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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
69 lines
1.8 KiB
C
69 lines
1.8 KiB
C
#define COLLIDER_Root 0x43
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#define COLLIDER_kanba 0x42
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#define COLLIDER_kan 0x41
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#define COLLIDER_g309 0x40
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#define COLLIDER_o962 0x3F
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#define COLLIDER_o961 0x3E
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#define COLLIDER_g301 0x3D
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#define COLLIDER_g306 0x3C
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#define COLLIDER_g308 0x3B
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#define COLLIDER_o924 0x3A
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#define COLLIDER_o923 0x39
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#define COLLIDER_g307 0x38
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#define COLLIDER_o957 0x37
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#define COLLIDER_g303 0x36
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#define COLLIDER_g305 0x35
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#define COLLIDER_o921 0x34
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#define COLLIDER_o920 0x33
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#define COLLIDER_g304 0x32
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#define COLLIDER_o954 0x31
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#define COLLIDER_g255 0x30
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#define COLLIDER_o846 0x2F
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#define COLLIDER_o845 0x2E
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#define COLLIDER_o844 0x2D
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#define COLLIDER_o843 0x2C
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#define COLLIDER_o842 0x2B
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#define COLLIDER_o984 0x2A
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#define COLLIDER_o983 0x29
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#define COLLIDER_ra 0x28
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#define COLLIDER_o777 0x27
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#define COLLIDER_o767 0x26
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#define COLLIDER_saku 0x25
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#define COLLIDER_o946 0x24
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#define COLLIDER_saku_1 0x23
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#define COLLIDER_g226 0x22
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#define COLLIDER_o397 0x21
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#define COLLIDER_o735 0x20
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#define COLLIDER_o734 0x1F
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#define COLLIDER_o789 0x1E
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#define COLLIDER_o787 0x1D
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#define COLLIDER_o783 0x1C
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#define COLLIDER_o781 0x1B
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#define COLLIDER_o780 0x1A
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#define COLLIDER_o779 0x19
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#define COLLIDER_o778 0x18
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#define COLLIDER_g237 0x17
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#define COLLIDER_o964 0x16
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#define COLLIDER_o835 0x15
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#define COLLIDER_o819 0x14
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#define COLLIDER_o766 0x13
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#define COLLIDER_o765 0x12
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#define COLLIDER_o764 0x11
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#define COLLIDER_o757 0x10
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#define COLLIDER_dai 0xF
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#define COLLIDER_o860 0xE
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#define COLLIDER_o859 0xD
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#define COLLIDER_bero 0xC
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#define COLLIDER_o968 0xB
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#define COLLIDER_o967 0xA
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#define COLLIDER_o858 0x9
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#define COLLIDER_deilit4 0x8
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#define COLLIDER_deili4 0x7
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#define COLLIDER_deilit3 0x6
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#define COLLIDER_deili3 0x5
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#define COLLIDER_deilit2 0x4
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#define COLLIDER_deili2 0x3
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#define COLLIDER_o857 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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