papermario/include/mapfs/flo_03_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

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971 B
C

#define COLLIDER_Root 0x14
#define COLLIDER_g66 0x13
#define COLLIDER_o237 0x12
#define COLLIDER_g38 0x11
#define COLLIDER_o242 0x10
#define COLLIDER_o118 0xF
#define COLLIDER_g10 0xE
#define COLLIDER_o243 0xD
#define COLLIDER_o229 0xC
#define COLLIDER_o244 0xB
#define COLLIDER_o56 0xA
#define COLLIDER_o160 0x9
#define COLLIDER_g29 0x8
#define COLLIDER_g68 0x7
#define COLLIDER_o238 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_deilie 0x4
#define COLLIDER_g67 0x3
#define COLLIDER_o151 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x4
#define ZONE_g12 0x3
#define ZONE_o94 0x2
#define ZONE_o93 0x1
#define ZONE_o92 0x0