mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 12:32:38 +01:00
3de396c043
* update_player_blink * Delete update_player_blink.s * Delete check_for_conversation_prompt.s * Match check_for_conversation_prompt * Update variables.h * Update 77480.c * Warnings
408 lines
11 KiB
C
408 lines
11 KiB
C
#ifndef _VARIABLES_H_
|
|
#define _VARIABLES_H_
|
|
|
|
#include "ultra64.h"
|
|
#include "common_structs.h"
|
|
#include "types.h"
|
|
#include "macros.h"
|
|
#include "enums.h"
|
|
|
|
extern UiStatus gUIStatus;
|
|
extern PlayerData gPlayerData;
|
|
extern s8 gPlayerActionState;
|
|
extern s32 gPlayerAnimation;
|
|
extern PlayerStatus gPlayerStatus;
|
|
extern PlayerStatus* gPlayerStatusPtr;
|
|
extern CollisionStatus gCollisionStatus;
|
|
extern GameStatus gGameStatus;
|
|
extern GameStatus* gGameStatusPtr;
|
|
extern s32 gRandSeed;
|
|
extern ItemData gItemTable[364];
|
|
extern UNK_FUN_PTR(gCurrentUpdateFunction);
|
|
extern MoveData gMoveTable[185];
|
|
|
|
extern s32 gBattleState;
|
|
extern BattleStatus gBattleStatus;
|
|
extern s32 D_800DC4D0;
|
|
extern s32 D_800DC4D4;
|
|
extern s32 D_800DC4D8;
|
|
extern s32 gBattleState2;
|
|
extern s32 D_800DC4E4;
|
|
extern s32 D_800DC4E8;
|
|
extern u8 gCurrentBattleSection; // in the middle of the previous var
|
|
extern u8 D_800DC4EB; // in the middle of the previous var
|
|
extern s32 D_800DC4E0;
|
|
extern s32 D_800DC4EC;
|
|
extern s32 D_800DC4F0;
|
|
extern s32 D_800DC4F4;
|
|
extern s32 D_800DC4F8;
|
|
extern s32 gBattleDmaDest;
|
|
|
|
extern ActionCommandStatus gActionCommandStatus;
|
|
|
|
extern ScriptList gWorldScriptList;
|
|
extern ScriptList gBattleScriptList;
|
|
extern ScriptList* gCurrentScriptListPtr;
|
|
|
|
extern s32 gNumScripts;
|
|
extern s32 D_802DAC98;
|
|
|
|
extern s32 gScriptListCount;
|
|
|
|
extern s32 gScriptIdList[MAX_SCRIPTS];
|
|
extern s32 gScriptIndexList[MAX_SCRIPTS];
|
|
|
|
extern s32 gMoveScriptTable[][4];
|
|
|
|
extern EntityList gWorldEntityList;
|
|
extern EntityList gBattleEntityList;
|
|
extern EntityList* gCurrentEntityListPtr;
|
|
|
|
extern DynamicEntityList gWorldDynamicEntityList;
|
|
extern DynamicEntityList gBattleDynamicEntityList;
|
|
extern DynamicEntityList* gCurrentDynamicEntityListPtr;
|
|
|
|
extern NpcList gWorldNpcList;
|
|
extern NpcList gBattleNpcList;
|
|
extern NpcList* gCurrentNpcListPtr;
|
|
|
|
extern ShadowList gWorldShadowList;
|
|
extern ShadowList gBattleShadowList;
|
|
extern ShadowList* gCurrentShadowListPtr;
|
|
|
|
extern Camera gCameras[4];
|
|
extern s32 gCurrentCameraID;
|
|
|
|
extern CollisionData gCollisionData;
|
|
|
|
extern s8 D_800A0900;
|
|
extern f32 D_800F7B60[];
|
|
extern s16 D_800F7B80;
|
|
extern EncounterStatus gCurrentEncounter;
|
|
extern u8* D_801512F0;
|
|
extern s16 D_80151308;
|
|
extern s32 D_80151310;
|
|
|
|
extern s32 D_8010C92C;
|
|
extern s32 D_8010C950;
|
|
extern s16 D_8010CD00;
|
|
extern s16 D_8010CD10;
|
|
extern s16 D_8010CD12;
|
|
extern s32 D_8010CD20;
|
|
extern s32 D_801595A0;
|
|
extern BackgroundHeader gBackgroundImage;
