mirror of
https://github.com/pmret/papermario.git
synced 2024-11-08 20:12:30 +01:00
30aa49d4a8
* Add missing newlines * Remove trailing whitepace
366 lines
11 KiB
C
Executable File
366 lines
11 KiB
C
Executable File
|
|
/*
|
|
* Copyright 1995, Silicon Graphics, Inc.
|
|
* ALL RIGHTS RESERVED
|
|
*
|
|
* UNPUBLISHED -- Rights reserved under the copyright laws of the United
|
|
* States. Use of a copyright notice is precautionary only and does not
|
|
* imply publication or disclosure.
|
|
*
|
|
* U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND:
|
|
* Use, duplication or disclosure by the Government is subject to restrictions
|
|
* as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights
|
|
* in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or
|
|
* in similar or successor clauses in the FAR, or the DOD or NASA FAR
|
|
* Supplement. Contractor/manufacturer is Silicon Graphics, Inc.,
|
|
* 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311.
|
|
*
|
|
* THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY
|
|
* INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION,
|
|
* DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY
|
|
* PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON
|
|
* GRAPHICS, INC.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* File: gt.h
|
|
* Creator: hsa@sgi.com
|
|
* Create Date: Thu Oct 12 15:48:14 PDT 1995
|
|
*
|
|
* This file defines the GBI for the TURBO 3D graphics microcode.
|
|
* The turbo microcode is a special FEATURE-LIMITED microcode designed
|
|
* for specific applications. It is not for general use.
|
|
*
|
|
* (see XXX for more information)
|
|
*
|
|
*/
|
|
|
|
/**************************************************************************
|
|
*
|
|
* $Revision: 1.16 $
|
|
* $Date: 1998/05/28 00:14:50 $
|
|
* $Source: /hosts/gate3/exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gt.h,v $
|
|
*
|
|
**************************************************************************/
|
|
|
|
#ifndef _GT_H_
|
|
#define _GT_H_
|
|
|
|
/* this file should be #included AFTER gbi.h */
|
|
|
|
#include "sptask.h"
|
|
|
|
#ifdef _LANGUAGE_C_PLUS_PLUS
|
|
extern "C" {
|
|
#endif /* _LANGUAGE_C_PLUS_PLUS */
|
|
|
|
#include <PR/ultratypes.h>
|
|
|
|
/* the following #defines seem out of order, but we need them
|
|
* for the microcode.
|
|
*/
|
|
|
|
/*
|
|
* object state field: rendState
|
|
*
|
|
* This flag word is built up out of the bits from a
|
|
* subset of the G_SETGEOMETRYMODE flags from gbi.h.
|
|
*
|
|
* When each of these bits is '1', the comments below explain
|
|
* the effect on the triangles.
|
|
*/
|
|
#define GT_ZBUFFER G_ZBUFFER
|
|
#define GT_TEXTURE G_TEXTURE_ENABLE /* texture ON */
|
|
#define GT_CULL_BACK G_CULL_BACK /* reject backfaces */
|
|
#define GT_SHADING_SMOOTH G_SHADING_SMOOTH /* smooth shade ON */
|
|
|
|
/*
|
|
* object state field: textureState
|
|
*
|
|
* The lower 3 bits of this flag word contain the texture tile number
|
|
* to be used. All triangles of an object are rendered with the same
|
|
* texture tile.
|
|
*/
|
|
|
|
/*
|
|
* object state field: flag
|
|
*
|
|
* This is a group of what would be pad bits. We use them for some
|
|
* flag bits.
|
|
*/
|
|
#define GT_FLAG_NOMTX 0x01 /* don't load the matrix */
|
|
#define GT_FLAG_NO_XFM 0x02 /* load vtx, use verbatim */
|
|
#define GT_FLAG_XFM_ONLY 0x04 /* xform vtx, write to *TriN */
|
|
|
|
|
|
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
|
|
|
/* turbo 3D ucode: */
|
|
extern long long int gspTurbo3DTextStart[], gspTurbo3DTextEnd[];
|
|
extern long long int gspTurbo3DDataStart[], gspTurbo3DDataEnd[];
|
|
extern long long int gspTurbo3D_dramTextStart[], gspTurbo3D_dramTextEnd[];
|
|
extern long long int gspTurbo3D_dramDataStart[], gspTurbo3D_dramDataEnd[];
|
|
extern long long int gspTurbo3D_fifoTextStart[], gspTurbo3D_fifoTextEnd[];
|
|
extern long long int gspTurbo3D_fifoDataStart[], gspTurbo3D_fifoDataEnd[];
|
|
|
|
/*
|
|
* This is the global state structure. It's definition carefully
|
|
* matches the ucode, so if this structure changes, you must also change
|
|
* the ucode.
