mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 12:32:38 +01:00
c2ade571fe
* all over the place * model roundup * missing reset_tiles for jp/ique splat * fix pal * fix ique --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com>
756 lines
23 KiB
Plaintext
756 lines
23 KiB
Plaintext
charset_postcard_OFFSET = 0xB290;
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D_D158 = 0xD158;
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charset_ROM_START = 0x110CB0;
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icon_ROM_START = 0x1DA1E0;
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set_time_freeze_mode = 0x80027008;
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get_time_freeze_mode = 0x80027110;
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start_rumble = 0x80028E88;
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length2D = 0x80028F70;
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_heap_create = 0x80028FB0;
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_heap_malloc = 0x80028FEC;
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_heap_malloc_tail = 0x800290E4;
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_heap_free = 0x8002919C;
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_heap_realloc = 0x80029244;
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cosine = 0x80029354;
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sign = 0x80029430;
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int_to_string = 0x80029444;
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mem_clear = 0x80029580;
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transform_point = 0x800295A0;
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copy_matrix = 0x800296A0;
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dma_copy = 0x800296BC;
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rand_float = 0x800298B4;
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rand_int = 0x8002997C;
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signF = 0x800299FC;
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round = 0x80029A44;
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clamp_angle = 0x80029AA4;
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get_clamped_angle_diff = 0x80029BA8;
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atan2 = 0x80029C00;
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get_player_normal_yaw = 0x80029DA0;
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get_player_normal_pitch = 0x80029DD0;
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dist2D = 0x80029E54;
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dist3D = 0x80029EAC;
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add_vec2D_polar = 0x80029F1C;
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sin_cos_rad = 0x8002A034;
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sin_rad = 0x8002A0EC;
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cos_rad = 0x8002A150;
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sin_cos_deg = 0x8002A1B4;
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sin_deg = 0x8002A26C;
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cos_deg = 0x8002A2D0;
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update_lerp = 0x8002A334;
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startup_draw_prim_rect_COPY = 0x8002AA44;
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general_heap_create = 0x8002AB80;
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general_heap_malloc = 0x8002ABA8;
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general_heap_free = 0x8002ABF8;
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heap_malloc = 0x8002AC64;
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heap_free = 0x8002ACAC;
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fio_load_globals = 0x8002AFE0;
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fio_save_globals = 0x8002B054;
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fio_load_game = 0x8002B34C;
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fio_save_game = 0x8002B41C;
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fio_erase_game = 0x8002B510;
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func_PAL_8002B574 = 0x8002B574;
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set_curtain_scale_goal = 0x8002C1EC;
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set_curtain_draw_callback = 0x8002C214;
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set_curtain_fade = 0x8002C234;
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create_cameras_a = 0x8002E214;
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set_cam_viewport = 0x8002E634;
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get_screen_coords = 0x8002E858;
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set_game_mode = 0x80033810;
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get_game_mode = 0x80033848;
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startup_set_fade_screen_alpha = 0x80033B10;
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startup_set_fade_screen_color = 0x80033B20;
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set_map_change_fade_rate = 0x80035CF0;
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state_init_intro = 0x80036550;
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clear_npcs = 0x800389AC;
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create_basic_npc = 0x80038D34;
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create_standard_npc = 0x80038D54;
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free_npc_by_index = 0x80038D90;
