papermario/include/mapfs/tst_03_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

34 lines
881 B
C

#define COLLIDER_Root 0x20
#define COLLIDER_g45 0x1F
#define COLLIDER_o274 0x1E
#define COLLIDER_o273 0x1D
#define COLLIDER_deilite 0x1C
#define COLLIDER_deilitw 0x1B
#define COLLIDER_deilie 0x1A
#define COLLIDER_deiliw 0x19
#define COLLIDER_o275 0x18
#define COLLIDER_g39 0x17
#define COLLIDER_o268 0x16
#define COLLIDER_o267 0x15
#define COLLIDER_o266 0x14
#define COLLIDER_g37 0x13
#define COLLIDER_o236 0x12
#define COLLIDER_o224 0x11
#define COLLIDER_o223 0x10
#define COLLIDER_o222 0xF
#define COLLIDER_g32 0xE
#define COLLIDER_o265 0xD
#define COLLIDER_o191 0xC
#define COLLIDER_o190 0xB
#define COLLIDER_o189 0xA
#define COLLIDER_g31 0x9
#define COLLIDER_pukut 0x8
#define COLLIDER_puku 0x7
#define COLLIDER_o279 0x6
#define COLLIDER_o278 0x5
#define COLLIDER_o276 0x4
#define COLLIDER_o264 0x3
#define COLLIDER_o187 0x2
#define COLLIDER_o188 0x1
#define COLLIDER_o184 0x0