papermario/ver/us/asm/nonmatchings/world/area_mim
HailSanta aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
..
mim_01/B934B0 Decompile and dedupe dead funcs (#621) 2022-01-21 14:54:46 +09:00
mim_02/B97C70 The Great Deduplication (50%) (#590) 2021-12-30 20:54:26 +09:00
mim_03/B9B480 Replace get_variable with evt_get_variable in .s files (#410) 2021-08-29 20:05:08 +02:00
mim_04/B9D9D0 StashVars (#679) 2022-04-08 14:25:49 -04:00
mim_06/BA47F0 world AI (#701) 2022-04-29 13:32:16 +09:00
mim_07/BAA1B0 The Great Deduplication (50%) (#590) 2021-12-30 20:54:26 +09:00
mim_09/BB2E00 The Great Deduplication (50%) (#590) 2021-12-30 20:54:26 +09:00
mim_10/BB59E0 Add versioning (#187) 2021-02-22 18:21:23 +09:00
mim_11 dro and flo (#285) 2021-04-30 02:09:30 +09:00
mim_12/BBB380 Replace get_variable with evt_get_variable in .s files (#410) 2021-08-29 20:05:08 +02:00