papermario/ver/us
alex 6da5c0e41b
Name many files (#302)
* get_spirits_rescued: use enum StoryProgress

* rename 6240_len_c00 to fio

* rename 1b40_len_20b0 to main_loop

* rename 3bf0_len_6f0 to input

* rename 42e0_len_1f60 to rumble

* rename 6e40_len_500 to curtains

* rename 7340_len_b00 crash

* match func_8002C890

* intro_logos and state_battle split

* rename e940_len_290 to state_startup

* split state_logos and state_pause

* state_file_select

* state_world, state_intro

* state_title_screen

* state_demo

* split game_modes and camera
2021-07-09 01:50:23 +09:00
..
asm Name many files (#302) 2021-07-09 01:50:23 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
dead_syms.txt Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
main_bss_syms.txt Misc decomp 534 (#301) 2021-07-09 00:53:00 +09:00
splat.yaml Name many files (#302) 2021-07-09 01:50:23 +09:00
symbol_addrs.txt Misc decomp 534 (#301) 2021-07-09 00:53:00 +09:00
undefined_funcs_auto.txt f270, world, and more (#246) 2021-04-02 03:00:29 +09:00
undefined_syms_auto.txt Misc decomp 534 (#301) 2021-07-09 00:53:00 +09:00
undefined_syms.txt Misc decomp 534 (#301) 2021-07-09 00:53:00 +09:00