papermario/ver/us/asm/nonmatchings/ddaf0_len_c50
Ethan Roseman 1b163a0c4a
Decomp some pause screen map functions (#412)
* decomp pause screen map functions

* pull upstream and merge

* change get_variable calls to evt_get_variable

* style fixes for map pause screen

* close match on pause_map_init and style in map pause functions

* small pause_map_cleanup change

* Matches (thanks Josh), structs, symbols, cleanup

* cleanup

* Symbol / struct refresh

* further cleanup

* data/rodata disasm, rodata migration, cleanup

* PR comments

* map message ids

Co-authored-by: Rain <rainmachus@gmail.com>
2021-09-02 20:17:40 +09:00
..
basic_hidden_window_update.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
basic_window_update.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
main_menu_window_update.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
render_window_root.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
render_windows.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
set_window_properties.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
set_windows_visible.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
setup_pause_menu_tab.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
update_window_hierarchy.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
update_windows.s Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00