mirror of
https://github.com/pmret/papermario.git
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501 lines
16 KiB
C
501 lines
16 KiB
C
#include "common.h"
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ApiStatus SetCamEnabled(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s32 enabled = get_variable(script, *args++);
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if (!enabled) {
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(&gCameras[id])->flags |= 0x2;
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} else {
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(&gCameras[id])->flags &= ~0x2;
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}
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamFlag80(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s32 enabled = get_variable(script, *args++);
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if (!enabled) {
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(&gCameras[id])->flags |= 0x80;
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} else {
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(&gCameras[id])->flags &= ~0x80;
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}
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamPerspective(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s16 mode = get_variable(script, *args++);
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f32 vfov = get_float_variable(script, *args++);
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s16 nearClip = get_variable(script, *args++);
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s16 farClip = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->farClip = farClip;
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camera->mode = mode;
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camera->unk_06 = 1;
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camera->unk_08 = 1;
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camera->vfov = vfov;
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camera->nearClip = nearClip;
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return ApiStatus_DONE2;
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}
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ApiStatus func_802CA90C(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s16 mode = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->mode = mode;
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camera->unk_06 = 0;
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return ApiStatus_DONE2;
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}
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CA988, ScriptInstance* script, s32 isInitialCall);
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/*
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ApiStatus func_802CA988(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* ptrReadPos = script->ptrReadPos;
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Bytecode id = get_variable(script, *ptrReadPos++);
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Bytecode outVar1 = *ptrReadPos++;
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Bytecode outVar2 = *ptrReadPos++;
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Bytecode outVar3 = *ptrReadPos++;
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Bytecode outVar4 = *ptrReadPos++;
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f32 temp1, temp2, temp3;
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(&gCameras[id])->mode = 2;
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(&gCameras[id])->unk_06 = 0;
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(&gCameras[id])->unk_1C = -round((&gCameras[id])->currentPitch);
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(&gCameras[id])->unk_1E = -(&gCameras[id])->currentBlendedYawNegated;
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temp1 = (&gCameras[id])->lookAt_obj[0] - (&gCameras[id])->lookAt_eye[0];
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temp2 = (&gCameras[id])->lookAt_obj[1] - (&gCameras[id])->lookAt_eye[1];
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temp3 = (&gCameras[id])->lookAt_obj[2] - (&gCameras[id])->lookAt_eye[2];
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(&gCameras[id])->unk_20 = round(sqrtf((temp1 * temp1) + (temp2 * temp2) + (temp3 * temp3)));
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(&gCameras[id])->unk_22 = 0;
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(&gCameras[id])->unk_54 = (&gCameras[id])->lookAt_obj[0];
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(&gCameras[id])->unk_58 = (&gCameras[id])->lookAt_obj[1];
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(&gCameras[id])->unk_5C = (&gCameras[id])->lookAt_obj[2];
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set_variable(script, outVar1, (&gCameras[id])->unk_1C);
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set_variable(script, outVar2, (&gCameras[id])->unk_1E);
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set_variable(script, outVar3, (&gCameras[id])->unk_20);
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set_variable(script, outVar4, (&gCameras[id])->unk_22);
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return ApiStatus_DONE2;
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}
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*/
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ApiStatus SetCamViewport(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s32 x = get_variable(script, *args++);
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s32 y = get_variable(script, *args++);
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s16 width = get_variable(script, *args++);
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s16 height = get_variable(script, *args++);
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set_cam_viewport(id, x, y, width, height);
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return ApiStatus_DONE2;
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}
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ApiStatus func_802CABE8(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s16 value1 = get_variable(script, *args++);
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s32 value2 = get_variable(script, *args++);
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s32 value3 = get_variable(script, *args++);
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s16 value4 = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->unk_22 = value4;
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camera->unk_1C = value1;
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camera->unk_1E = value2;
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camera->unk_20 = value3;
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return ApiStatus_DONE2;
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}
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ApiStatus func_802CACC0(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s16 value1 = get_variable(script, *args++);
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s32 value2 = get_variable(script, *args++);
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s32 value3 = get_variable(script, *args++);
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s16 zoomPercent = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->zoomPercent = zoomPercent;
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camera->unk_24 = value1;
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camera->unk_26 = value2;
