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cba14cc73d
* mgm_00 * mgm_03 * mgm_01 OK * several btl_kzn2 * reflection cleanup * more maps * ok for now * tst_10 * area tst * pre mgm * mgm_02 ok * mgm_02 cleanup * added IDs * end_01 almost compiles * end_01 OK * end_01 partially done * end_01 almost done * end_01 done * end_00 OK * credits include cleanup * end_00 initial cleanup * new splits 1 * done end_00 cleanup * areas mgm, end, tst * whale stuff Co-authored-by: HailSanta <Hail2Santa@gmail.com>
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
#define COLLIDER_Root 0x1C
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#define COLLIDER_exit3 0x1B
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#define COLLIDER_ne2 0x1A
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#define COLLIDER_tte2 0x19
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#define COLLIDER_deilie2 0x18
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#define COLLIDER_deilite2 0x17
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#define COLLIDER_exit2 0x16
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#define COLLIDER_nw 0x15
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#define COLLIDER_ttw 0x14
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#define COLLIDER_deiliw 0x13
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#define COLLIDER_deilitw 0x12
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#define COLLIDER_exit1 0x11
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#define COLLIDER_ne1 0x10
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#define COLLIDER_tte1 0xF
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#define COLLIDER_deilie1 0xE
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#define COLLIDER_deilite1 0xD
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#define COLLIDER_6 0xC
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#define COLLIDER_o146 0xB
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#define COLLIDER_e3_isi 0xA
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#define COLLIDER_e1_isi 0x9
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#define COLLIDER_e2_sai 0x8
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#define COLLIDER_yuka2 0x7
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#define COLLIDER_y2_isi 0x6
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#define COLLIDER_yuka 0x5
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#define COLLIDER_zyuuan 0x4
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#define COLLIDER_isi 0x3
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#define COLLIDER_kaidann 0x2
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#define COLLIDER_o159 0x1
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#define COLLIDER_o158 0x0
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#define ZONE_Root 0x4
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#define ZONE_g9 0x3
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#define ZONE_3 0x2
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#define ZONE_2 0x1
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#define ZONE_1 0x0
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