papermario/ver/us/asm
HailSanta 7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
..
os Shiftability / symbol fixes (#925) 2023-01-28 19:47:26 +09:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
bss2_2.s other world partners (#981) 2023-03-16 15:41:26 +09:00
bss2.s enemy+npc flags (#946) 2023-02-18 17:13:07 +09:00
bss3.s various cleanup (#1030) 2023-04-26 00:33:17 +01:00
bss.s Changed some variable names in state_title_screen (#1003) 2023-03-28 14:42:44 +09:00
entry_point.s Refer to end of buffers instead of trailing data (#938) 2023-02-12 01:39:29 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00