|
|
*/
|
|
typedef struct {
|
|
u16 perspNorm; /* persp normalization */
|
|
u16 pad0;
|
|
u32 flag;
|
|
Gfx rdpOthermode;
|
|
u32 segBases[16]; /* table of segment base addrs (SEE NOTE!) */
|
|
Vp viewport; /* the viewport to use */
|
|
Gfx *rdpCmds; /* block of RDP data, process if !NULL
|
|
* block terminated by gDPEndDisplayList()
|
|
* (This is a segment address)
|
|
*/
|
|
} gtGlobState_t;
|
|
|
|
/* NOTE:
|
|
* Although there are 16 segment table entries, the first one (segment 0)
|
|
* is reserved for physical memory mapping. You should not segment 0
|
|
* to anything other than 0x0.
|
|
*/
|
|
|
|
typedef union {
|
|
gtGlobState_t sp;
|
|
long long int force_structure_alignment;
|
|
} gtGlobState;
|
|
|
|
|
|
/*
|
|
* This is the 'state' structure associated with each object
|
|
* to be rendered. It's definition carefully matches the
|
|
* ucode, so if this structure changes, you must also change
|
|
* the gtoff.c tool and the ucode.
|
|
*/
|
|
typedef struct {
|
|
u32 renderState; /* render state */
|
|
u32 textureState; /* texture state */
|
|
u8 vtxCount; /* how many verts? */
|
|
u8 vtxV0; /* where to load verts? */
|
|
u8 triCount; /* how many tris? */
|
|
u8 flag;
|
|
Gfx *rdpCmds; /* ptr (segment address) to RDP DL */
|
|
Gfx rdpOthermode;
|
|
Mtx transform; /* the transform matrix to use */
|
|
} gtState_t;
|
|
|
|
typedef union {
|
|
gtState_t sp;
|
|
long long int force_structure_alignment;
|
|
} gtState;
|
|
|
|
/* gtStateLite : same as gtState, but no matrix (see flags below) */
|
|
/* this structure must be identical to gtState! (bad) */
|
|
typedef struct {
|
|
u32 renderState; /* render state */
|
|
u32 textureState; /* texture state */
|
|
u8 vtxCount; /* how many verts? */
|
|
u8 vtxV0; /* where to load verts? */
|
|
u8 triCount; /* how many tris? */
|
|
u8 flag;
|
|
Gfx *rdpCmds; /* ptr (segment address) to RDP DL */
|
|
Gfx rdpOthermode;
|
|
} gtStateL_t;
|
|
|
|
typedef union {
|
|
gtStateL_t sp;
|
|
long long int force_structure_alignment;
|
|
} gtStateL;
|
|
|
|
/*
|
|
* The vertex list for the turbo display list uses the
|
|
* Vtx struct in gbi.h
|
|
*
|
|
*/
|
|
|
|
|
|
/*
|
|
* This structure represents a single triangle, part of the
|
|
* triangle list of the object to be rendered.
|
|
*
|
|
* NOTE: The triangle list MUST be aligned to an 8-byte boundary.
|
|
* Since this structure is only 4 bytes, we are REQUIRING that
|
|
* this structure only be used as an array of triangles, and we
|
|
* depend on the MIPS C compiler (which always aligns arrays to
|
|
* 8-byte boundaries). THIS IS DANGEROUS!!!!
|
|
*
|
|
*/
|
|
typedef struct {
|
|
u8 v0, v1, v2, flag; /* flag is which one for flat shade */
|
|
} gtTriN;
|
|
|
|
|
|
/*
|
|
* This structure represents the transformed points. It is the format
|
|
* of the points written out when GT_FLAG_XFM_ONLY is set, as well as
|
|
* the format expected when GT_FLAG_NO_XFM is used.
|
|
*
|
|
* NOTE: The size and layout of these points is very similar to Vtx,
|
|
* except the screen coordinates overwrite the x,y,z,pad fields.
|
|
* (we could consider adding to the Vtx union, but we want to keep
|
|
* turbo stuff out of gbi.h)
|
|
*
|
|
* NOTE: The z is a special format. It can be used to compare vertices
|
|
* for sorting, but it should not be used for other purposes. If modified,
|
|
* the z-buffer hardware might not understand the data.
|
|
*
|
|
*/
|
|
typedef struct {
|
|
short int xscrn; /* x,y screen coordinates are SSSS10.2 */
|
|
short int yscrn;
|
|
int zscrn; /* z screen is S15.16 */
|
|
|
|
short int s; /* transformed texture coord, S10.5 */
|
|
short int t;
|
|
|
|
u8 r; /* color (or normal) */
|
|
u8 g;
|
|
u8 b;
|
|
u8 a;
|
|
} gtVtxOut_t;
|
|
|
|
/* see "Data Structure" comment in gbi.h for information about why
|
|
* we use this union.
|
|
*/
|
|
typedef union {
|
|
gtVtxOut_t v;
|
|
long long int force_structure_alignment;
|
|
} gtVtxOut;
|
|
|
|
|
|
|
|
/*
|
|
* state field: rdpOthermode
|
|
*
|
|
* This is one of the trickier state fields. The turbo interface
|
|
* requires the RDP othermode command to be cached by the host,
|
|
* therefore we provide a different interface in libultra to help cache
|
|
* this in the gt state (this word is just bits, you could pack them
|
|
* on your own).
