papermario/include/mapfs/kmr_10_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

50 lines
1.3 KiB
C

#define COLLIDER_Root 0x30
#define COLLIDER_g405 0x2F
#define COLLIDER_5 0x2E
#define COLLIDER_k1 0x2D
#define COLLIDER_11 0x2C
#define COLLIDER_ki_a 0x2B
#define COLLIDER_8 0x2A
#define COLLIDER_o1352 0x29
#define COLLIDER_o1350 0x28
#define COLLIDER_o1426 0x27
#define COLLIDER_o1424 0x26
#define COLLIDER_o1342 0x25
#define COLLIDER_noko2 0x24
#define COLLIDER_7 0x23
#define COLLIDER_o1310 0x22
#define COLLIDER_o1056 0x21
#define COLLIDER_6 0x20
#define COLLIDER_o1317 0x1F
#define COLLIDER_o1308 0x1E
#define COLLIDER_o1319 0x1D
#define COLLIDER_o852 0x1C
#define COLLIDER_4 0x1B
#define COLLIDER_k7 0x1A
#define COLLIDER_k5 0x19
#define COLLIDER_o1316 0x18
#define COLLIDER_3 0x17
#define COLLIDER_k2 0x16
#define COLLIDER_k8 0x15
#define COLLIDER_miki1_2 0x14
#define COLLIDER_miki1_1 0x13
#define COLLIDER_2 0x12
#define COLLIDER_jimen_1 0x11
#define COLLIDER_o1106 0x10
#define COLLIDER_ha1_3 0xF
#define COLLIDER_o1066 0xE
#define COLLIDER_1 0xD
#define COLLIDER_o1327 0xC
#define COLLIDER_o1107 0xB
#define COLLIDER_o1331 0xA
#define COLLIDER_bero2 0x9
#define COLLIDER_t2 0x8
#define COLLIDER_t1 0x7
#define COLLIDER_deili3 0x6
#define COLLIDER_d2 0x5
#define COLLIDER_deilit2 0x4
#define COLLIDER_deili2 0x3
#define COLLIDER_d1 0x2
#define COLLIDER_deili1 0x1
#define COLLIDER_deilit1 0x0