papermario/include/mapfs/flo_bt01_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

40 lines
932 B
C

#define MODEL_Root 0x26
#define MODEL_dai_03 0x25
#define MODEL_o424 0x24
#define MODEL_o423 0x23
#define MODEL_o422 0x22
#define MODEL_o411 0x21
#define MODEL_o404 0x20
#define MODEL_o407 0x1F
#define MODEL_o401 0x1E
#define MODEL_o400 0x1D
#define MODEL_dai_04 0x1C
#define MODEL_mae3 0x1B
#define MODEL_mae2 0x1A
#define MODEL_mae1 0x19
#define MODEL_hana1 0x18
#define MODEL_kuki 0x17
#define MODEL_dai_05 0x16
#define MODEL_o390 0x15
#define MODEL_o389 0x14
#define MODEL_o388 0x13
#define MODEL_o384 0x12
#define MODEL_o383 0x11
#define MODEL_o382 0x10
#define MODEL_o381 0xF
#define MODEL_dai 0xE
#define MODEL_miti 0xD
#define MODEL_waku1 0xC
#define MODEL_yuka 0xB
#define MODEL_g49 0xA
#define MODEL_waku2 0x9
#define MODEL_hana7 0x8
#define MODEL_hana6 0x7
#define MODEL_hana5 0x6
#define MODEL_hana4 0x5
#define MODEL_hana3 0x4
#define MODEL_hana2 0x3
#define MODEL_ha 0x2
#define MODEL_yuka2 0x1
#define MODEL_waku 0x0