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free_npc = 0x80038EBC;
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get_npc_by_index = 0x80038FCC;
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npc_do_world_collision = 0x80038FEC;
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npc_do_other_npc_collision = 0x800394FC;
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npc_try_snap_to_ground = 0x80039CD8;
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npc_get_render_yaw = 0x8003A294;
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npc_move_heading = 0x8003AF44;
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get_npc_unsafe = 0x8003AFDC;
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get_npc_safe = 0x8003B038;
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enable_npc_shadow = 0x8003B090;
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disable_npc_shadow = 0x8003B0EC;
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set_npc_sprite = 0x8003B14C;
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enable_npc_blur = 0x8003B214;
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disable_npc_blur = 0x8003B29C;
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set_npc_yaw = 0x8003B830;
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npc_set_palswap_mode_A = 0x8003B8C0;
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npc_set_palswap_1 = 0x8003B93C;
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npc_set_palswap_2 = 0x8003B954;
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npc_set_decoration = 0x8003C8C8;
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npc_find_closest = 0x8003D4A4;
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npc_find_closest_simple = 0x8003D5B4;
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npc_find_standing_on_entity = 0x8003D6C4;
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npc_set_imgfx_params = 0x8003DB14;
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spawn_surface_effects = 0x8003DB50;
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init_encounter_status = 0x8003E828;
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kill_enemy = 0x8003EC9C;
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get_enemy = 0x8003F1D8;
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get_enemy_safe = 0x8003F258;
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check_conversation_trigger = 0x800436D8;
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is_starting_conversation = 0x80044644;
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SetEncounterStatusFlags = 0x80044670;
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IsStartingConversation = 0x800446E0;
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func_80044238 = 0x80044728;
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MakeNpcs = 0x80044788;
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RemoveNpc = 0x80044830;
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RemoveEncounter = 0x80044968;
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GetBattleOutcome = 0x80044A6C;
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func_800445D4 = 0x80044AC4;
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GetOwnerEncounterTrigger = 0x80044AF0;
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DoNpcDefeat = 0x80044B1C;
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StartBattle = 0x80044D30;
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StartBattleWith = 0x80044D50;
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StartBossBattle = 0x80044D8C;
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SetBattleMusic = 0x80044F28;
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BindNpcAI = 0x80044F68;
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BindNpcIdle = 0x8004509C;
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RestartNpcAI = 0x8004511C;
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EnableNpcAI = 0x800451E0;
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SetNpcAux = 0x80045294;
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BindNpcAux = 0x800453A8;
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BindNpcInteract = 0x80045594;
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BindNpcHit = 0x80045630;
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BindNpcDefeat = 0x800456CC;
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SetSelfVar = 0x8004574C;
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GetSelfVar = 0x800457B0;
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SetNpcVar = 0x80045810;
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GetNpcVar = 0x800458AC;
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SetSelfEnemyFlags = 0x800459FC;
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SetSelfEnemyFlagBits = 0x80045A14;
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SelfEnemyOverrideSyncPos = 0x80045A70;
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GetSelfNpcID = 0x80045B04;
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ClearDefeatedEnemies = 0x80045B30;
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SetEnemyFlagBits = 0x80045B78;
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GetSelfAnimationFromTable = 0x80045C24;
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SetOwnerInstigatorValue = 0x80045CB4;
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SetBattleAsScripted = 0x80045CE8;
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GetEncounterTriggerHitTier = 0x80045CFC;
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func_80045838 = 0x80045D28;
