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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
#define COLLIDER_Root 0x2B
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#define COLLIDER_g72 0x2A
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#define COLLIDER_g75 0x29
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#define COLLIDER_o240 0x28
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#define COLLIDER_o312 0x27
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#define COLLIDER_g76 0x26
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#define COLLIDER_o367 0x25
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#define COLLIDER_o357 0x24
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#define COLLIDER_o352 0x23
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#define COLLIDER_o251 0x22
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#define COLLIDER_o311 0x21
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#define COLLIDER_o252 0x20
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#define COLLIDER_g77 0x1F
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#define COLLIDER_o366 0x1E
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#define COLLIDER_o355 0x1D
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#define COLLIDER_o332 0x1C
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#define COLLIDER_o314 0x1B
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#define COLLIDER_o313 0x1A
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#define COLLIDER_o310 0x19
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#define COLLIDER_g74 0x18
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#define COLLIDER_o246 0x17
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#define COLLIDER_o245 0x16
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#define COLLIDER_g84 0x15
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#define COLLIDER_o349 0x14
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#define COLLIDER_o347 0x13
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#define COLLIDER_o348 0x12
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#define COLLIDER_o350 0x11
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#define COLLIDER_o337 0x10
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#define COLLIDER_o341 0xF
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#define COLLIDER_o305 0xE
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#define COLLIDER_o244 0xD
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#define COLLIDER_g73 0xC
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#define COLLIDER_o365 0xB
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#define COLLIDER_o364 0xA
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#define COLLIDER_o363 0x9
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#define COLLIDER_o362 0x8
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#define COLLIDER_o361 0x7
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#define COLLIDER_o360 0x6
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#define COLLIDER_o359 0x5
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#define COLLIDER_o317 0x4
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#define COLLIDER_o316 0x3
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#define COLLIDER_o304 0x2
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#define COLLIDER_o130 0x1
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#define COLLIDER_o307 0x0
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