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cba14cc73d
* mgm_00 * mgm_03 * mgm_01 OK * several btl_kzn2 * reflection cleanup * more maps * ok for now * tst_10 * area tst * pre mgm * mgm_02 ok * mgm_02 cleanup * added IDs * end_01 almost compiles * end_01 OK * end_01 partially done * end_01 almost done * end_01 done * end_00 OK * credits include cleanup * end_00 initial cleanup * new splits 1 * done end_00 cleanup * areas mgm, end, tst * whale stuff Co-authored-by: HailSanta <Hail2Santa@gmail.com>
28 lines
932 B
C
28 lines
932 B
C
#define COLLIDER_Root 0x12
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#define COLLIDER_g1 0x11
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#define COLLIDER_s10 0x10
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#define COLLIDER_g46 0xF
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#define COLLIDER_o216 0xE
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#define COLLIDER_Default 0xD
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#define COLLIDER_o202 0xC
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#define COLLIDER_g31 0xB
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#define COLLIDER_o197 0xA
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#define COLLIDER_deilitts 0x9
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#define COLLIDER_deilits 0x8
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#define COLLIDER_deilis 0x7
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#define COLLIDER_g28 0x6
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#define COLLIDER_o200 0x5
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#define COLLIDER_o127 0x4
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#define COLLIDER_o133 0x3
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#define COLLIDER_o129 0x2
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#define COLLIDER_g52 0x1
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#define COLLIDER_o215 0x0
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#define ZONE_Root 0x5
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#define ZONE_g1 0x4
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#define ZONE_s10 0x3
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#define ZONE_deilis 0x2
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#define ZONE_o199 0x1
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#define ZONE_o198 0x0
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