|
|
|
|
extern MessagePrintState* gCurrentPrintContext;
|
|
extern s32 D_802DB264;
|
|
extern MessagePrintState* D_802DB268;
|
|
|
|
extern ShadowBlueprint CircularShadowA;
|
|
extern ShadowBlueprint CircularShadowB;
|
|
extern ShadowBlueprint SquareShadow;
|
|
extern s32 SaveBlockTutorialMessagePrinterClosed;
|
|
extern s32 SaveBlockResultMessagePrinterClosed;
|
|
extern MessagePrintState* SaveBlockTutorialMessagePrinter;
|
|
extern MessagePrintState* SaveBlockResultMessagePrinter;
|
|
extern s32 D_802E99DC;
|
|
|
|
extern Entity* D_802EB3A0;
|
|
extern s32 CreateEntityVarArgBuffer[3]; // not size 3
|
|
|
|
extern f32 D_800F7B70[4];
|
|
|
|
extern TempSetZoneEnabled* D_800D91D4;
|
|
|
|
// Animation related
|
|
extern AnimatedMeshList* gCurrentAnimMeshListPtr;
|
|
|
|
extern PartnerAnimations gPartnerAnimations[12];
|
|
|
|
extern AnimatedModelList gBattleMeshAnimationList;
|
|
extern AnimatedModelList gWorldMeshAnimationList;
|
|
extern AnimatedModelList* gCurrentMeshAnimationListPtr;
|
|
|
|
// Triggers
|
|
extern s16 gTriggerCount;
|
|
extern TriggerList wTriggerList;
|
|
extern TriggerList bTriggerList;
|
|
extern TriggerList* gCurrentTriggerListPtr;
|
|
|
|
// Map transition data. Should probably be a struct
|
|
extern s16 gMapTransitionAlpha;
|
|
extern s8 D_800A0930;
|
|
extern s8 D_800A0931;
|
|
extern s16 D_800A0932[1];
|
|
extern s16 D_800A0942;
|
|
extern s16 D_800A0944;
|
|
extern s16 D_800A0946;
|
|
extern s16 D_800A0948;
|
|
extern s16 D_800A0954;
|
|
extern s16 D_800A0956;
|
|
extern s16 D_800A0958;
|
|
extern s16 D_800A095A;
|
|
extern u8 D_800A095B;
|
|
extern s16 D_800A095C;
|
|
extern u8 D_800A095D;
|
|
extern s16 D_800A095E;
|
|
extern u8 D_800A095F;
|
|
extern s32 D_800A0960;
|
|
extern s32 D_800A0964;
|
|
extern s8 D_800A0B94;
|
|
extern s16 D_800A0BB8;
|
|
|
|
extern SpriteShadingProfile* D_80151328;
|
|
|
|
|
|
extern Window gWindows[64];
|
|
|
|
extern s32 D_802A3838;
|
|
|
|
// Pause
|
|
extern s32 gPauseMenuHeldButtons;
|
|
extern s32 gPauseMenuPressedButtons;
|
|
extern s32 gPauseMenuCurrentDescMsg;
|
|
extern s32* gPauseMenuCurrentDescIconScript;
|
|
extern s32 D_802700D0;
|
|
|
|
extern s8 gPauseMenuCurrentTab;
|
|
extern char D_802700D[8];
|
|
extern s32 D_802700E0;
|
|
extern s32 gPauseMenuCommonIconIDs[8];
|
|
extern s32 gPauseMenuTabIconIDs[6];
|
|
extern s32 gPauseMenuMsgs[348];
|
|
extern s32 gPauseMenuIconScripts[8];
|
|
extern MenuPanel gPauseMenuPanels[7];
|
|
extern s32 gPauseMenuCursorPosX;
|
|
extern s32 gPauseMenuCursorPosY;
|
|
extern s32 gPauseMenuCursorOpacity;
|
|
extern s32 gPauseMenuTargetPosX;
|
|
extern s32 gPauseMenuTargetPosY;
|
|
extern s32 gPauseMenuCursorTargetOpacity;
|
|
extern u8 gPauseMenuTextScrollInterpEasingLUT[16];
|
|
extern u8 gPauseMenuPageScrollInterpEasingLUT[16];
|
|
extern s32 D_80270700[1];
|
|
extern f32 pause_map_cameraX;
|
|
extern f32 pause_map_cameraY;
|
|
extern s32 pause_map_marioX;
|
|
extern s32 pause_map_marioY;
|
|
extern f32 pause_map_targetX;
|
|
extern f32 pause_map_targetY;
|
|
