papermario/include/mapfs/kmr_11_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

46 lines
1.2 KiB
C

#define COLLIDER_Root 0x2C
#define COLLIDER_g174 0x2B
#define COLLIDER_o486 0x2A
#define COLLIDER_o485 0x29
#define COLLIDER_o484 0x28
#define COLLIDER_o483 0x27
#define COLLIDER_east 0x26
#define COLLIDER_deilitne 0x25
#define COLLIDER_deiline 0x24
#define COLLIDER_ok422 0x23
#define COLLIDER_ok478 0x22
#define COLLIDER_o482 0x21
#define COLLIDER_point 0x20
#define COLLIDER_road2 0x1F
#define COLLIDER_o195 0x1E
#define COLLIDER_o477 0x1D
#define COLLIDER_o476 0x1C
#define COLLIDER_o465 0x1B
#define COLLIDER_west 0x1A
#define COLLIDER_kusa4 0x19
#define COLLIDER_deilitw 0x18
#define COLLIDER_deiliw 0x17
#define COLLIDER_ok479 0x16
#define COLLIDER_o475 0x15
#define COLLIDER_o419 0x14
#define COLLIDER_o405 0x13
#define COLLIDER_o406 0x12
#define COLLIDER_o389 0x11
#define COLLIDER_stage 0x10
#define COLLIDER_o427 0xF
#define COLLIDER_o429 0xE
#define COLLIDER_kusa2 0xD
#define COLLIDER_kusa1 0xC
#define COLLIDER_tree2 0xB
#define COLLIDER_tree1 0xA
#define COLLIDER_bridge 0x9
#define COLLIDER_b1 0x8
#define COLLIDER_kuriking_toride 0x7
#define COLLIDER_o509 0x6
#define COLLIDER_tt 0x5
#define COLLIDER_en2 0x4
#define COLLIDER_en1 0x3
#define COLLIDER_shita 0x2
#define COLLIDER_o488 0x1
#define COLLIDER_o403 0x0