papermario/tools/permuter_settings.toml
Ethan Roseman 1c0d26e6c6
Tidying and Shops (#282)
* render_curtains

* cleanup

* more cleanup

* cleanup

* update symbol addrs

* asm update

* shop progress

* more cleanup

* update symbol_addrs

* asm cleanup

* .

* new data splits

* rename stuff

* .

* .

* PR stuff
2021-04-27 02:47:38 +09:00

11 lines
611 B
TOML

compiler_command = "cpp -w -Iver/us/build/include -Iinclude -Isrc -DPERMUTER -D _LANGUAGE_C -D _FINALROM -D VERSION=us -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 -D SCRIPT(...)={} | iconv --from UTF-8 --to SHIFT-JIS | tools/build/linux/cc1 -O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow -fforce-addr -o - | tools/build/linux/mips-nintendo-nu64-as -EB -G 0 -"
assembler_command = "mips-linux-gnu-as -march=vr4300 -mabi=32"
[preserve_macros]
"gs?[DS]P.*" = "void"
OVERRIDE_FLAG_CHECK = "int"
OS_K0_TO_PHYSICAL = "int"
"G_.*" = "int"
"TEXEL.*" = "int"
PRIMITIVE = "int"