extern s32 pause_map_cursorCurrentOption;
|
|
extern s32 pause_map_cursorCurrentOptionCopy;
|
|
extern s32 pause_map_spacesInSnapRange;
|
|
|
|
|
|
extern PauseMapSpace pause_map_spaces[34];
|
|
extern MenuWindowBP pause_map_windowBlueprints[7];
|
|
// Badges
|
|
extern s32 gBadgeMenuCurrentScrollPos;
|
|
extern s32 gBadgeMenuTargetScrollPos;
|
|
extern s16 gBadgeMenuItemIDs[128];
|
|
extern s32 gBadgeMenuCurrentPage;
|
|
extern PauseItemPage gBadgeMenuPages[20];
|
|
extern s32 gBadgeMenuSelectedIndex;
|
|
extern s32 D_8027037C;
|
|
extern s32 gBadgeMenuSelectedItemID;
|
|
extern s16 gBadgeMenuNumItems;
|
|
extern s32 D_80270388;
|
|
extern s32 D_80270394;
|
|
extern s32 gBadgeMenuLevel;
|
|
extern s32 gBadgeMenuCurrentTab;
|
|
extern s32 gBadgeMenuBShowNotEnoughBP;
|
|
extern s32 D_802703A4;
|
|
extern s32 gBadgeMenuIconIDs[22];
|
|
extern MenuWindowBP gBadgeMenuWindowBPs[1];
|
|
|
|
// Items
|
|
extern s16 gItemMenuItemIDs[100];
|
|
extern s32 gItemMenuCurrentPage;
|
|
extern PauseItemPage gItemMenuPages[20];
|
|
extern s32 gItemMenuSelectedIndex;
|
|
extern s32 gItemMenuSelectedItemID;
|
|
extern s16 gItemMenuNumItems;
|
|
extern s32 D_802705D0;
|
|
extern s32 gItemMenuCurrentScrollPos;
|
|
extern s32 gItemMenuTargetScrollPos;
|
|
extern s32 D_802705DC;
|
|
extern s32 gItemMenuLevel;
|
|
extern s32 gItemMenuCurrentTab;
|
|
extern s32 gItemMenuScrollUpIcon;
|
|
|
|
// Stats
|
|
extern s32 gStatsMenuIconIDs[12];
|
|
extern s32 gGameState;
|
|
extern s16 gNpcCount;
|
|
extern s32 gOverrideFlags;
|
|
extern u16 D_8009A6A0;
|
|
extern u16 D_8009A6A2;
|
|
extern u16 D_8009A6A4;
|
|
extern u16 D_8009A6A6;
|
|
|
|
extern s32* D_800A0914;
|
|
extern s32* D_800A0918;
|
|
extern s32* D_800A091C;
|
|
extern s8 D_800A0920;
|
|
extern s32 D_800A0924;
|
|
extern s8 D_800A0921;
|
|
extern s16 D_800A0922;
|
|
extern s32 wMapTexName;
|
|
extern char* wMapHitName;
|
|
extern s32 wMapShapeName;
|
|
extern s32* D_80210000;
|
|
extern u8 D_802D9D70; // player alpha1 copy?
|
|
extern u8 D_802D9D71; // player alpha2 copy?
|
|
|
|
extern DisplayContext D_80164000[];
|
|
|
|
extern MessagePrintState gMessagePrinters[3];
|
|
|
|
extern f32 gCurtainScale;
|
|
extern f32 gCurtainScaleGoal;
|
|
extern f32 gCurtainFade;
|
|
extern f32 gCurtainFadeGoal;
|
|
extern UNK_FUN_PTR(gCurtainDrawCallback);
|
|
|
|
extern s16 gCurrentDoorSoundsSet;
|
|
|
|
extern s32 D_800D9620;
|
|
extern UNK_TYPE D_800E92D8;
|
|
extern UNK_TYPE D_80147574;
|
|
|
|
extern UNK_FUN_PTR(D_8010C920);
|
|
extern UNK_FUN_PTR(D_8010C940);
|
|
extern Entity* D_8010C954;
|
|
extern UNK_FUN_PTR(D_8010C958);
|
|
extern s32 D_8010C95C;
|
|
extern s32 D_8010C96C;
|
|
extern s32 D_8010C980;
|
|
extern s32 D_8010C9A0;
|
|
extern s32 D_800F7B40;
|
|
extern s32 D_800F7B44;
|
|
extern f32 D_8010C938;
|
|
extern f32 D_8010C990;
|
|
extern s32 D_8010C978;
|
|
extern Vec3s btl_actorHomePositions[];
|
|
|
|
extern PartnerActionStatus gPartnerActionStatus; // something with partners
|
|
extern PlayerSpinState gPlayerSpinState; // sfx_play_sound state struct?