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func_800458CC = 0x80045DBC;
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OnPlayerFled = 0x80045DF0;
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SetTattleMessage = 0x80045F48;
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remove_status_debuff = 0x80047D88;
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remove_status_static = 0x80047E90;
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remove_status_chill_out = 0x80048074;
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spawn_drops = 0x80048860;
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is_point_within_region = 0x800495B4;
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basic_ai_check_player_dist = 0x80049694;
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ai_check_player_dist = 0x800499CC;
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ai_enemy_play_sound = 0x80049AA0;
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basic_ai_wander_init = 0x80049B80;
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basic_ai_wander = 0x80049C98;
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basic_ai_loiter_init = 0x8004A124;
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basic_ai_loiter = 0x8004A1E4;
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basic_ai_found_player_jump_init = 0x8004A41C;
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basic_ai_found_player_jump = 0x8004A4AC;
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basic_ai_chase_init = 0x8004A55C;
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basic_ai_chase = 0x8004A704;
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basic_ai_lose_player = 0x8004A9C8;
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BasicAI_Main = 0x8004AA5C;
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basic_ai_suspend = 0x8004AD1C;
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ai_check_fwd_collisions = 0x8004AD64;
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snd_start_sound = 0x800557C0;
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snd_start_sound_with_shift = 0x80055820;
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snd_adjust_sound_with_shift = 0x80055910;
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snd_stop_sound = 0x800559A0;
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snd_load_ambient = 0x80055A28;
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snd_ambient_play = 0x80055A44;
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snd_ambient_stop_quick = 0x80055A84;
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snd_ambient_stop_slow = 0x80055AC8;
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snd_ambient_pause = 0x80055B1C;
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snd_ambient_resume = 0x80055B70;
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snd_ambient_is_stopped = 0x80055BC4;
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snd_ambient_mute = 0x80055BF8;
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snd_ambient_set_volume = 0x80055C4C;
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snd_ambient_80055760 = 0x80055D40;
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snd_ambient_stop_all = 0x80055DAC;
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snd_ambient_play_only = 0x80055E28;
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au_song_load = 0x80055EB4;
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au_song_start_variation = 0x80055F50;
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au_song_stop = 0x80055FA4;
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au_song_is_playing = 0x80055FDC;
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snd_set_song_variation_fade = 0x80055FF8;
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snd_set_song_variation_fade_time = 0x8005609C;
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func_80055AF0 = 0x800560D0;
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func_80055B28 = 0x80056108;
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func_80055B80 = 0x80056160;
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func_80055BB8 = 0x80056198;
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snd_set_song_variation = 0x800562A4;
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snd_song_set_playback_rate = 0x80056318;
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snd_song_set_track_volumes = 0x800563BC;
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snd_song_clear_track_volumes = 0x80056428;
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bgm_set_proximity_mix_far = 0x80056608;
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bgm_set_proximity_mix_near = 0x80056624;
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bgm_set_proximity_mix_full = 0x80056648;
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bgm_poll_music_events = 0x8005666C;
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bgm_flush_music_events = 0x80056688;
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audio_set_stereo = 0x8005673C;
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audio_set_mono = 0x80056760;
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func_800561A4 = 0x80056784;
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func_800561E4 = 0x800567C4;
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clear_effect_data = 0x8005A27C;
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create_effect_instance = 0x8005A89C;
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remove_effect = 0x8005AA30;
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load_effect = 0x8005AB44;
