papermario/tools/build/mapfs/combine.py
lshamis ae66312d8c
Add Python linter to github actions (#1100)
* Add Python linter to github actions

* wip

* Add back splat_ext

* Format files

* C++ -> C

* format 2 files

* split workflow into separate file, line length 120, fix excludes

* -l 120 in ci

* update black locally and apply formatting changes

* pyproject.toject

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Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-30 02:03:17 +09:00

86 lines
2.6 KiB
Python
Executable File

#!/usr/bin/env python3
from sys import argv
from pathlib import Path
import struct
def next_multiple(pos, multiple):
return pos + pos % multiple
def get_version_date(version):
if version == "us":
return "Map Ver.00/11/07 15:36"
elif version == "jp":
return "Map Ver.00/07/05 19:13"
elif version == "pal":
return "Map Ver.01/03/23 16:30"
else:
return "Map Ver.??/??/?? ??:??"
def build_mapfs(out_bin, assets, version):
# every TOC entry's name field has data after the null terminator made up from all the previous name fields.
# we probably don't have to do this for the game to read the data properly (it doesn't read past the null terminator
# of `string`), but the original devs' equivalent of this script had this bug so we need to replicate it to match.
with open(out_bin, "wb") as f:
f.write(get_version_date(version).encode("ascii"))
next_data_pos = (len(assets) + 1) * 0x1C
asset_idx = 0
lastname = ""
for decompressed, compressed in assets:
toc_entry_pos = 0x20 + asset_idx * 0x1C
# data for TOC entry
name = decompressed.stem + "\0"
offset = next_data_pos
decompressed_size = decompressed.stat().st_size
size = next_multiple(compressed.stat().st_size, 2) if compressed.exists() else decompressed_size
# print(f"{name} {offset:08X} {size:08X} {decompressed_size:08X}")
# write all previously-written names; required to match
lastname = name + lastname[len(name) :]
f.seek(toc_entry_pos)
f.write(lastname.encode("ascii"))
# write TOC entry.
f.seek(toc_entry_pos + 0x10)
f.write(struct.pack(">III", offset, size, decompressed_size))
# write data.
f.seek(0x20 + next_data_pos)
f.write(compressed.read_bytes() if compressed.exists() else decompressed.read_bytes())
next_data_pos += size
asset_idx += 1
# end_data
toc_entry_pos = 0x20 + asset_idx * 0x1C
last_name_entry = "end_data\0"
f.seek(toc_entry_pos)
lastname = last_name_entry + lastname[len(last_name_entry) :]
f.write(lastname.encode("ascii"))
f.seek(toc_entry_pos + 0x18)
f.write((0x903F0000).to_bytes(4, byteorder="big")) # TODO: figure out purpose
if __name__ == "__main__":
argv.pop(0) # python3
version = argv.pop(0)
out = argv.pop(0)
assets = []
# pairs
for i in range(0, len(argv), 2):
assets.append((Path(argv[i]), Path(argv[i + 1])))
build_mapfs(out, assets, version)