|
|
|
|
extern SaveData gCurrentSaveFile;
|
|
|
|
extern u32* gMapFlags;
|
|
extern s32* gMapVars;
|
|
|
|
extern f32 D_80286540;
|
|
|
|
extern u32 gWorldMapVars[MAX_MAPVARS];
|
|
extern u32 gBattleMapVars[MAX_MAPVARS];
|
|
|
|
extern u32 gWorldMapFlags[MAX_MAPFLAGS];
|
|
extern u32 gBattleMapFlags[MAX_MAPFLAGS];
|
|
|
|
extern s32 D_8009A5D0;
|
|
extern s32 timeFreezeMode;
|
|
extern s32 D_8009A678;
|
|
|
|
extern u8 D_800779B0;
|
|
extern u32 D_80078174;
|
|
extern u8 D_800A0963;
|
|
|
|
extern struct EffectInstance* TriggerBlockVanishEffect;
|
|
extern UNK_TYPE D_00000094;
|
|
extern UNK_TYPE D_00000094_2; // two symbols resolve to the same addr. Required for matching
|
|
extern EntityBlueprint Entity_InertRedBlock;
|
|
extern EntityBlueprint Entity_InertYellowBlock;
|
|
extern UNK_TYPE D_802EA310;
|
|
extern EntityBlueprint Entity_HitGroundedYellowBlock;
|
|
extern EntityBlueprint Entity_HitFloatingYellowBlock;
|
|
extern EntityBlueprint Entity_HitRedBlock;
|
|
|
|
extern UNK_TYPE D_0A000328;
|
|
extern UNK_TYPE D_0A000380;
|
|
extern UNK_TYPE D_0A000750;
|
|
extern UNK_TYPE D_0A000800;
|
|
extern UNK_TYPE D_0A000808;
|
|
|
|
// Scripts
|
|
extern EvtScript SCRIPT_NpcDefeat;
|
|
extern EvtScript ShakeCam1;
|
|
extern EvtScript ShakeCamX;
|
|
|
|
extern s16 gMusicUnkVolume;
|
|
extern s16 gMusicUnkVolume2;
|
|
extern s16 gMusicCurrentVolume;
|
|
extern s16 gMusicTargetVolume;
|
|
extern MusicSettings gMusicSettings[4];
|
|
extern MusicSettings D_8014F6F0;
|
|
|
|
// OS
|
|
extern OSThread D_800A4270; // idle thread, id 1
|
|
extern OSThread D_800A4420; // id 3
|
|
extern OSDevMgr __osPiDevMgr;
|
|
|
|
// gfx
|
|
extern DisplayContext* gDisplayContext;
|
|
extern Gfx* gMasterGfxPos;
|
|
extern u16 gMatrixListPos;
|
|
extern s32 gCurrentDisplayContextIndex;
|
|
|
|
extern UNK_TYPE D_0A004350;
|
|
extern UNK_TYPE D_0A0026F0;
|
|
extern u32* D_802EAE7C;
|
|
|
|
extern s32 D_80291FA8[];
|
|
extern s32 D_80291FD0[];
|
|
extern s32 D_80291FF8[];
|
|
extern s32 D_80292020[];
|
|
extern s32 D_80292048[];
|
|
extern s32 D_80292070[];
|
|
extern s32 D_80292098[];
|
|
extern s32 D_802920C0[];
|
|
extern s32 D_802920E8[];
|
|
extern s32 D_80292110[];
|
|
|
|
extern s32 D_8029FBD0;
|
|
|
|
extern s32 D_800F7BE8[];
|
|
extern s32 D_800F7BBC[];
|
|
|
|
//various
|
|
extern s32 D_802C05CC;
|
|
|
|
extern s16 gCurrentCamID;
|
|
|
|
extern HeapNode gSpriteHeapPtr;
|
|
|
|
extern s32 D_8029C890[10][5];
|
|
|
|
// Heap?
|
|
extern s32 D_8038F800;
|
|
extern s32 D_803B5000;
|
|
|
|
extern HeapNode heap_collisionHead;
|
|
extern HeapNode heap_generalHead;
|
|
extern HeapNode heap_battleHead;
|
|
|
|
extern s32 bMarioIdleAnims[];
|
|
extern s32 bMarioDefendAnims[];
|
|
extern s32 bPeachIdleAnims[];
|
|
|
|
// TODO: name these entity symbols
|
|
extern EntityBlueprint Entity_SavePoint; // entitySaveBlock
|
|
extern EntityBlueprint Entity_RedSwitch;
|
|
extern EntityBlueprint Entity_BlueSwitch; // entityBlueSwitch
|
|
extern EntityBlueprint Entity_HugeBlueSwitch; // entityHugeBlueSwitch
|
|
extern EntityBlueprint Entity_GreenStompSwitch;
|
|
extern EntityBlueprint Entity_ShatteringHammer1Block;
|
|
extern EntityBlueprint Entity_ShatteringHammer2Block;
|
|
extern EntityBlueprint Entity_ShatteringHammer3Block;
|
|
extern EntityBlueprint Entity_ShatteringHammer1BlockTiny;
|
|
extern EntityBlueprint Entity_ShatteringHammer2BlockTiny;
|
|
extern EntityBlueprint Entity_ShatteringHammer3BlockTiny;
|
|
extern EntityBlueprint Entity_ShatteringBrickBlock;
|
|
|
|
// Temporary dead stuff
|
|
extern PartnerActionStatus dead_gPartnerActionStatus2;
|
|
|
|
#endif
|