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get_current_map_settings = 0x8005B308;
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get_map_IDs_by_name = 0x8005B318;
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load_asset_by_name = 0x8005B408;
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initialize_collision = 0x8005B6B4;
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parent_collider_to_model = 0x8005BEA0;
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update_collider_transform = 0x8005C144;
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get_collider_flags = 0x8005C4C8;
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get_collider_center = 0x8005C530;
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test_ray_colliders = 0x8005D3F0;
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test_ray_zones = 0x8005D844;
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test_ray_entities = 0x8005DB68;
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npc_follow_init = 0x8005E5EC;
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npc_update_npc_tracking = 0x8005E6F4;
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npc_follow_npc = 0x8005E84C;
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nuPiReadRom = 0x8005FB30;
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osVirtualToPhysical = 0x80062D00;
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sqrtf = 0x80062D60;
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guFrustumF = 0x80062DA0;
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guLookAtHiliteF = 0x80063730;
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guOrthoF = 0x80064780;
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guOrtho = 0x800648B0;
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guPerspectiveF = 0x80064A00;
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guPositionF = 0x80064D80;
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guPosition = 0x80064F58;
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guRotateRPYF = 0x80065140;
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sins = 0x80065460;
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bcopy = 0x800654C0;
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bzero = 0x800657E0;
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sprintf = 0x80066360;
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guMtxIdent = 0x800682C0;
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guMtxIdentF = 0x80068320;
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guMtxF2L = 0x80068380;
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guMtxL2F = 0x80068400;
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guMtxCatF = 0x80068480;
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guScale = 0x80068580;
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guScaleF = 0x80068640;
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guTranslate = 0x800686A0;
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guTranslateF = 0x80068780;
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guMtxXFML = 0x80068860;
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guMtxXFMF = 0x800688F0;
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guRotateF = 0x800689A0;
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guRotate = 0x80068B00;
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strcmp = 0x8006FD10;
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decode_yay0 = 0x8006FD90;
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reset_battle_status = 0x8006FE40;
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gGameStatusPtr = 0x800714AC;
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gMatrixListPos = 0x80071500;
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gCurrentDisplayContextIndex = 0x80071504;
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nuGfxCfbNum = 0x80073710;
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gCurrentCameraID = 0x80073730;
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IntroMessageIdx = 0x80073D00;
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gSaveSlotMetadata = 0x80073D14;
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gSaveSlotHasData = 0x80073D74;
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EnemyNpcHit = 0x80074310;
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EnemyNpcDefeat = 0x8007443C;
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gEffectTable = 0x8007B5B0;
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HES_Item_CoinSparkleRandom = 0x8007D364;
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HES_Item_Unused_08B = 0x8007E698;
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HES_Item_Unused_08B_disabled = 0x8007E6C8;
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HES_Item_Unused_08C = 0x8007E6F8;
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HES_Item_Unused_08C_disabled = 0x8007E728;
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gItemTable = 0x80083C80;
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gItemHudScripts = 0x80086A20;
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gItemEntityScripts = 0x8008A174;
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gItemIconRasterOffsets = 0x8008A778;
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gItemIconPaletteOffsets = 0x8008ACEC;
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PartnerIDFromMenuIndex = 0x8008B260;
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MenuIndexFromPartnerID = 0x8008B290;
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gPartnerPopupProperties = 0x8008B2C0;
