papermario/ver/us/asm
HailSanta 4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
..
data struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
nonmatchings struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
os Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
entry_point.s FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00