papermario/include/filemenu.h
Unnunu 650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00

21 lines
526 B
C

#ifndef _FILEMENU_H_
#define _FILEMENU_H_
#include "common.h"
extern MenuPanel* filemenu_menus[4];
extern BSS s32 filemenu_iterFileIdx;
extern BSS s32 filemenu_pressedButtons;
extern BSS s32 filemenu_8024C088;
extern BSS s32 filemenu_heldButtons;
extern BSS s32 filemenu_8024C090;
extern BSS s32 filemenu_loadedFileIdx;
extern BSS s32 filemenu_8024C098[2];
extern BSS s32 filemenu_cursorHudElemID[1];
extern BSS s32 filemenu_8024C0A4[3];
extern BSS s32 filemenu_hudElemIDs[20];
extern BSS s32 filemenu_8024C100[8];
#endif