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gMoveTable = 0x8008B400;
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gMessageBoxFrameParts = 0x8008C280;
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gAreas = 0x8008F890;
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EVS_800936C0 = 0x8008FA60;
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EVS_NpcHitRecoil = 0x8008FA7C;
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timeFreezeMode = 0x800969AC;
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nuGfxZBuffer = 0x800969B0;
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gCurrentModelTreeNodeInfo = 0x800969C8;
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gEncounterState = 0x800969D4;
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gCurrentCamID = 0x80096A0C;
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nuGfxCfb_ptr = 0x80096A24;
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gOverrideFlags = 0x80096A28;
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nuGfxCfb = 0x80096A30;
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gMainGfxPos = 0x80096A44;
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gDisplayContext = 0x80096A4C;
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wMapTexName = 0x800AF3B8;
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gCurrentEncounter = 0x800AF5E0;
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gCameras = 0x800B0460;
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D_800B32E0 = 0x800B19C0;
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D_800B3AE0 = 0x800B21C0;
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gCollisionData = 0x800B29C0;
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gZoneCollisionData = 0x800D5928;
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wMapHitName = 0x800D5938;
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wMapShapeName = 0x800D5988;
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gSaveGlobals = 0x800D5D58;
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wMapBgName = 0x800D5DD8;
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gCurrentSaveFile = 0x800D7430;
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gBattleStatus = 0x800D87E0;
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D_8014FE84 = 0x8014FE84;
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D_8014FE98 = 0x8014FE98;
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D_8014FEA0 = 0x8014FEA0;
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D_8014FEB4 = 0x8014FEB4;
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D_8014FEC4 = 0x8014FEC4;
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D_8014FEE4 = 0x8014FEE4;
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D_8014FEEC = 0x8014FEEC;
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D_8014FF08 = 0x8014FF08;
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D_8014FF0C = 0x8014FF0C;
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D_801547F8 = 0x801547F8;
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D_801548E0 = 0x801548E0;
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D_80154934 = 0x80154934;
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D_80155B30 = 0x80155B30;
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D_80156030 = 0x80156030;
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D_80156530 = 0x80156530;
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D_80156534 = 0x80156534;
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D_80156538 = 0x80156538;
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D_80156540 = 0x80156540;
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D_80156B40 = 0x80156B40;
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D_80157140 = 0x80157140;
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D_80157144 = 0x80157144;
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D_80157150 = 0x80157150;
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D_80157750 = 0x80157750;
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D_80157D50 = 0x80157D50;
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D_80158710 = 0x80158710;
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D_8015B3A0 = 0x8015B3A0;
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D_80200000 = 0x80200000;
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gBackgroundImage = 0x80200000;
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UseBattleCamPreset = 0x8024E5BC;
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UseBattleCamPresetImmediately = 0x8024E604;
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SetBattleCamParam = 0x8024E6E8;
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SetBattleCamTarget = 0x8024E8AC;
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SetBattleCamOffsetZ = 0x8024E9F8;
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SetBattleCamYaw = 0x8024EA84;
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BattleCamTargetActor = 0x8024EAC4;
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BattleCamTargetActorPart = 0x8024EB24;
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MoveBattleCamOver = 0x8024EBA8;
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SetBattleCamZoom = 0x8024EC0C;
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AddBattleCamZoom = 0x8024EC4C;
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func_8024ECF8 = 0x8024EC98;
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FreezeBattleCam = 0x8024ED18;
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func_8024EDA4 = 0x8024ED44;
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btl_set_popup_duration = 0x8024FA64;
