papermario/ver/us/asm
Ethan Roseman 408c49cb75
one for the books (#765)
* func_802A1518_78BB18

* btl_state_update_select_target

* wip

* btl_state_draw_select_target and WIP

* cleanup

* render_shaded_sprite and wip

* WIP/cleanup

* wip

* reset_player_status

* btl_state_update_player_move and cleanup

* func_802A2C84

* func_80242FE0 wip

* btl_state_update_normal_start and cleanup

* WIP

* btl_state_update_end_turn

* btl_state_update_enemy_striking_first

* cleanup

* cleanup & wip

* item_entity_update & cleanup

* update_item_entity_temp

* appendGfx_item_entity

* E21870

* mdl_create_mode

* cleanup

* func_802A9310_42D220

* area_flo2 battle funcs dun

* b_area_isk_part_1_ChompChainUpdate

* wip and rip

* clean

* partner_move_to_goal

* partner_get_out

* wip

* cleanup

* func_802BD1AC_31CD1C

* func_802BD754_31D2C4

* Cleanin

* fix func def

* UnkShadowFunc001

* a bunch of kpa funcs

* comment
2022-09-08 21:21:07 +09:00
..
data one for the books (#765) 2022-09-08 21:21:07 +09:00
nonmatchings one for the books (#765) 2022-09-08 21:21:07 +09:00
os Match a few functions, cleanup of unmatched libultra/gcc internal stuff, some documentation in 43F0.c (#755) 2022-09-04 22:12:30 +01:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
entry_point.s FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00