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camera->unk_28 = value3;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamBGColor(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s16 r = get_variable(script, *args++);
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s16 g = get_variable(script, *args++);
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s16 b = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->backgroundColor[0] = r;
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camera->backgroundColor[1] = g;
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camera->backgroundColor[2] = b;
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return ApiStatus_DONE2;
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}
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ApiStatus func_802CAE50(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s32 value1 = get_variable(script, *args++);
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s32 value2 = get_variable(script, *args++);
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s32 value3 = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->unk_54 = value1;
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camera->unk_58 = value2;
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camera->unk_5C = value3;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamTarget(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s32 x = get_variable(script, *args++);
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s32 y = get_variable(script, *args++);
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s32 z = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->targetPos.x = x;
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camera->targetPos.y = y;
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camera->targetPos.z = z;
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return ApiStatus_DONE2;
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}
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CB008, ScriptInstance* script, s32 isInitialCall);
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INCLUDE_ASM(s32, "code_ef070_len_3400", ShakeCam, ScriptInstance* script, s32 isInitialCall);
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INCLUDE_ASM(s32, "code_ef070_len_3400", exec_ShakeCam1);
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INCLUDE_ASM(s32, "code_ef070_len_3400", exec_ShakeCamX);
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ApiStatus SetCamLeadPlayer(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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s32 enabled = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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if (enabled) {
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camera->flags |= 0x4;
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} else {
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camera->flags &= ~0x4;
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}
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return ApiStatus_DONE2;
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}
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ApiStatus func_802CB710(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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f32 value = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->unk_520 = (value / 100.0f);
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return ApiStatus_DONE2;
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}
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ApiStatus PanToTarget(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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f32 panPhase = get_float_variable(script, *args++);
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s32 targetType = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->unk_506 = 1;
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if (targetType != 0) {
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camera->boolTargetPlayer = 1;
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camera->panPhase = panPhase;
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} else {
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camera->boolTargetPlayer = 0;
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camera->panPhase = 0.0f;
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camera->moveSpeed = 1.0f;
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}
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return ApiStatus_DONE2;
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}
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INCLUDE_ASM(s32, "code_ef070_len_3400", UseSettingsFrom, ScriptInstance* script, s32 isInitialCall);
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INCLUDE_ASM(s32, "code_ef070_len_3400", LoadSettings, ScriptInstance* script, s32 isInitialCall);
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ApiStatus SetCamType(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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s32 controllerType = get_variable(script, *args++);
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s32 enabled = get_variable(script, *args++);
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camera->unk_500 = enabled;
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camera->controllerType = controllerType;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamPitch(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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f32 boomPitch = get_float_variable(script, *args++);
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f32 viewPitch = get_float_variable(script, *args++);
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camera->controllerBoomPitch = boomPitch;
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camera->controllerViewPitch = viewPitch;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamDistance(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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f32 boomLength = get_float_variable(script, *args++);
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camera->controllerBoomLen = boomLength;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamPosA(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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f32 x = get_float_variable(script, *args++);
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f32 z = get_float_variable(script, *args++);
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camera->posA.x = x;
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camera->posA.z = z;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamPosB(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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f32 x = get_float_variable(script, *args++);
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f32 z = get_float_variable(script, *args++);
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camera->posB.x = x;
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camera->posB.z = z;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamPosC(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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f32 y1 = get_float_variable(script, *args++);
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f32 y2 = get_float_variable(script, *args++);
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camera->posA.y = y1;
