delete_actor.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
delete_player_actor.s
|
a few changes
|
2020-09-23 23:16:13 -04:00 |
draw_enemy_health_bars.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
draw_main_battle_ui.s
|
First pass
|
2020-10-14 22:56:47 -04:00 |
func_8023E11C.s
|
a few changes
|
2020-09-23 23:16:13 -04:00 |
func_8023E104.s
|
a few changes
|
2020-09-23 23:16:13 -04:00 |
func_8023ED5C.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
func_8023F060.s
|
a few changes
|
2020-09-23 23:16:13 -04:00 |
func_8023F088.s
|
First pass
|
2020-10-14 22:56:47 -04:00 |
func_8023FF84.s
|
a few changes
|
2020-09-23 23:16:13 -04:00 |
func_80240AA8.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
func_802409F4.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
get_dpad_input_radial.s
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symbols!
|
2020-09-27 21:13:56 -04:00 |
initialize_battle.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
update_actor_shadows.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
update_battle_state.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |
update_starpoints_display.s
|
symbols!
|
2020-09-27 21:13:56 -04:00 |