papermario/include/mapfs/mgm_02_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

75 lines
1.6 KiB
C

#define MODEL_Root 0x49
#define MODEL_ls1 0x48
#define MODEL_peach0 0x47
#define MODEL_o59 0x46
#define MODEL_peach9 0x45
#define MODEL_o58 0x44
#define MODEL_peach8 0x43
#define MODEL_o57 0x42
#define MODEL_peach7 0x41
#define MODEL_o56 0x40
#define MODEL_peach6 0x3F
#define MODEL_o55 0x3E
#define MODEL_peach5 0x3D
#define MODEL_o54 0x3C
#define MODEL_peach4 0x3B
#define MODEL_o53 0x3A
#define MODEL_peach3 0x39
#define MODEL_o52 0x38
#define MODEL_peach2 0x37
#define MODEL_o51 0x36
#define MODEL_peach1 0x35
#define MODEL_o50 0x34
#define MODEL_blocks 0x33
#define MODEL_g 0x32
#define MODEL_g5 0x31
#define MODEL_g4 0x30
#define MODEL_g3 0x2F
#define MODEL_g2 0x2E
#define MODEL_g1 0x2D
#define MODEL_f 0x2C
#define MODEL_f5 0x2B
#define MODEL_f4 0x2A
#define MODEL_f3 0x29
#define MODEL_f2 0x28
#define MODEL_f1 0x27
#define MODEL_e 0x26
#define MODEL_e5 0x25
#define MODEL_e4 0x24
#define MODEL_e3 0x23
#define MODEL_e2 0x22
#define MODEL_e1 0x21
#define MODEL_d 0x20
#define MODEL_d5 0x1F
#define MODEL_d4 0x1E
#define MODEL_d3 0x1D
#define MODEL_d2 0x1C
#define MODEL_d1 0x1B
#define MODEL_c 0x1A
#define MODEL_c5 0x19
#define MODEL_c4 0x18
#define MODEL_c3 0x17
#define MODEL_c2 0x16
#define MODEL_c1 0x15
#define MODEL_b 0x14
#define MODEL_b5 0x13
#define MODEL_b4 0x12
#define MODEL_b3 0x11
#define MODEL_b2 0x10
#define MODEL_b1 0xF
#define MODEL_a 0xE
#define MODEL_a5 0xD
#define MODEL_a4 0xC
#define MODEL_a3 0xB
#define MODEL_a2 0xA
#define MODEL_a1 0x9
#define MODEL_Default 0x8
#define MODEL_o49 0x7
#define MODEL_o12 0x6
#define MODEL_o6 0x5
#define MODEL_o5 0x4
#define MODEL_o4 0x3
#define MODEL_o3 0x2
#define MODEL_o2 0x1
#define MODEL_o47 0x0