papermario/include/mapfs/sam_01_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

62 lines
1.6 KiB
C

#define COLLIDER_Root 0x3C
#define COLLIDER_exit 0x3B
#define COLLIDER_ne 0x3A
#define COLLIDER_deilite 0x39
#define COLLIDER_deilie 0x38
#define COLLIDER_min 0x37
#define COLLIDER_g91 0x36
#define COLLIDER_o390 0x35
#define COLLIDER_o376 0x34
#define COLLIDER_m_noki 0x33
#define COLLIDER_o385 0x32
#define COLLIDER_exitm 0x31
#define COLLIDER_o355 0x30
#define COLLIDER_ttm 0x2F
#define COLLIDER_m_mae 0x2E
#define COLLIDER_mm_kabe 0x2D
#define COLLIDER_m_naiso 0x2C
#define COLLIDER_o417 0x2B
#define COLLIDER_m_yuka 0x2A
#define COLLIDER_o377 0x29
#define COLLIDER_mn_kabe 0x28
#define COLLIDER_f2 0x27
#define COLLIDER_f_noki 0x26
#define COLLIDER_f_yuka 0x25
#define COLLIDER_exitf2 0x24
#define COLLIDER_o354 0x23
#define COLLIDER_ttf2 0x22
#define COLLIDER_f_sita 0x21
#define COLLIDER_fs_kabe 0x20
#define COLLIDER_f_naiso 0x1F
#define COLLIDER_fn_hako 0x1E
#define COLLIDER_fn_hasi 0x1D
#define COLLIDER_fn_kabe 0x1C
#define COLLIDER_f_kabe 0x1B
#define COLLIDER_son 0x1A
#define COLLIDER_s_yuka 0x19
#define COLLIDER_s_naisou 0x18
#define COLLIDER_yana 0x17
#define COLLIDER_o368 0x16
#define COLLIDER_exitsn 0x15
#define COLLIDER_o353 0x14
#define COLLIDER_ttsn 0x13
#define COLLIDER_sn_tns 0x12
#define COLLIDER_sn_kabe 0x11
#define COLLIDER_exits 0x10
#define COLLIDER_o352 0xF
#define COLLIDER_tts 0xE
#define COLLIDER_s_noki 0xD
#define COLLIDER_s_kabe 0xC
#define COLLIDER_g3 0xB
#define COLLIDER_o414 0xA
#define COLLIDER_o413 0x9
#define COLLIDER_o412 0x8
#define COLLIDER_o401 0x7
#define COLLIDER_o402 0x6
#define COLLIDER_o399 0x5
#define COLLIDER_o398 0x4
#define COLLIDER_saku 0x3
#define COLLIDER_o409 0x2
#define COLLIDER_o408 0x1
#define COLLIDER_o341 0x0