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ShowMessageBox = 0x80251474;
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ShowVariableMessageBox = 0x802514CC;
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IsMessageBoxDisplayed = 0x80251544;
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WaitForMessageBoxDone = 0x8025158C;
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SetMessageBoxDuration = 0x802515C8;
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ItemDamageEnemy = 0x802528E8;
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ItemSpookEnemy = 0x80252AE4;
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ItemAfflictEnemy = 0x80252CFC;
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ItemCheckHit = 0x80252F00;
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ActorSpeak = 0x802530F0;
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EndActorSpeech = 0x80253490;
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ShowBattleChoice = 0x802536F8;
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EnableBattleStatusBar = 0x80253774;
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OverrideBattleDmaDest = 0x802537B8;
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LoadBattleDmaData = 0x802537E4;
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EnableBattleFloorReflections = 0x80253868;
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SetDarknessMode = 0x802538F4;
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GetDarknessStatus = 0x80253980;
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PlaySoundAtActor = 0x80253A1C;
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PlaySoundAtPart = 0x80253A90;
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PlayLoopingSoundAtActor = 0x80253B34;
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StopLoopingSoundAtActor = 0x80253BD8;
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MakeStatusField = 0x80253D54;
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save_tattle_flags = 0x80253ED0;
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load_tattle_flags = 0x80254038;
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MultiplyByActorScale = 0x8025419C;
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MultiplyVec3ByActorScale = 0x8025429C;
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ApplyShrinkFromOwner = 0x80254358;
|
|
StartRumble = 0x802543D8;
|
|
create_current_pos_target_list = 0x80263424;
|
|
set_actor_anim = 0x802640F4;
|
|
add_xz_vec3f = 0x80264520;
|
|
play_movement_dust_effects = 0x802646E8;
|
|
get_actor_part = 0x80264854;
|
|
lookup_defense = 0x8026623C;
|
|
lookup_status_chance = 0x80266290;
|
|
inflict_status = 0x80266338;
|
|
player_team_is_ability_active = 0x802676A4;
|
|
btl_update_ko_status = 0x80267B74;
|
|
LoadItemScript = 0x802682C0;
|
|
LoadActionCommand = 0x802685B0;
|
|
action_command_init_status = 0x80268C48;
|
|
func_80269118 = 0x80269508;
|
|
func_80269160 = 0x80269550;
|
|
SetActionDifficultyTable = 0x8026958C;
|
|
SetupMashMeter = 0x802695B8;
|
|
GetActionSuccess = 0x80269684;
|
|
SetActionSuccess = 0x802696B0;
|
|
SetActionCommandMode = 0x802696DC;
|
|
GetActionCommandMode = 0x80269708;
|
|
SetActionHudPrepareTime = 0x80269734;
|
|
SetCommandAutoSuccess = 0x8026978C;
|
|
CloseActionCommandInfo = 0x80269800;
|
|
func_80269470 = 0x80269860;
|
|
ShowActionHud = 0x80269894;
|
|
GetActionSuccessCopy = 0x802698E8;
|
|
GetActionResult = 0x80269914;
|
|
SetActionResult = 0x80269940;
|
|
GetBlockResult = 0x8026996C;
|
|
GetActionQuality = 0x80269998;
|
|
SetActionQuality = 0x802699C4;
|
|
func_80269600 = 0x802699F0;
|
|
set_goal_pos_to_part = 0x80269B44;
|
|
get_actor = 0x8026A15C;
|
|
LoadBattleSection = 0x8026A1D4;
|
|
GetBattlePhase = 0x8026A218;
|
|
GetLastElement = 0x8026A244;
|
|
GetDamageSource = 0x8026A270;
|
|
SetDamageSource = 0x8026A29C;
|
|
SetGoalToHome = 0x8026A2B4;
|
|
SetIdleGoalToHome = 0x8026A31C;
|
|
SetGoalToIndex = 0x8026A384;
|
|
GetIndexFromPos = 0x8026A44C;
|
|
GetIndexFromHome = 0x8026A4C4;
|
|
CountTargets = 0x8026A53C;
|
|
ForceHomePos = 0x8026A5DC;
|
|
SetHomePos = 0x8026A6C0;
|
|
SetGoalToTarget = 0x8026A798;
|
|
SetGoalToFirstTarget = 0x8026A88C;
|
|
SetGoalPos = 0x8026A900;
|
|
SetIdleGoal = 0x8026AA1C;
|
|
AddGoalPos = 0x8026AB38;
|
|
GetGoalPos = 0x8026AC10;
|
|
GetIdleGoal = 0x8026ACDC;
|
|
GetActorPos = 0x8026AE98;
|
|
GetPartOffset = 0x8026AF64;
|
|
GetPartPos = 0x8026B078;
|
|
GetHomePos = 0x8026B164;
|
|
SetActorPos = 0x8026B230;
|
|
SetPartPos = 0x8026B308;
|
|
SetEnemyTargetOffset = 0x8026B490;
|
|
SetAnimation = 0x8026B5A0;
|
|
GetAnimation = 0x8026B628;
|
|
SetAnimationRate = 0x8026B6C0;
|
|
SetActorYaw = 0x8026B748;
|
|
GetActorYaw = 0x8026B7B8;
|
|
SetPartYaw = 0x8026B828;
|
|
SetActorJumpGravity = 0x8026B94C;
|
|
SetActorIdleJumpGravity = 0x8026B9C8;
|
|
SetActorSpeed = 0x8026BA44;
|
|
SetActorIdleSpeed = 0x8026BAC0;
|
|
SetPartJumpGravity = 0x8026BB3C;
|
|
SetPartMoveSpeed = 0x8026BBDC;
|
|
SetJumpAnimations = 0x8026BC7C;
|
|
SetActorDispOffset = 0x8026BDF4;
|
|
SetPartDispOffset = 0x8026C028;
|
|
FreezeBattleState = 0x8026C338;
|
|
GetActorVar = 0x8026C3A4;
|
|
SetActorVar = 0x8026C434;
|
|
AddActorVar = 0x8026C4C4;
|
|
GetPartMovementVar = 0x8026C560;
|
|
SetPartMovementVar = 0x8026C61C;
|
|
SetActorRotation = 0x8026C79C;
|
|
SetActorRotationOffset = 0x8026C89C;
|
|
SetPartRotation = 0x8026CA24;
|
|
SetPartRotationOffset = 0x8026CB30;
|
|
GetPartRotation = 0x8026CC18;
|
|
SetActorScale = 0x8026CCF4;
|
|
GetActorScale = 0x8026CE74;
|
|
SetPartScale = 0x8026CF3C;
|
|
GetBattleFlags = 0x8026D100;
|
|
SetBattleFlagBits = 0x8026D12C;
|
|
GetBattleFlags2 = 0x8026D190;
|
|
SetBattleFlagBits2 = 0x8026D1BC;
