectorPolar = 0x802D7B14;
|
|
func_802D4D14 = 0x802D7D14;
|
|
func_802D4D88 = 0x802D7D88;
|
|
LoadPath = 0x802D8430;
|
|
GetNextPathPos = 0x802D8524;
|
|
GetDist2D = 0x802D8770;
|
|
SetTimeFreezeMode = 0x802D8830;
|
|
ModifyGlobalOverrideFlags = 0x802D885C;
|
|
SetValueByRef = 0x802D88E0;
|
|
GetValueByRef = 0x802D893C;
|
|
EnableStatusMenu = 0x802D8998;
|
|
ClampAngleFloat = 0x802D8AB4;
|
|
GetLanguage = 0x802D8B04;
|
|
FadeOutMusic = 0x802D8D00;
|
|
SetMusicTrack = 0x802D8D6C;
|
|
FadeInMusic = 0x802D8E14;
|
|
EnableMusicProximityMix = 0x802D8F00;
|
|
AdjustMusicProximityMix = 0x802D8F48;
|
|
SetMusicTrackVolumes = 0x802D8FC4;
|
|
PopSong = 0x802D8FF8;
|
|
PushSong = 0x802D9018;
|
|
ClearAmbientSounds = 0x802D9108;
|
|
PlayAmbientSounds = 0x802D913C;
|
|
PlaySound = 0x802D9170;
|
|
PlaySoundWithVolume = 0x802D919C;
|
|
PlaySoundAt = 0x802D91FC;
|
|
StopSound = 0x802D92D8;
|
|
func_802D62E4 = 0x802D9304;
|
|
UseDoorSounds = 0x802D9334;
|
|
UseRoomDoorSounds = 0x802D9360;
|
|
PlaySoundAtF = 0x802D938C;
|
|
ShowKeyChoicePopup = 0x802D9440;
|
|
ShowConsumableChoicePopup = 0x802D965C;
|
|
RemoveKeyItemAt = 0x802D9878;
|
|
RemoveItemAt = 0x802D98AC;
|
|
AddKeyItem = 0x802D98E8;
|
|
CloseChoicePopup = 0x802D9974;
|
|
HasKeyItem = 0x802D99BC;
|
|
FindKeyItem = 0x802D9A34;
|
|
AddItem = 0x802D9AB8;
|
|
FindItem = 0x802D9B38;
|
|
RemoveItem = 0x802D9BBC;
|
|
MakeItemEntity = 0x802D9CE0;
|
|
DropItemEntity = 0x802D9DE0;
|
|
DropResizableItemEntity = 0x802D9EE0;
|
|
RemoveItemEntity = 0x802D9FEC;
|
|
AddBadge = 0x802DA018;
|
|
RemoveBadge = 0x802DA070;
|
|
SetItemPos = 0x802DA0F0;
|
|
SetItemFlags = 0x802DA1B4;
|
|
SetItemAlpha = 0x802DA23C;
|
|
AddCoin = 0x802DA298;
|
|
AddStarPieces = 0x802DA310;
|
|
GetItemPower = 0x802DA34C;
|
|
ShowGotItem = 0x802DA3C4;
|
|
show_start_recovery_shimmer = 0x802DA480;
|
|
show_recovery_shimmer = 0x802DA4E0;
|
|
ShowStartRecoveryShimmer = 0x802DA540;
|
|
ShowRecoveryShimmer = 0x802DA5F8;
|
|
ShowEmote = 0x802DA8C0;
|
|
RemoveEffect = 0x802DAB04;
|
|
func_802D7B10 = 0x802DAB30;
|
|
func_802D7B44 = 0x802DAB64;
|
|
SetMotionBlurParams = 0x802DAD18;
|
|
ShowSweat = 0x802DAE28;
|
|
ShowSleepBubble = 0x802DB048;
|
|
SetSleepBubbleTimeLeft = 0x802DB268;
|
|
PlayEffect = 0x802DB2BC;
|
|
SetSpriteShading = 0x802DC720;
|
|
EnableSpriteShading = 0x802DCA5C;
|
|
GetDemoState = 0x802DCAB0;
|
|
DemoSetButtons = 0x802DCB54;
|
|
DemoJoystickXY = 0x802DCC30;
|
|
fx_big_smoke_puff = 0x802DCD20;
|
|
fx_landing_dust = 0x802DCF00;
|
|
fx_walking_dust = 0x802DCF60;
|
|
fx_star = 0x802DD260;
|
|
fx_emote = 0x802DD2C0;
|
|
fx_sparkles = 0x802DD320;
|
|
fx_shape_spell = 0x802DD380;
|
|
fx_gather_energy_pink = 0x802DD3E0;
|
|
fx_smoke_ring = 0x802DD560;
|
|
fx_damage_stars = 0x802DD5C0;
|
|
fx_explosion = 0x802DD620;
|
|
fx_lens_flare = 0x802DD680;
|
|
fx_flame = 0x802DD8C0;
|
|
fx_rising_bubble = 0x802DD9E0;
|
|
fx_ring_blast = 0x802DDA40;
|
|
fx_smoke_burst = 0x802DDB60;
|
|
fx_sweat = 0x802DDBC0;
|
|
fx_sleep_bubble = 0x802DDC20;
|
|
fx_stars_orbiting = 0x802DDE60;
|
|
fx_radial_shimmer = 0x802DDFE0;
|
|
fx_ending_decals = 0x802DE040;
|
|
fx_lightning = 0x802DE100;
|
|
fx_fire_breath = 0x802DE160;
|
|
fx_bulb_glow = 0x802DE340;
|
|
fx_3D = 0x802DE3A0;
|
|
fx_fire_flower = 0x802DE460;
|
|
fx_recover = 0x802DE4C0;
|
|
fx_snowfall = 0x802DE6A0;
|
|
fx_46 = 0x802DE700;
|
|
