papermario/ver/us/asm/nonmatchings/a5dd0_len_114e0
Ethan Roseman 3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00
..
_load_model_textures.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
appendGfx_model_group.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
appendGfx_model.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
AssignAreaFlag.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
AssignBlockFlag.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
AssignCrateFlag.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
AssignPanelFlag.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
AssignScript.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
calculate_model_sizes.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
clear_entity_data.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
clear_model_data.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
create_entity_shadow.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
create_entity.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
create_shadow_from_data.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
create_shadow_type.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
entity_get_collision_flags.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
exec_entity_updatecmd.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B1C0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B1D8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B5D0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B7C0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B37C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B090.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B660.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011B950.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BC7C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BCB4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BCD0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BCEC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BEB4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BF14.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BF98.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011BFD4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C0DC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C2B0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C2EC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C32C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C80C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C028.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C130.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011C164.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011CFBC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011D7E4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011D8D0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011D9B8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011D82C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011D890.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80110E58.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80110F10.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80111E9C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80112B20.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80112B98.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80112EEC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80112FC4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80114B58.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80117D00.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80117E74.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_801109DC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_801110B4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_801117DC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_801125E8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_801180E8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8011800C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80111790.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80112328.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80112344.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80115498.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80116674.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80116698.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_background_color_blend.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_model_center_and_size.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_model_list_index_from_tree_index.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_model_property.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
init_model_data.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
is_entity_data_loaded.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
is_identity_fixed_mtx.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
load_data_for_models.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
load_model_textures.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
load_model_transforms.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
load_simple_entity_data.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
load_split_entity_data.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
load_tile_header.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
MakeEntity.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
mdl_create_model.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
mdl_get_child_count.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
render_entities.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
render_models.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
render_shadows.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
render_ui.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_background_color_blend.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_entity_updatecmd.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_next_game_mode.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_npc_shadow_scale.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_peach_shadow_scale.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
set_standard_shadow_scale.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
step_current_game_mode.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
step_entity_updatecmd.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
test_player_entity_aabb.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_entities.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_entity_inverse_rotation_matrix.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_entity_transform_matrix.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_shadow_transform_matrix.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_shadows.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
UseDynamicShadow.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00