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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
#define COLLIDER_Root 0x45
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#define COLLIDER_r2 0x44
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#define COLLIDER_r2_5 0x43
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#define COLLIDER_f2_5 0x42
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#define COLLIDER_2_5 0x41
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#define COLLIDER_r2_4 0x40
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#define COLLIDER_f2_4 0x3F
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#define COLLIDER_2_4 0x3E
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#define COLLIDER_r2_3 0x3D
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#define COLLIDER_f2_3 0x3C
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#define COLLIDER_2_3 0x3B
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#define COLLIDER_r2_2 0x3A
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#define COLLIDER_f2_2 0x39
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#define COLLIDER_2_2 0x38
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#define COLLIDER_r2_1 0x37
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#define COLLIDER_f2_1 0x36
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#define COLLIDER_2_1 0x35
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#define COLLIDER_r1 0x34
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#define COLLIDER_f 0x33
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#define COLLIDER_fl 0x32
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#define COLLIDER_r1_3 0x31
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#define COLLIDER_f1_3 0x30
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#define COLLIDER_1_3 0x2F
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#define COLLIDER_r1_2 0x2E
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#define COLLIDER_f1_2 0x2D
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#define COLLIDER_1_2 0x2C
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#define COLLIDER_r1_1 0x2B
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#define COLLIDER_f1_1 0x2A
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#define COLLIDER_1_1 0x29
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#define COLLIDER_r1_0 0x28
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#define COLLIDER_1_0 0x27
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#define COLLIDER_4 0x26
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#define COLLIDER_o949 0x25
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#define COLLIDER_o923 0x24
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#define COLLIDER_o825 0x23
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#define COLLIDER_o400 0x22
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#define COLLIDER_o921 0x21
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#define COLLIDER_o993 0x20
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#define COLLIDER_o937 0x1F
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#define COLLIDER_o896 0x1E
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#define COLLIDER_o559 0x1D
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#define COLLIDER_3 0x1C
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#define COLLIDER_o950 0x1B
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#define COLLIDER_o948 0x1A
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#define COLLIDER_o913 0x19
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#define COLLIDER_o912 0x18
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#define COLLIDER_o911 0x17
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#define COLLIDER_o885 0x16
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#define COLLIDER_2 0x15
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#define COLLIDER_o918 0x14
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#define COLLIDER_o833 0x13
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#define COLLIDER_o141 0x12
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#define COLLIDER_o800 0x11
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#define COLLIDER_1 0x10
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#define COLLIDER_o891 0xF
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#define COLLIDER_o951 0xE
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#define COLLIDER_o514 0xD
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#define COLLIDER_o515 0xC
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#define COLLIDER_o466 0xB
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#define COLLIDER_o538 0xA
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#define COLLIDER_o331 0x9
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#define COLLIDER_bero 0x8
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#define COLLIDER_o961 0x7
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#define COLLIDER_o960 0x6
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#define COLLIDER_b_k2 0x5
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#define COLLIDER_b_k1 0x4
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#define COLLIDER_deilit2 0x3
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#define COLLIDER_deili2 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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