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camera->posB.y = y2;
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return ApiStatus_DONE2;
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}
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ApiStatus SetPanTarget(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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f32 x = get_float_variable(script, *args++);
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f32 y = get_float_variable(script, *args++);
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f32 z = get_float_variable(script, *args++);
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camera->movePos.x = x;
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camera->movePos.y = y;
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camera->movePos.z = z;
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camera->unk_506 = 1;
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return ApiStatus_DONE2;
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}
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ApiStatus SetCamSpeed(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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f32 speed = get_float_variable(script, *args++);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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camera->moveSpeed = speed;
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamType(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Bytecode outVar2 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_variable(script, outVar1, camera->controllerType);
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set_variable(script, outVar2, camera->unk_500);
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamPitch(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Bytecode outVar2 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_float_variable(script, outVar1, camera->controllerBoomPitch);
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set_float_variable(script, outVar2, camera->controllerViewPitch);
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamDistance(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_float_variable(script, outVar1, camera->controllerBoomLen);
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamPosA(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Bytecode outVar2 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_float_variable(script, outVar1, camera->posA.x);
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set_float_variable(script, outVar2, camera->posA.z);
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamPosB(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Bytecode outVar2 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_float_variable(script, outVar1, camera->posB.x);
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set_float_variable(script, outVar2, camera->posB.z);
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamPosC(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Bytecode outVar2 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_float_variable(script, outVar1, camera->posA.y);
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set_float_variable(script, outVar2, camera->posB.y);
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return ApiStatus_DONE2;
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}
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ApiStatus GetCamPosition(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, *args++);
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Bytecode outVar1 = *args++;
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Bytecode outVar2 = *args++;
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Bytecode outVar3 = *args++;
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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set_float_variable(script, outVar1, camera->movePos.x);
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set_float_variable(script, outVar2, camera->movePos.y);
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set_float_variable(script, outVar3, camera->movePos.z);
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return ApiStatus_DONE2;
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}
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ApiStatus WaitForCam(ScriptInstance* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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s32 id = get_variable(script, args[0]);
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f32 endInterpValue = get_float_variable(script, args[1]);
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Camera* cameras = gCameras;
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Camera* camera = &cameras[id];
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if (isInitialCall || !(endInterpValue <= camera->sinInterpAlpha)) {
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return ApiStatus_BLOCK;
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}
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return ApiStatus_DONE2;
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}
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INCLUDE_ASM(s32, "code_ef070_len_3400", SetCamProperties, ScriptInstance* script, s32 isInitialCall);
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INCLUDE_ASM(s32, "code_ef070_len_3400", AdjustCam, ScriptInstance* script, s32 isInitialCall);
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INCLUDE_ASM(s32, "code_ef070_len_3400", ResetCam, ScriptInstance* script, s32 isInitialCall);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CCAC0);
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INCLUDE_ASM(s32, "code_ef070_len_3400", draw_anim_models);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CCCB0);
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INCLUDE_ASM(s32, "code_ef070_len_3400", LoadModelAnimation);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CCDAC);
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INCLUDE_ASM(s32, "code_ef070_len_3400", PlayModelAnimation);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CCEDC);
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INCLUDE_ASM(s32, "code_ef070_len_3400", ChangeModelAnimation);
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INCLUDE_ASM(s32, "code_ef070_len_3400", SetAnimModelPosition);
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INCLUDE_ASM(s32, "code_ef070_len_3400", GetAnimModelPosition);
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INCLUDE_ASM(s32, "code_ef070_len_3400", AddAnimModelPosition);
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INCLUDE_ASM(s32, "code_ef070_len_3400", SetAnimModelRotation);
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INCLUDE_ASM(s32, "code_ef070_len_3400", SetAnimModelScale);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD348);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD3C0);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD418);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD4B4);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD57C);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD5C0);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD6E0);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD7D8);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD8F8);
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INCLUDE_ASM(s32, "code_ef070_len_3400", func_802CD9F0);
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