mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 20:42:41 +01:00
8837fbdf65
* WIP work on sprites (sprite_stuff.py) * cleanup of various stuff * separate compiler installation into separate script * wipz * more * renames, bugfixes * more * very grood * cleanin * goods and services * oopth * oopth2 * Parse palette data from xml * more work * more wipperz * more * it working * git subrepo pull --force tools/splat subrepo: subdir: "tools/splat" merged: "e72a868f9f" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "e72a868f9f" git-subrepo: version: "0.4.5" origin: "https://github.com/ingydotnet/git-subrepo" commit: "aa416e4" * fix symbol_addrs for new splat * upd8s * Use generated header, other versions, fixes * fixes & formatting * wip fusing npc + player extraction & cleanup * remove npc_files * buildin * fix some bugs * Cleanup, yay0s separately * cleen * cleanup * Respect stack during build * jp spritz * dun * fix c files --------- Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
141 lines
4.4 KiB
Python
141 lines
4.4 KiB
Python
#!/usr/bin/env python3
|
|
|
|
from math import floor
|
|
from sys import argv, path
|
|
from pathlib import Path
|
|
from typing import List
|
|
|
|
path.append(str(Path(__file__).parent.parent.parent / "splat"))
|
|
path.append(str(Path(__file__).parent.parent.parent / "splat_ext"))
|
|
from pm_sprites import NpcSprite
|
|
|
|
|
|
def pack_color(r, g, b, a):
|
|
r = floor(31 * (r / 255))
|
|
g = floor(31 * (g / 255))
|
|
b = floor(31 * (b / 255))
|
|
|
|
s = round(a / 0xFF)
|
|
s |= (r & 0x1F) << 11
|
|
s |= (g & 0x1F) << 6
|
|
s |= (b & 0x1F) << 1
|
|
|
|
return s
|
|
|
|
|
|
def iter_in_groups(iterable, n, fillvalue=None):
|
|
from itertools import zip_longest
|
|
|
|
args = [iter(iterable)] * n
|
|
return zip_longest(*args, fillvalue=fillvalue)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
if len(argv) != 3:
|
|
print("usage: sprite.py [OUTBIN] [DIR]")
|
|
exit(1)
|
|
|
|
_, outfile, sprite_dir = argv
|
|
|
|
try:
|
|
sprite = NpcSprite.from_dir(Path(sprite_dir))
|
|
except AssertionError as e:
|
|
print("error:", e)
|
|
exit(1)
|
|
|
|
with open(outfile, "wb") as f:
|
|
f.seek(0x10) # leave space for header
|
|
|
|
# leave space for animation offset list
|
|
f.seek((len(sprite.animations) + 1) * 4, 1)
|
|
animation_offsets = []
|
|
|
|
# write animations
|
|
for i, components in enumerate(sprite.animations):
|
|
animation_offsets.append(f.tell())
|
|
|
|
# leave space for component offset list
|
|
f.seek((len(components) + 1) * 4, 1)
|
|
component_offsets = []
|
|
|
|
for comp in components:
|
|
offset = f.tell()
|
|
|
|
for command in comp.commands:
|
|
f.write(command.to_bytes(2, byteorder="big"))
|
|
|
|
f.seek(f.tell() % 4, 1)
|
|
component_offsets.append(f.tell())
|
|
|
|
f.write(offset.to_bytes(4, byteorder="big"))
|
|
f.write((len(comp.commands) * 2).to_bytes(2, byteorder="big"))
|
|
f.write(comp.x.to_bytes(2, byteorder="big", signed=True))
|
|
f.write(comp.y.to_bytes(2, byteorder="big", signed=True))
|
|
f.write(comp.z.to_bytes(2, byteorder="big", signed=True))
|
|
|
|
next_anim = f.tell()
|
|
|
|
# write component offset list
|
|
f.seek(animation_offsets[i])
|
|
component_offsets.append(-1)
|
|
for offset in component_offsets:
|
|
f.write(offset.to_bytes(4, byteorder="big", signed=True))
|
|
|
|
f.seek(next_anim)
|
|
|
|
# palettes start 8-byte aligned
|
|
if (f.tell() & 7) == 4:
|
|
f.seek(4, 1)
|
|
|
|
# write palettes
|
|
palette_offsets: List[int] = []
|
|
for i, palette in enumerate(sprite.palettes):
|
|
palette_offsets.append(f.tell())
|
|
for rgba in palette:
|
|
if rgba[3] not in (0, 0xFF):
|
|
print(
|
|
"error: translucent pixels not allowed in palette {sprite.palette_names[i]}"
|
|
)
|
|
exit(1)
|
|
|
|
color = pack_color(*rgba)
|
|
f.write(color.to_bytes(2, byteorder="big"))
|
|
|
|
# write images/rasters
|
|
image_offsets = []
|
|
for image in sprite.images:
|
|
offset = f.tell()
|
|
|
|
for a, b in iter_in_groups(image.raster, 2):
|
|
byte = (a << 4) | b
|
|
f.write(byte.to_bytes(1, byteorder="big"))
|
|
|
|
image_offsets.append(f.tell())
|
|
|
|
f.write(offset.to_bytes(4, byteorder="big"))
|
|
f.write(bytes([image.width, image.height, image.palette_index, 0xFF]))
|
|
|
|
# write image offset list
|
|
image_offset_list_offset = f.tell()
|
|
image_offsets.append(-1)
|
|
for offset in image_offsets:
|
|
f.write(offset.to_bytes(4, byteorder="big", signed=True))
|
|
|
|
# write palette offset list
|
|
palette_offset_list_offset = f.tell()
|
|
palette_offsets.append(-1)
|
|
for offset in palette_offsets:
|
|
f.write(offset.to_bytes(4, byteorder="big", signed=True))
|
|
|
|
# write header
|
|
f.seek(0)
|
|
f.write(image_offset_list_offset.to_bytes(4, byteorder="big"))
|
|
f.write(palette_offset_list_offset.to_bytes(4, byteorder="big"))
|
|
f.write(sprite.max_components.to_bytes(4, byteorder="big"))
|
|
f.write(sprite.num_variations.to_bytes(4, byteorder="big"))
|
|
|
|
# write animation offset list
|
|
animation_offsets.append(-1)
|
|
for offset in animation_offsets:
|
|
f.write(offset.to_bytes(4, byteorder="big", signed=True))
|