papermario/include/mapfs/omo_08_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

70 lines
1.8 KiB
C

#define COLLIDER_Root 0x44
#define COLLIDER_kanba 0x43
#define COLLIDER_kan 0x42
#define COLLIDER_g376 0x41
#define COLLIDER_o1075 0x40
#define COLLIDER_o1074 0x3F
#define COLLIDER_g368 0x3E
#define COLLIDER_g373 0x3D
#define COLLIDER_g375 0x3C
#define COLLIDER_o923 0x3B
#define COLLIDER_o924 0x3A
#define COLLIDER_g374 0x39
#define COLLIDER_o1070 0x38
#define COLLIDER_g370 0x37
#define COLLIDER_g372 0x36
#define COLLIDER_o921 0x35
#define COLLIDER_o920 0x34
#define COLLIDER_g371 0x33
#define COLLIDER_o1067 0x32
#define COLLIDER_g269 0x31
#define COLLIDER_g279 0x30
#define COLLIDER_o918 0x2F
#define COLLIDER_g276 0x2E
#define COLLIDER_o915 0x2D
#define COLLIDER_g273 0x2C
#define COLLIDER_o911 0x2B
#define COLLIDER_g270 0x2A
#define COLLIDER_o907 0x29
#define COLLIDER_ra 0x28
#define COLLIDER_o1124 0x27
#define COLLIDER_o772 0x26
#define COLLIDER_g268 0x25
#define COLLIDER_o905 0x24
#define COLLIDER_o904 0x23
#define COLLIDER_o903 0x22
#define COLLIDER_o902 0x21
#define COLLIDER_o901 0x20
#define COLLIDER_o1123 0x1F
#define COLLIDER_o1122 0x1E
#define COLLIDER_saku 0x1D
#define COLLIDER_o599 0x1C
#define COLLIDER_o600 0x1B
#define COLLIDER_o601 0x1A
#define COLLIDER_maru1 0x19
#define COLLIDER_o773 0x18
#define COLLIDER_g204 0x17
#define COLLIDER_o766 0x16
#define COLLIDER_o775 0x15
#define COLLIDER_komono 0x14
#define COLLIDER_o610 0x13
#define COLLIDER_g224 0x12
#define COLLIDER_o782 0x11
#define COLLIDER_o729 0x10
#define COLLIDER_dai 0xF
#define COLLIDER_o597 0xE
#define COLLIDER_o598 0xD
#define COLLIDER_o596 0xC
#define COLLIDER_o397 0xB
#define COLLIDER_saku_1 0xA
#define COLLIDER_bero 0x9
#define COLLIDER_o1083 0x8
#define COLLIDER_sen2 0x7
#define COLLIDER_sen1 0x6
#define COLLIDER_deilit3 0x5
#define COLLIDER_deili3 0x4
#define COLLIDER_deilit2 0x3
#define COLLIDER_deili2 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0