|
|
SetActorFlagBits = 0x8026D27C;
|
|
GetActorFlags = 0x8026D310;
|
|
SetPartFlags = 0x8026D378;
|
|
SetPartFlagBits = 0x8026D400;
|
|
SetPartTargetFlagBits = 0x8026D548;
|
|
SetPartEventFlags = 0x8026D730;
|
|
SetPartEventBits = 0x8026D7B8;
|
|
GetPartEventFlags = 0x8026D878;
|
|
SetPartImmunityBits = 0x8026D994;
|
|
HPBarToHome = 0x8026DA54;
|
|
HPBarToCurrent = 0x8026DB98;
|
|
SetHPBarOffset = 0x8026DD30;
|
|
SetActorStatusOffsets = 0x8026DE84;
|
|
SummonEnemy = 0x8026DF54;
|
|
GetOwnerID = 0x8026E1F0;
|
|
SetOwnerID = 0x8026E218;
|
|
ActorExists = 0x8026E24C;
|
|
GetPartAnimNotify = 0x8026E378;
|
|
SetBattleMenuEnabledFlags = 0x8026E410;
|
|
SetEnabledStarPowers = 0x8026E428;
|
|
CheckButtonPress = 0x8026E488;
|
|
CheckButtonDown = 0x8026E4F8;
|
|
SetBattleState = 0x8026E55C;
|
|
WaitForState = 0x8026E588;
|
|
CancelEnemyTurn = 0x8026E5F8;
|
|
CreateCurrentPosTargetList = 0x8026E6BC;
|
|
CreateHomeTargetList = 0x8026E700;
|
|
InitTargetIterator = 0x8026E744;
|
|
SetOwnerTarget = 0x8026E798;
|
|
ChooseNextTarget = 0x8026E804;
|
|
GetTargetListLength = 0x8026EC54;
|
|
GetOwnerTarget = 0x8026EC9C;
|
|
func_8026E914 = 0x8026ED04;
|
|
GetDistanceToGoal = 0x8026EDEC;
|
|
SetActorPaletteEffect = 0x8026EE6C;
|
|
SetActorPaletteSwapParams = 0x8026EFE8;
|
|
EnableActorPaletteEffects = 0x8026F110;
|
|
AddActorDecoration = 0x8026F278;
|
|
RemoveActorDecoration = 0x8026F33C;
|
|
ModifyActorDecoration = 0x8026F3E0;
|
|
UseIdleAnimation = 0x8026F4DC;
|
|
GetStatusFlags = 0x8026F620;
|
|
RemovePlayerBuffs = 0x8026F83C;
|
|
SetPartAlpha = 0x8026F860;
|
|
CreatePartShadow = 0x8026F91C;
|
|
RemovePartShadow = 0x8026F98C;
|
|
SetEndBattleFadeOutRate = 0x8026F9FC;
|
|
SetBattleVar = 0x8026FA28;
|
|
GetBattleVar = 0x8026FA84;
|
|
ResetAllActorSounds = 0x8026FADC;
|
|
SetActorSounds = 0x8026FB30;
|
|
ResetActorSounds = 0x8026FC28;
|
|
SetPartSounds = 0x8026FDF0;
|
|
SetActorType = 0x8026FF10;
|
|
ShowShockEffect = 0x8026FFA0;
|
|
GetActorAttackBoost = 0x8026FFF4;
|
|
GetActorDefenseBoost = 0x8027005C;
|
|
BoostAttack = 0x802700C4;
|
|
BoostDefense = 0x80270564;
|
|
VanishActor = 0x80270A04;
|
|
ElectrifyActor = 0x80270D4C;
|
|
HealActor = 0x80271094;
|
|
WaitForBuffDone = 0x8027153C;
|
|
CopyBuffs = 0x80271550;
|
|
GetMenuSelection = 0x802737B4;
|
|
func_80273444 = 0x80273834;
|
|
PlayerFallToGoal = 0x80273C84;
|
|
PlayerRunToGoal = 0x80274054;
|
|
GetPlayerHP = 0x80274624;
|
|
DispatchDamagePlayerEvent = 0x80274D0C;
|
|
EnablePlayerBlur = 0x80274D68;
|
|
DispatchEventPlayer = 0x8027730C;
|
|
dispatch_event_actor = 0x80277550;
|
|
BindTakeTurn = 0x80278D20;
|
|
PauseTakeTurn = 0x80278D94;
|
|
ResumeTakeTurn = 0x80278E0C;
|
|
BindIdle = 0x80278E84;
|
|
EnableIdleScript = 0x80278F3C;
|
|
BindHandleEvent = 0x80279010;
|
|
BindHandlePhase = 0x80279084;
|
|
JumpToGoal = 0x802790F8;
|
|
IdleJumpToGoal = 0x802794FC;
|
|
JumpWithBounce = 0x80279B18;
|
|
LandJump = 0x80279EC4;
|
|
FallToGoal = 0x80279FDC;
|
|
RunToGoal = 0x8027A254;
|
|
IdleRunToGoal = 0x8027A654;
|
|
JumpPartTo = 0x8027A8D4;
|
|
FallPartTo = 0x8027AC44;
|
|
LandJumpPart = 0x8027AF4C;
|
|
RunPartTo = 0x8027B09C;
|
|
FlyToGoal = 0x8027BA14;
|
|
IdleFlyToGoal = 0x8027BFA8;
|
|
FlyPartTo = 0x8027C328;
|
|
GetLastEvent = 0x8027C8D0;
|
|
SetTargetActor = 0x8027C938;
|
|
SetEnemyHP = 0x8027C9B8;
|
|
GetActorHP = 0x8027CA90;
|
|
GetEnemyMaxHP = 0x8027CB38;
|
|
RemoveActor = 0x8027CBA0;
|
|
DropStarPoints = 0x8027CC94;
|
|
SetDefenseTable = 0x8027CE64;
|
|
SetStatusTable = 0x8027CEF8;
|
|
SetIdleAnimations = 0x8027CF6C;
|
|
EnemyDamageTarget = 0x8027D0A4;
|
|
EnemyTestTarget = 0x8027D3A8;
|
|
DispatchDamageEvent = 0x8027D5AC;
|
|
DispatchEvent = 0x8027D654;
|
|
ShowHealthBar = 0x8027D6C8;
|
|
HideHealthBar = 0x8027D71C;
|
|
SetTargetOffset = 0x8027D770;
|
|
func_8027D434 = 0x8027D824;
|
|
SetProjectileTargetOffset = 0x8027D8B8;
|
|
EnableActorBlur = 0x8027D96C;
|
|
AfflictActor = 0x8027DA6C;
|
|
GetInstigatorValue = 0x8027DB4C;
|
|
GetEncounterTrigger = 0x8027DBB4;
|
|
YieldTurn = 0x8027DBE0;
|
|
SetActorSize = 0x8027DC00;
|
|
GetActorSize = 0x8027DCD0;
|
|
SetPartSize = 0x8027DD60;
|
|
GetOriginalActorType = 0x8027DE58;
|
|
GetLastDamage = 0x8027DF2C;
|
|
EnableActorGlow = 0x8027DF94;
|
|
WasStatusInflicted = 0x8027E058;
|
|
CopyStatusEffects = 0x8027E0AC;
|
|
ClearStatusEffects = 0x8027E190;
|
|
dispatch_event_partner = 0x8027E270;
|
|
GetActorLevel = 0x80280138;
|
|
PartnerDamageEnemy = 0x802801A4;
|
|
PartnerAfflictEnemy = 0x802803F4;
|
|
PartnerPowerBounceEnemy = 0x80280660;
|
|
PartnerTestEnemy = 0x802808C0;
|
|
GetPartnerActionSuccess = 0x80280BC0;
|
|
PartnerYieldTurn = 0x80280C08;
|
|
GetDamageIntensity = 0x80280C30;
|
|
LoadStarPowerScript = 0x80280D40;
|
|
DemoBattleBeginDelay = 0x80280DE8;
|
|
MakeShop = 0x80281878;
|
|
MakeShopOwner = 0x80281BF0;
|
|
CreateMapRoom = 0x80281CBC;
|
|
bActorTattles = 0x80282F88;
|
|
bActorOffsets = 0x802832D8;
|
|
CreatePushBlockGrid = 0x802832F0;
|
|
SetPushBlock = 0x8028348C;
|
|
GetPushBlock = 0x802835D0;
|
|
bMarioIdleAnims = 0x80283628;
|
|
GetGridIndexFromPos = 0x802836C8;
|
|
bMarioHideAnims = 0x80283760;
|
|
SetPushBlockFallEffect = 0x802837BC;
|
|
EVS_ShopOwnerDialog = 0x80284064;
|
|
EMS_StarIcon = 0x802843A8;
|
|
EnterWalk = 0x80285970;
|
|
EnterWalkShort = 0x80285A70;
|
|
EnterPostPipe = 0x80285C60;
|
|
EnterSavePoint = 0x80285CC0;
|
|
ExitWalk = 0x80285D04;
|
|
ExitSingleDoor = 0x80285DBC;
|
|
EnterSingleDoor = 0x80285DE4;
|
|
ExitSplitSingleDoor = 0x80285E0C;
|
|
EnterSplitSingleDoor = 0x80285E34;
|
|
ExitDoubleDoor = 0x80285E5C;
|
|
EnterDoubleDoor = 0x80285E84;
|
|
ExitSplitDoubleDoor = 0x80285EAC;
|
|
EnterSplitDoubleDoor = 0x80285ED4;
|
|
BaseExitDoor = 0x80285EFC;
|
|
BaseEnterDoor = 0x802861C0;
|
|
