papermario/tools/build/mapfs/tex.py
z64a f2ef0713ff
revert texture renaming (#1185)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-04-26 00:42:34 +01:00

179 lines
6.0 KiB
Python

#!/usr/bin/env python3
import argparse
import json
import os
from pathlib import Path
from sys import path
from typing import Tuple
path.append(str(Path(__file__).parent.parent.parent / "splat"))
path.append(str(Path(__file__).parent.parent.parent / "build"))
from common import get_asset_path
path.append(str(Path(__file__).parent.parent.parent))
from splat_ext.tex_archives import (
AUX_COMBINE_MODES_INV,
TILES_BASIC,
TILES_INDEPENDENT_AUX,
TILES_MIPMAPS,
TILES_SHARED_AUX,
TexImage,
get_format_code,
)
# read texture properties from dictionary and load images
def img_from_json(json_data, tex_name: str, asset_stack: Tuple[Path, ...]) -> TexImage:
ret = TexImage()
ret.img_name = json_data["name"]
# read data for main tile
main_data = json_data.get("main")
if main_data == None:
raise Exception(f"Texture {ret.img_name} has no definition for 'main'")
(main_fmt_name, ret.main_hwrap, ret.main_vwrap) = ret.read_json_img(main_data, "main", ret.img_name)
(ret.main_fmt, ret.main_depth) = get_format_code(main_fmt_name)
# read main image
img_path = get_asset_path(Path(f"mapfs/tex/{tex_name}/{ret.img_name}.png"), asset_stack)
if not os.path.isfile(img_path):
raise Exception(f"Could not find main image for texture: {ret.img_name}")
(
ret.main_img,
ret.main_pal,
ret.main_width,
ret.main_height,
) = ret.get_img_file(main_fmt_name, str(img_path))
# read data for aux tile
ret.has_aux = "aux" in json_data
if ret.has_aux:
aux_data = json_data.get("aux")
(aux_fmt_name, ret.aux_hwrap, ret.aux_vwrap) = ret.read_json_img(aux_data, "aux", ret.img_name)
if aux_fmt_name == "Shared":
# aux tiles have blank attributes in SHARED mode
aux_fmt_name = main_fmt_name
ret.aux_fmt = 0
ret.aux_depth = 0
ret.aux_hwrap = 0
ret.aux_vwrap = 0
ret.extra_tiles = TILES_SHARED_AUX
else:
(ret.aux_fmt, ret.aux_depth) = get_format_code(aux_fmt_name)
ret.extra_tiles = TILES_INDEPENDENT_AUX
# read aux image
img_path = get_asset_path(Path(f"mapfs/tex/{tex_name}/{ret.img_name}_AUX.png"), asset_stack)
if not os.path.isfile(img_path):
raise Exception(f"Could not find AUX image for texture: {ret.img_name}")
(
ret.aux_img,
ret.aux_pal,
ret.aux_width,
ret.aux_height,
) = ret.get_img_file(aux_fmt_name, str(img_path))
if ret.extra_tiles == TILES_SHARED_AUX:
# aux tiles have blank sizes in SHARED mode
ret.main_height *= 2
ret.aux_width = 0
ret.aux_height = 0
else:
ret.aux_fmt = 0
ret.aux_depth = 0
ret.aux_hwrap = 0
ret.aux_vwrap = 0
ret.aux_width = 0
ret.aux_height = 0
ret.extra_tiles = TILES_BASIC
# read mipmaps
ret.has_mipmaps = json_data.get("hasMipmaps", False)
if ret.has_mipmaps:
ret.mipmaps = []
mipmap_idx = 1
divisor = 2
if ret.main_width >= (32 >> ret.main_depth):
while True:
if (ret.main_width // divisor) <= 0:
break
mmw = ret.main_width // divisor
mmh = ret.main_height // divisor
img_path = get_asset_path(
Path(f"mapfs/tex/{tex_name}/{ret.img_name}_MM{mipmap_idx}.png"),
asset_stack,
)
if not os.path.isfile(img_path):
raise Exception(
f"Texture {ret.img_name} is missing mipmap level {mipmap_idx} (size = {mmw} x {mmh})"
)
(raster, pal, width, height) = ret.get_img_file(main_fmt_name, str(img_path))
ret.mipmaps.append(raster)
if width != mmw or height != mmh:
raise Exception(
f"Texture {ret.img_name} has wrong size for mipmap level {mipmap_idx} \n"
+ f"MM{mipmap_idx} size = {width} x {height}, but should be = {mmw} x {mmh}"
)
divisor = divisor * 2
mipmap_idx += 1
if (ret.main_width // divisor) < (16 >> ret.main_depth):
break
ret.extra_tiles = TILES_MIPMAPS
# read filter mode
if json_data.get("filter", False):
ret.filter_mode = 2
else:
ret.filter_mode = 0
# read tile combine mode
combine_str = json_data.get("combine", "Missing")
ret.combine = AUX_COMBINE_MODES_INV.get(combine_str)
if ret.combine == None:
raise Exception(f"Texture {ret.img_name} has invalid 'combine'")
ret.is_variant = json_data.get("variant", False)
return ret
def build(out_path: Path, tex_name: str, asset_stack: Tuple[Path, ...], endian: str = "big"):
out_bytes = bytearray()
json_path = get_asset_path(Path(f"mapfs/tex/{tex_name}.json"), asset_stack)
with open(json_path) as json_file:
json_str = json_file.read()
json_data = json.loads(json_str)
if len(json_data) > 128:
raise Exception(f"Maximum number of textures (128) exceeded by {tex_name} ({len(json_data)})`")
for img_data in json_data:
img = img_from_json(img_data, tex_name, asset_stack)
img.add_bytes(tex_name, out_bytes)
with open(out_path, "wb") as out_bin:
out_bin.write(out_bytes)
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Texture archives")
parser.add_argument("bin_out", type=Path, help="Output binary file path")
parser.add_argument("name", help="Name of tex subdirectory")
parser.add_argument("asset_stack", help="comma-separated asset stack")
parser.add_argument("--endian", choices=["big", "little"], default="big", help="Output endianness")
args = parser.parse_args()
asset_stack = tuple(Path(d) for d in args.asset_stack.split(","))
build(args.bin_out, args.name, asset_stack, args.endian)