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66 lines
1.3 KiB
C
66 lines
1.3 KiB
C
#ifndef _MESSAGES_H_
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#define _MESSAGES_H_
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#include "types.h"
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typedef s32 MessageID;
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#define MESSAGE_ID(section, index) ((section << 0x10) + index)
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// 00 Introduction
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// 01 Postgame Celebration
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// 02 Toad Town Gate Sector
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// 03 Toad Town Castle Sector
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// 04 Toad Town Bridge Sector
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// 05 Toad Town Train Sector
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// 06 Toad Town Warehouse Sector
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// 07 Toad Town Docks Sector
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// 08 Minigames
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// 09 Castle Grounds
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// 0A Shooting Star Summit
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// 0B Chapter 0
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// 0C Chapter 1
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// 0D Chapter 2
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// 0E Chapter 3
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// 0F Chapter 4
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// 10 Chapter 5
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// 11 Chapter 6
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// 12 Chapter 7
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// 13 Bowser's Castle
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// 14 Peach Segments
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// 15 Koopa Koot Favors
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// 16 Russ T Advice
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// 17 News Bulletin
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// 18 Gossip Bulletin
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// 19 Map Tattles
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#define MessageID_TATTLE_KMR_12 MESSAGE_ID(0x19, 0x40)
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// 1A NPC Tattles
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// 1B Entity Tattles
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// 1C Enemy Tattles
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// 1D Menus I
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#define MessageID_SIGN_MUSHROOM_GOOMBA_TRAP MESSAGE_ID(0x1D, 0x167)
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#define MessageID_SIGN_GOOMBA_KINGS_FORTRESS_AHEAD MESSAGE_ID(0x1D, 0x168)
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// 1E Choices
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// 1F Menus II
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// 20 Party Letters + Luigi's Diary
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// 21 Advice Fortunes
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// 22 Treasure Fortunes
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// 23 Item Descriptions I
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// 24 Item Descriptions II
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// 25 Item Descriptions III
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// 26 Item Names
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// 27 Shop Messages
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// 28 Partner Descriptions
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// 29 Enemy Names
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// 2A Mario Moves
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// 2B Partner Moves
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// 2C Quiz Questions
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// 2D Quiz Options
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// 2E Credits
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#endif
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