papermario/ver/ique/asm/bss2.s
AltoXorg 36f1ef2c72
huge iQue matching (#1126)
* engine1

* !

* entity/model

* maps

* level_up

* btl_states_menus

* effects

* cleanup and asm match

* battle_code

* cleanup

* msg.c near matching

* final

* fix compilation

* meaningful

* pr commento

* compiler warn eliminate

* rank <-> chapter switcheroo
2023-11-21 00:22:26 +09:00

115 lines
1.4 KiB
ArmAsm

.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purpose registers
#ifndef SHIFT
.section .bss
dlabel PulseStoneNotificationCallback
.space 4
dlabel D_8010C924
.space 4
dlabel D_8010C928
.space 4
dlabel D_8010C92C
.space 4
dlabel wPartnerNpc
.space 4
dlabel TweesterTouchingPlayer
.space 4
dlabel PlayerNormalYaw
.space 4
dlabel ISpyNotificationCallback
.space 4
dlabel TalkNotificationCallback
.space 4
dlabel gSpinHistoryBufferPos
.space 4
dlabel D_8010C948
.space 4
dlabel NpcHitQueryBehindRightY
.space 4
dlabel D_8010C950
.space 4
dlabel TweesterTouchingPartner
.space 4
dlabel InteractNotificationCallback
.space 4
dlabel PrevPlayerDirection
.space 4
dlabel JumpedOnSwitchX
.space 4
dlabel D_8010C964
.space 4
dlabel NpcHitQueryBehindCollider
.space 4
dlabel PeachDisguiseNpcIndex
.space 4
dlabel NpcHitQueryAheadY
.space 4
dlabel NpcHitQueryBehindLeftY
.space 4
dlabel NpcHitQueryColliderID
.space 4
dlabel JumpedOnSwitchZ
.space 4
dlabel PlayerRunStateTime
.space 4
dlabel D_8010C984
.space 4
dlabel D_8010C988
.space 4
dlabel NpcHitQueryAheadCollider
.space 4
dlabel PlayerNormalPitch
.space 4
dlabel D_8010C994
.space 0x0000000c
dlabel PlayerYInterpUpdateDelay
.space 4
dlabel D_8010C9A4
.space 0x0000000c
dlabel D_8010C9B0
.space 4
dlabel D_8010C9B4
.space 0x0000000c
#endif