papermario/include/mapfs/trd_04_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

45 lines
1.2 KiB
C

#define COLLIDER_Root 0x2B
#define COLLIDER_g25 0x2A
#define COLLIDER_o87 0x29
#define COLLIDER_o86 0x28
#define COLLIDER_kaidan 0x27
#define COLLIDER_o101 0x26
#define COLLIDER_k_soku 0x25
#define COLLIDER_g1 0x24
#define COLLIDER_o155 0x23
#define COLLIDER_utiwaku 0x22
#define COLLIDER_kabe 0x21
#define COLLIDER_g2 0x20
#define COLLIDER_yuka1 0x1F
#define COLLIDER_dai 0x1E
#define COLLIDER_exite3 0x1D
#define COLLIDER_ne3 0x1C
#define COLLIDER_tte3 0x1B
#define COLLIDER_deilie3 0x1A
#define COLLIDER_deilite3 0x19
#define COLLIDER_exitw3 0x18
#define COLLIDER_nw3 0x17
#define COLLIDER_ttw3 0x16
#define COLLIDER_deiliw3 0x15
#define COLLIDER_deilitw3 0x14
#define COLLIDER_exite2 0x13
#define COLLIDER_ne2 0x12
#define COLLIDER_tte2 0x11
#define COLLIDER_deilie2 0x10
#define COLLIDER_deilite2 0xF
#define COLLIDER_exitw2 0xE
#define COLLIDER_nw2 0xD
#define COLLIDER_ttw2 0xC
#define COLLIDER_deiliw2 0xB
#define COLLIDER_deilitw2 0xA
#define COLLIDER_exite1 0x9
#define COLLIDER_ne 0x8
#define COLLIDER_tte 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_exitw1 0x4
#define COLLIDER_nw 0x3
#define COLLIDER_ttw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0