papermario/ver/us
jdaster64 3627d909fc
Power Shock - Adding 4/5 matching funcs (#389)
* Tidal Wave update function

* Tidal Wave merge issues, re-delete ASM

* action_cmd_tidal_wave_update (#379)

* Adding Power Shock 4/5 matching, NON_MATCHING update func

* Responses to comments

* disable ccache on Jenkins :(

* oops

* Fix type warnings for HUD scripts, add function declarations

* Fixing a couple more Power Shock warnings

* Change HudElements* to s32s in Power Shock code

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-08-26 03:08:35 +09:00
..
asm Power Shock - Adding 4/5 matching funcs (#389) 2021-08-26 03:08:35 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effect_shims.yaml effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
effects.yaml Effect code generation (#338) 2021-07-21 23:46:58 +09:00
splat.yaml Power Shock - Adding 4/5 matching funcs (#389) 2021-08-26 03:08:35 +09:00
symbol_addrs.txt Power Shock - Adding 4/5 matching funcs (#389) 2021-08-26 03:08:35 +09:00
undefined_funcs_auto.txt Tidying and msg.c work (#311) 2021-07-13 22:43:14 +09:00
undefined_syms_auto.txt Tidying (#375) 2021-08-22 22:10:06 +09:00
undefined_syms.txt Tidying (#375) 2021-08-22 22:10:06 +09:00