papermario/include/mapfs/tik_06_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

29 lines
734 B
C

#define COLLIDER_Root 0x1B
#define COLLIDER_g25 0x1A
#define COLLIDER_o89 0x19
#define COLLIDER_o88 0x18
#define COLLIDER_g16 0x17
#define COLLIDER_o57 0x16
#define COLLIDER_exite 0x15
#define COLLIDER_o93 0x14
#define COLLIDER_tte 0x13
#define COLLIDER_deilite 0x12
#define COLLIDER_deilie 0x11
#define COLLIDER_ne 0x10
#define COLLIDER_exitw 0xF
#define COLLIDER_o90 0xE
#define COLLIDER_ttw 0xD
#define COLLIDER_nw 0xC
#define COLLIDER_deiliw 0xB
#define COLLIDER_deilitw 0xA
#define COLLIDER_g12 0x9
#define COLLIDER_o49 0x8
#define COLLIDER_o48 0x7
#define COLLIDER_Default 0x6
#define COLLIDER_at 0x5
#define COLLIDER_o42 0x4
#define COLLIDER_o92 0x3
#define COLLIDER_kabe 0x2
#define COLLIDER_o91 0x1
#define COLLIDER_yuka 0x0