papermario/include/dead.h
Alexander Faßbender 4bdb7280a7
Create dead.h and update dead code units (#394)
* create dead.h and resolve #350

* Update variables.h

* Update dead.h
2021-08-26 04:29:59 +09:00

23 lines
702 B
C

#ifndef _DEAD_H_
#define _DEAD_H_
#define gCameras dead_gCameras
#define get_variable dead_get_variable
#define set_variable dead_set_variable
#define get_float_variable dead_get_float_variable
#define cos_rad dead_cos_rad
#define set_float_variable dead_set_float_variable
#define playFX_11 dead_playFX_11
#define gPlayerStatusPtr dead_gPlayerStatusPtr
#define set_main_pan_u dead_set_main_pan_u
#define set_main_pan_v dead_set_main_pan_v
#define set_aux_pan_u dead_set_aux_pan_u
#define set_aux_pan_v dead_set_aux_pan_v
#define get_npc_unsafe dead_get_npc_unsafe
#define atan2 dead_atan2
#define clamp_angle dead_clamp_angle
#define rand_int dead_rand_int
#define gItemTable dead_gItemTable
#endif