papermario/.github
Alex Bates 82b09bd69e
support modded NPC sprites (#1146)
* support modded NPC sprites

- improve compatibility with Star Rod SpriteSheet.xml files
  - SR's intention is to move to the decomp xml but the current release of SR emitted incompatible xml
- use npc.xml instead of npc_sprite_names.yaml to generate linker entries. this allows mods to add new sprites

* black

why does it want two spaces before line comments!?

* Doxygen (#1142)

* use doxygen
* add documenting guide based on https://github.com/zeldaret/oot/blob/main/docs/Documenting.md
* exclude stdlib readme from doxygen
* refuse to configure matching iQue on macOS (EGCS compiler is not built for macOS, so iQue won't build. We still enable iQue builds on macOS by using gcc-papermario via --non-matching.)
* use proper doxygen bug comment style
* document common EVT API funcs nicely
* add doxygen ci
* add \vars command

* s/master/main

* use Doxygen 1.10.0

* fix doxygen ci

* fix doxygen ci

* fix doxygen (final)

* fix doxygen (final real)

* Fix Doxygen CI (#1147)

* remove old doxygen ci line

* fix warns

Thanks @Ponmander for reporting this
2024-01-11 19:33:39 +09:00
..
workflows support modded NPC sprites (#1146) 2024-01-11 19:33:39 +09:00
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