fx_floating_rock = 0x802DE940;
|
|
fx_quizmo_stage = 0x802DEA00;
|
|
fx_quizmo_answer = 0x802DEAC0;
|
|
fx_motion_blur_flame = 0x802DEB20;
|
|
fx_energy_orb_wave = 0x802DEB80;
|
|
fx_quizmo_audience = 0x802DEC40;
|
|
fx_stat_change = 0x802DED00;
|
|
fx_snaking_static = 0x802DED60;
|
|
fx_thunderbolt_ring = 0x802DEDC0;
|
|
fx_squirt = 0x802DEE20;
|
|
fx_water_block = 0x802DEE80;
|
|
fx_water_fountain = 0x802DEF40;
|
|
fx_underwater = 0x802DEFA0;
|
|
fx_lightning_bolt = 0x802DF000;
|
|
fx_water_splash = 0x802DF060;
|
|
fx_throw_spiny = 0x802DF240;
|
|
fx_65 = 0x802DF2A0;
|
|
fx_floating_cloud_puff = 0x802DF420;
|
|
fx_energy_in_out = 0x802DF4E0;
|
|
fx_tattle_window = 0x802DF540;
|
|
fx_huff_puff_breath = 0x802DF600;
|
|
fx_cold_breath = 0x802DF660;
|
|
fx_misc_particles = 0x802DF780;
|
|
fx_static_status = 0x802DF7E0;
|
|
fx_moving_cloud = 0x802DF840;
|
|
fx_chapter_change = 0x802DFA20;
|
|
fx_ice_shard = 0x802DFA80;
|
|
fx_spirit_card = 0x802DFAE0;
|
|
fx_lil_oink = 0x802DFB40;
|
|
fx_quizmo_assistant = 0x802DFCC0;
|
|
fx_sun = 0x802DFD80;
|
|
fx_star_spirits_energy = 0x802DFDE0;
|
|
fx_star_outline = 0x802DFEA0;
|
|
D_802D9D70 = 0x802E0030;
|
|
D_802D9D71 = 0x802E0031;
|
|
StarShrineLightBeamAlpha = 0x802E0032;
|
|
spr_init_sprites = 0x802E3BD8;
|
|
spr_update_player_sprite = 0x802E3D6C;
|
|
spr_draw_player_sprite = 0x802E3F20;
|
|
set_player_imgfx_comp = 0x802E41C4;
|
|
set_player_imgfx_all = 0x802E42D8;
|
|
spr_get_player_raster_info = 0x802E4324;
|
|
spr_load_npc_sprite = 0x802E43CC;
|
|
spr_update_sprite = 0x802E458C;
|
|
spr_draw_npc_sprite = 0x802E46B8;
|
|
spr_free_sprite = 0x802E48C8;
|
|
set_npc_imgfx_comp = 0x802E4A60;
|
|
set_npc_imgfx_all = 0x802E4B74;
|
|
spr_get_comp_position = 0x802E4BBC;
|
|
spr_get_npc_raster_info = 0x802E4CB8;
|
|
spr_allocateBtlComponentsOnWorldHeap = 0x802E5804;
|
|
entity_upgrade_block_hide_content = 0x802EB990;
|
|
Entity_SavePoint = 0x802EFD18;
|
|
Entity_RedSwitch = 0x802EFEB0;
|
|
Entity_BlueSwitch = 0x802EFED4;
|
|
Entity_HugeBlueSwitch = 0x802EFEF8;
|
|
Entity_GreenStompSwitch = 0x802EFF1C;
|
|
Entity_InertYellowBlock = 0x802F037C;
|
|
Entity_BrickBlock = 0x802F03C4;
|
|
Entity_MulticoinBlock = 0x802F03E8;
|
|
Entity_Hammer1Block = 0x802F040C;
|
|
Entity_Hammer1Block_WideX = 0x802F0430;
|
|
Entity_Hammer1Block_WideZ = 0x802F0454;
|
|
Entity_Hammer1BlockTiny = 0x802F0478;
|
|
Entity_Hammer2Block = 0x802F049C;
|
|
Entity_Hammer2Block_WideX = 0x802F04C0;
|
|
Entity_Hammer2Block_WideZ = 0x802F04E4;
|
|
Entity_Hammer2BlockTiny = 0x802F0508;
|
|
Entity_Hammer3Block = 0x802F052C;
|
|
Entity_Hammer3Block_WideZ = 0x802F0574;
|
|
Entity_Hammer3BlockTiny = 0x802F0598;
|
|
Entity_PowBlock = 0x802F05E0;
|
|
Entity_YellowBlock = 0x802F0864;
|
|
Entity_HiddenYellowBlock = 0x802F0888;
|
|
Entity_RedBlock = 0x802F08AC;
|
|
Entity_HiddenRedBlock = 0x802F08D0;
|
|
Entity_TriggerBlock = 0x802F08F4;
|
|
Entity_HeartBlock = 0x802F0AE0;
|
|
Entity_SuperBlock = 0x802F0C10;
|
|
Entity_ScriptSpring = 0x802F0D30;
|
|
Entity_SimpleSpring = 0x802F0D54;
|
|
Entity_HiddenPanel = 0x802F0E04;
|
|
Entity_GiantChest = 0x802F110C;
|
|
Entity_Chest = 0x802F1130;
|
|
Entity_WoodenCrate = 0x802F11D4;
|
|
Entity_BlueWarpPipe = 0x802F1280;
|
|
Entity_Signpost = 0x802F12DC;
|
|
gMsgCharsets = 0x802F18A8;
|
|
D_802F4560 = 0x802FA860;
|
|
heap_spriteHead = 0x8034F800;
|