TextureHeap = 0x8028E000;
|
|
HES_AimMarkerA = 0x802933FC;
|
|
HES_AimMarkerB = 0x80293494;
|
|
HES_AimMarkerC = 0x8029352C;
|
|
HES_AimMarkerD = 0x802935C4;
|
|
HES_AimMarkerE = 0x8029365C;
|
|
HES_AimMarkerF = 0x802936F4;
|
|
HES_AimShimmerA = 0x802938BC;
|
|
HES_AimShimmerB = 0x80293954;
|
|
HES_AimShimmerC = 0x802939EC;
|
|
HES_AimShimmerD = 0x80293A84;
|
|
HES_AimShimmerE = 0x80293B1C;
|
|
HES_AimShimmerF = 0x80293BB4;
|
|
HES_AimReticle = 0x80293D7C;
|
|
HES_AimTarget = 0x80293DB4;
|
|
HES_AimBlinkA = 0x80293DEC;
|
|
EVS_UseMystery = 0x80294490;
|
|
EVS_PlaySleepHitFX = 0x80294C30;
|
|
EVS_Partner_Celebrate = 0x80294D70;
|
|
EVS_Partner_RunAway = 0x8029514C;
|
|
EVS_Partner_BurnContact = 0x802952B8;
|
|
EVS_Partner_SpikeContact = 0x80295634;
|
|
EVS_Partner_BombetteSpikeContact = 0x802959A0;
|
|
EVS_Partner_ShockHit = 0x80295D94;
|
|
EVS_Partner_Recover = 0x80296514;
|
|
EVS_Partner_Drop = 0x80296664;
|
|
EVS_Partner_BurnHit = 0x8029686C;
|
|
EVS_Partner_LakilesterHit = 0x80297D38;
|
|
EVS_Partner_Hit = 0x80297E0C;
|
|
EVS_Partner_NoDamageHit = 0x80297E64;
|
|
EVS_ForceNextTarget = 0x80299240;
|
|
EVS_Enemy_Hit = 0x80299694;
|
|
EVS_Enemy_BurnHit = 0x8029A720;
|
|
EVS_Enemy_ShockHit = 0x8029AD4C;
|
|
EVS_Enemy_ShockHit_Impl = 0x8029ADBC;
|
|
EVS_Enemy_NoDamageHit = 0x8029B2C0;
|
|
EVS_Enemy_Death = 0x8029B510;
|
|
EVS_Enemy_DeathWithoutRemove = 0x8029B558;
|
|
EVS_Enemy_ScareAway = 0x8029B87C;
|
|
EVS_Enemy_SpinSmashHit = 0x8029BFE8;
|
|
EVS_Enemy_FlipBackUp = 0x8029C204;
|
|
EVS_Enemy_Knockback = 0x8029C3C0;
|
|
EVS_Enemy_ReturnHome = 0x8029C508;
|
|
EVS_Enemy_Recover = 0x8029C5F0;
|
|
EVS_Enemy_HopHome = 0x8029C6F4;
|
|
EVS_Enemy_HopToPos = 0x8029C77C;
|
|
EVS_Enemy_AirLift = 0x8029C9CC;
|
|
EVS_Enemy_BlowAway = 0x8029CAF8;
|
|
gActionCommandStatus = 0x802A0230;
|
|
action_command_air_lift_init = 0x802A9000;
|
|
action_command_air_raid_init = 0x802A9000;
|
|
action_command_body_slam_init = 0x802A9000;
|
|
action_command_bomb_init = 0x802A9000;
|
|
action_command_dizzy_shell_init = 0x802A9000;
|
|
action_command_fire_shell_init = 0x802A9000;
|
|
action_command_hammer_init = 0x802A9000;
|
|
action_command_hurricane_init = 0x802A9000;
|
|
action_command_jump_init = 0x802A9000;
|
|
action_command_mega_shock_init = 0x802A9000;
|
|
action_command_power_shock_init = 0x802A9000;
|
|
action_command_smack_init = 0x802A9000;
|
|
action_command_spiny_surge_init = 0x802A9000;
|
|
action_command_spook_init = 0x802A9000;
|
|
action_command_squirt_init = 0x802A9000;
|
|
action_command_stop_leech_init = 0x802A9000;
|
|
action_command_tidal_wave_init = 0x802A9000;
|
|
action_command_water_block_init = 0x802A9000;
|
|
action_command_whirlwind_init = 0x802A9000;
|
|
action_command_stop_leech_start = 0x802A9110;
|
|
action_command_squirt_start = 0x802A911C;
|
|
action_command_jump_start = 0x802A9120;
|
|
action_command_tidal_wave_start = 0x802A9138;
|
|
action_command_spiny_surge_start = 0x802A916C;
|
|
action_command_bomb_start = 0x802A9170;
|
|
action_command_dizzy_shell_start = 0x802A9170;
|
|
action_command_air_raid_start = 0x802A9178;
|
|
action_command_fire_shell_start = 0x802A9178;
|
|
action_command_smack_start = 0x802A917C;
|
|
action_command_spook_start = 0x802A917C;
|
|
action_command_air_lift_start = 0x802A9184;
|
|
action_command_hurricane_start = 0x802A91A0;
|
|
action_command_mega_shock_start = 0x802A91A0;
|
|
action_command_break_free_start = 0x802A91B0;
|
|
action_command_body_slam_start = 0x802A91B8;
|
|
action_command_whirlwind_start = 0x802A91E0;
|
|
action_command_power_shock_start = 0x802A9210;
|
|
action_command_hammer_start = 0x802A9258;
|
|
action_command_water_block_start = 0x802A9398;
|
|
BattleEntityHeapBottom = 0x802C3000;
|
|
spr_get_npc_raster_info = 0x802E4CB8;
|
|
MsgCharsets = 0x802F18A8;
|
|
D_802EB5C0 = 0x802F18C0;
|
|
D_802EB5F0 = 0x802F18F0;
|
|
D_802EB620 = 0x802F1920;
|
|
D_802EB644 = 0x802F1944;
|
|
ui_msg_bubble_left_png = 0x802F1970;
|
|
ui_msg_bubble_mid_png = 0x802F1D70;
|
|
ui_msg_bubble_right_png = 0x802F1E70;
|
|
ui_msg_arrow_png = 0x802F2270;
|
|
ui_msg_palettes = 0x802F26F0;
|
|
ui_msg_sign_corner_topleft_png = 0x802F28F0;
|
|
ui_msg_sign_corner_topright_png = 0x802F2970;
|
|
ui_msg_sign_corner_bottomleft_png = 0x802F29F0;
|
|
ui_msg_sign_corner_bottomright_png = 0x802F2A70;
|
|
ui_msg_lamppost_corner_bottomright_png = 0x802F2AF0;
|
|
ui_msg_sign_side_top_png = 0x802F2B70;
|
|
ui_msg_sign_side_left_png = 0x802F2C70;
|
|
ui_msg_sign_side_right_png = 0x802F2DB0;
|
|
ui_msg_sign_side_bottom_png = 0x802F2EF0;
|
|
ui_msg_sign_fill_png = 0x802F2FF0;
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ui_msg_sign_pal = 0x802F3010;
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ui_msg_lamppost_pal = 0x802F3030;
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ui_msg_background_png = 0x802F3050;
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ui_msg_rewind_arrow_png = 0x802F3850;
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ui_msg_rewind_arrow_pal = 0x802F3970;
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ui_msg_star_png = 0x802F3990;
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ui_msg_star_silhouette_png = 0x802F3BD0;
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MsgCharImgTitle = 0x802F3C70;
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MsgCharImgNormal = 0x802F4BD0;
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MsgCharImgSubtitle = 0x802F9CD0;
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D_802F4560 = 0x802FA860;
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heap_generalHead = 0x802FB800;
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heap_spriteHead = 0x8034F800;
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