|
|
*
|
|
* gtStateSetOthermode() accomplishs this, taking as arguments
|
|
* the state, one of the following mode enums, and a piece of data
|
|
* (othermode parameters from gbi.h).
|
|
*
|
|
* By definition, the othermode word from the gt state structure is sent
|
|
* to the RDP *before* any RDP commands from the rdpCmds[] field. The
|
|
* othermode is *always* sent.
|
|
*
|
|
* Stated another way, NONE of the gbi RDP othermode commands equivalent
|
|
* to those listed here are allowed in the rdpCmd[] field of the
|
|
* gt state structure.
|
|
*
|
|
* Notice also that many of these commands do not make sense for
|
|
* the turbo ucode (they control features not supported, like mip-mapping).
|
|
* They are only included here for completeness.
|
|
*
|
|
*/
|
|
typedef enum {
|
|
GT_CLEAR, /* special gt mode, clears othermode state */
|
|
GT_ALPHACOMPARE,
|
|
GT_ZSRCSEL,
|
|
GT_RENDERMODE,
|
|
GT_ALPHADITHER,
|
|
GT_RGBDITHER,
|
|
GT_COMBKEY,
|
|
GT_TEXTCONV,
|
|
GT_TEXTFILT,
|
|
GT_TEXTLUT,
|
|
GT_TEXTLOD,
|
|
GT_TEXTDETAIL,
|
|
GT_TEXTPERSP,
|
|
GT_CYCLETYPE,
|
|
GT_PIPELINE
|
|
} gtStateOthermode_t;
|
|
|
|
/*
|
|
* This call builds up an othermode command word. The 'mode' is one of
|
|
* the above modes, the 'data' field comes from gbi.h, it is the data
|
|
* field for the equivalent gbi setothermode macro.
|
|
*/
|
|
extern void gtStateSetOthermode(Gfx *om, gtStateOthermode_t mode, int data);
|
|
|
|
/*
|
|
* This call dumps a turbo display list for use with gbi2mem and RSPSIM
|
|
*/
|
|
#define GT_DUMPTURBO_HANGAFTER 64
|
|
#define GT_DUMPTURBO_NOTEXTURES 128
|
|
extern void gtDumpTurbo(OSTask *tp,u8 flags);
|
|
|
|
/*
|
|
* Special macros to init othermode words to all 0's, a good default
|
|
* value.
|
|
*/
|
|
#define gDPClearOtherMode(pkt) \
|
|
{ \
|
|
Gfx *_g = (Gfx *)(pkt); \
|
|
\
|
|
_g->words.w0 = _SHIFTL(G_RDPSETOTHERMODE, 24, 8); \
|
|
_g->words.w1 = 0x0; \
|
|
}
|
|
|
|
#define gsDPClearOtherMode() \
|
|
{ \
|
|
_SHIFTL(G_RDPSETOTHERMODE, 24, 8), 0x0 \
|
|
}
|
|
|
|
/*
|
|
* Special macros to end DP blocks (see above). These commands
|
|
* generate all 0's, which the turbo ucode looks for. They *aren't*
|
|
* real DP commands!
|
|
*/
|
|
#define gDPEndDisplayList(pkt) gSPNoOp(pkt)
|
|
#define gsDPEndDisplayList() gsSPNoOp()
|
|
|
|
/*
|
|
* This structure is a turbo 'object', the turbo display list is
|
|
* simply a list of these.
|
|
*
|
|
* NOTE: All pointers are segment addresses
|
|
*
|
|
* NOTE: If (statep->flag & GT_FLAG_XFM_ONLY), the trip field is
|
|
* interpreted as a pointer to gtVtxOut[] that can be used to store
|
|
* the transformed points. (statep->triCount should be 0, else bad
|
|
* things could happen...)
|
|
*
|
|
* NOTE: If (statep->flag & GT_FLAG_NO_XFM), the vtxp field is
|
|
* interpreted as a pointer to gtVtxOut[] that can be used to load
|
|
* pre-transformed points.
|
|
*
|
|
*/
|
|
typedef struct {
|
|
gtGlobState *gstatep; /* global state, usually NULL */
|
|
gtState *statep; /* if this is NULL, end object processing */
|
|
Vtx *vtxp; /* if this is NULL, use points in buffer */
|
|
gtTriN *trip; /* if this is NULL, use tris in buffer */
|
|
} gtGfx_t;
|
|
|
|
typedef union {
|
|
gtGfx_t obj;
|
|
long long int force_structure_alignment;
|
|
} gtGfx;
|
|
|
|
|
|
#endif /* _LANGUAGE_C */
|
|
|
|
#ifdef _LANGUAGE_ASSEMBLY
|
|
#include <PR/gtoff.h>
|
|
#endif /* _LANGUAGE_ASSEMBLY */
|
|
|
|
#ifdef _LANGUAGE_C_PLUS_PLUS
|
|
}
|
|
#endif /* _LANGUAGE_C_PLUS_PLUS */
|
|
|
|
#ifdef _LANGUAGE_MAKEROM
|
|
#endif /* _LANGUAGE_MAKEROM */
|
|
|
|
#endif /* _GT_H_ */
|