papermario/include/mapfs/trd_10_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

57 lines
1.3 KiB
C

#define MODEL_Root 0x37
#define MODEL_g42 0x36
#define MODEL_g49 0x35
#define MODEL_kusari2 0x34
#define MODEL_kusari 0x33
#define MODEL_soku 0x32
#define MODEL_saku 0x31
#define MODEL_yuka 0x30
#define MODEL_kabe 0x2F
#define MODEL_exitw 0x2E
#define MODEL_deilitw 0x2D
#define MODEL_deiliw 0x2C
#define MODEL_nw 0x2B
#define MODEL_doa4 0x2A
#define MODEL_o192 0x29
#define MODEL_doa3 0x28
#define MODEL_o191 0x27
#define MODEL_nise_koppa 0x26
#define MODEL_koma2 0x25
#define MODEL_km2 0x24
#define MODEL_koma1 0x23
#define MODEL_km1 0x22
#define MODEL_ashi 0x21
#define MODEL_o165 0x20
#define MODEL_o120 0x1F
#define MODEL_o118 0x1E
#define MODEL_right_arm 0x1D
#define MODEL_o183 0x1C
#define MODEL_o172 0x1B
#define MODEL_o171 0x1A
#define MODEL_dou 0x19
#define MODEL_d3 0x18
#define MODEL_d2 0x17
#define MODEL_d1 0x16
#define MODEL_koura 0x15
#define MODEL_s5 0x14
#define MODEL_s4 0x13
#define MODEL_s3 0x12
#define MODEL_s2 0x11
#define MODEL_s1 0x10
#define MODEL_atama 0xF
#define MODEL_k9 0xE
#define MODEL_k8 0xD
#define MODEL_k7 0xC
#define MODEL_k6 0xB
#define MODEL_k5 0xA
#define MODEL_k4 0x9
#define MODEL_k3 0x8
#define MODEL_k2 0x7
#define MODEL_k1 0x6
#define MODEL_left_arm 0x5
#define MODEL_u3 0x4
#define MODEL_u2 0x3
#define MODEL_u1 0x2
#define MODEL_shippo 0x1
#define MODEL_p1 0x0