mirror of
https://github.com/pmret/papermario.git
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3315d6010f
* all non-world rodata migrated * data disasm * kinda working * updated yaml * bloop * linker header * configure 2.0 * bin * mass rename to remove code_ * pause rename * battle partner stuff * whew * more renames * more renames * more renaming * it builds! * updates * remove main prefix * one more thing * crc, yay0 * .data, .rodata, .bss * img * dead_atan2 * it buildsgit add -A * split battle/partner/6FAD10 * rm &s on sleepy_sheep syms * sha1sum ninja rule description * OK but commented out PaperMarioMapFS and PaperMarioNpcSprites * uncomment * fix mapfs * match func_8003CFB4 * . * clean up and name npc_iter_no_op * npc.c * enable cc warnings * name npc_find_near * use singular options.asset_path * smores * cc_dsl only when needed * kinda fix configure for splat refactor2 * ok! * new msg format * remove old msg format docs * slight bug fixes, splat adjustment * git subrepo pull (merge) --force tools/splat subrepo: subdir: "tools/splat" merged: "cfc140bb76" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "cfc140bb76" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * git subrepo pull (merge) --force tools/splat subrepo: subdir: "tools/splat" merged: "85349befcd" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "85349befcd" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Update symbol addrs * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "a44631e194" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "a44631e194" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" Co-authored-by: Alex Bates <hi@imalex.xyz>
116 lines
3.9 KiB
Python
116 lines
3.9 KiB
Python
from segtypes.n64.segment import N64Segment
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from util.n64 import Yay0decompress
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from util.color import unpack_color
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from util.iter import iter_in_groups
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from util import options
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import png
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def decode_null_terminated_ascii(data):
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length = 0
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for byte in data:
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if byte == 0:
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break
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length += 1
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return data[:length].decode('ascii')
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def parse_palette(data):
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palette = []
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for a, b in iter_in_groups(data, 2):
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palette.append(unpack_color([a, b]))
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return palette
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def add_file_ext(name: str) -> str:
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if name.startswith("party_"):
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return name + ".png"
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elif name.endswith("_hit") or name.endswith("_shape"):
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return name + ".bin" # TODO: xml
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elif name.endswith("_tex"):
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return name + ".bin" # TODO: texture archive
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elif name.endswith("_bg"):
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return name + ".png"
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else:
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return name + ".bin"
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class N64SegPaperMarioMapFS(N64Segment):
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def __init__(self, segment, rom_start, rom_end):
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super().__init__(segment, rom_start, rom_end)
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self.files = segment["files"]
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def split(self, rom_bytes):
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fs_dir = options.get_asset_path() / self.dir / self.name
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fs_dir.mkdir(parents=True, exist_ok=True)
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data = rom_bytes[self.rom_start: self.rom_end]
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asset_idx = 0
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while True:
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asset_data = data[0x20 + asset_idx * 0x1C:]
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name = decode_null_terminated_ascii(asset_data[0:])
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offset = int.from_bytes(asset_data[0x10:0x14], byteorder="big")
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size = int.from_bytes(asset_data[0x14:0x18], byteorder="big")
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decompressed_size = int.from_bytes(
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asset_data[0x18:0x1C], byteorder="big")
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is_compressed = size != decompressed_size
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if offset == 0:
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path = None
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else:
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path = fs_dir / add_file_ext(name)
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if name == "end_data":
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break
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bytes_start = self.rom_start + 0x20 + offset
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bytes = rom_bytes[bytes_start : bytes_start + size]
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if is_compressed:
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bytes = Yay0decompress.decompress_yay0(bytes)
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if name.startswith("party_"):
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with open(path, "wb") as f:
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# CI-8
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w = png.Writer(150, 105, palette=parse_palette(bytes[:0x200]))
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w.write_array(f, bytes[0x200:])
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elif name.endswith("_bg"):
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def write_bg_png(bytes, path, header_offset=0):
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header = bytes[header_offset:header_offset+0x10]
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raster_offset = int.from_bytes(header[0:4], byteorder="big") - 0x80200000
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palette_offset = int.from_bytes(header[4:8], byteorder="big") - 0x80200000
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assert int.from_bytes(header[8:12], byteorder="big") == 0x000C0014 # draw pos
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width = int.from_bytes(header[12:14], byteorder="big")
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height = int.from_bytes(header[14:16], byteorder="big")
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with open(path, "wb") as f:
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# CI-8
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w = png.Writer(width, height, palette=parse_palette(bytes[palette_offset:palette_offset+512]))
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w.write_array(f, bytes[raster_offset:])
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write_bg_png(bytes, path)
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# sbk_bg has an alternative palette
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if name == "sbk_bg":
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write_bg_png(bytes, fs_dir / f"{name}.alt.png", header_offset=0x10)
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else:
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with open(path, "wb") as f:
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f.write(bytes)
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asset_idx += 1
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def get_linker_entries(self):
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from segtypes.linker_entry import LinkerEntry
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fs_dir = options.get_asset_path() / self.dir / self.name
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return [LinkerEntry(
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self,
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[fs_dir / add_file_ext(name) for name in self.files],
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fs_dir.with_suffix(".dat"), ".data"),
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]
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