papermario/ver/us/asm/nonmatchings/sprite
Ethan Roseman 647db26552
Mass function rename from Star Rod + a couple funcs (#298)
* .

* yaml update

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cd690f725d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cd690f725d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* separate main bss syms

* renames and one match

* SR symbol rename

* fix symbol_addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5fa8aa24ca"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5fa8aa24ca"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove old artifacts
2021-06-30 11:27:12 +09:00
..
func_802DDEC4.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DDEE4.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DDFF8.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DE5C8.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DE8DC.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DE748.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DE780.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
func_802DE894.s Sprite stuff (#270) 2021-04-19 00:01:59 -04:00
spr_appendGfx_component_flat.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_appendGfx_component.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_clear_quad_cache.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_component_update_commands.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_component_update_finish.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_component_update.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_draw_component.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_draw_npc_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_draw_player_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_free_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_cached_quad.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_npc_color_variations.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_npc_palettes.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_npc_raster_info.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_player_palettes.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_player_raster_info.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_get_quad_for_size.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_init_anim_state.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_init_component_anim_state.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_init_quad_cache.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_load_npc_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_load_player_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_make_quad_for_size.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_update_player_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
spr_update_sprite.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00