papermario/ver/ique
Ethan Roseman 4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
..
asm mapfs shape data (#1087) 2023-07-18 18:07:58 +09:00
include cn -> ique (#969) 2023-03-09 00:40:22 +09:00
checksum.sha1 cn -> ique (#969) 2023-03-09 00:40:22 +09:00
effects.yaml cn -> ique (#969) 2023-03-09 00:40:22 +09:00
splat-shift.yaml appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
splat.yaml tex archives (#1072) 2023-06-29 21:06:23 +09:00
symbol_addrs.txt Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
undefined_funcs_auto.txt cn -> ique (#969) 2023-03-09 00:40:22 +09:00
undefined_syms_auto.txt cn -> ique (#969) 2023-03-09 00:40:22 +09:00
undefined_syms.txt various cleanup (#1057) 2023-05-21 02:26:11 +09:00