papermario/src
HailSanta 713883c750
world script data (#933)
* nok_01 ok

* nok_01 cleanup

* nok_02 ok

* nok_02 cleanup pt 1

* nok_02 cleanup pt 2

* nok_02 cleanup pt 3

* map api data

* rooms api

* rooms cleanup

* rooms cleanup

* done rooms cleanup

* fix mixed up enemy/npc flags

* tabs

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
..
audio world script data (#933) 2023-02-05 19:13:45 -05:00
battle area sam (#931) 2023-02-03 15:16:32 +09:00
common area hos (#928) 2023-02-01 11:31:09 +09:00
effects Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
entity world script data (#933) 2023-02-05 19:13:45 -05:00
evt world script data (#933) 2023-02-05 19:13:45 -05:00
filemenu area hos (#928) 2023-02-01 11:31:09 +09:00
gcc Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
jp Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
os Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
pause area hos (#928) 2023-02-01 11:31:09 +09:00
world world script data (#933) 2023-02-05 19:13:45 -05:00
1A5830.c most of pra (#924) 2023-01-28 07:26:26 +09:00
1AC760.c Shiftability / symbol fixes (#925) 2023-01-28 19:47:26 +09:00
1AF120.c area_omo (#921) 2023-01-25 11:33:20 +09:00
1AF230.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
5B320.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
7B440.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
7bb60_len_41b0.c area sam (#931) 2023-02-03 15:16:32 +09:00
7E9D0.c world script data (#933) 2023-02-05 19:13:45 -05:00
7fd10_len_b40.c most of pra (#924) 2023-01-28 07:26:26 +09:00
8a160_len_700.c Shiftability work (#778) 2022-09-17 15:10:37 -04:00
8a860_len_3f30.c The World (#913) 2023-01-17 11:58:57 +09:00
9d10_len_1080.c squirt effect done, 0 warnings, undefined_syms cleanup, wip (#922) 2023-01-25 23:06:57 +09:00
16c8e0.c most of pra (#924) 2023-01-28 07:26:26 +09:00
16F740.c area_omo (#921) 2023-01-25 11:33:20 +09:00
17D6A0.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
17FEB0.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
18C790.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
18F340.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
19FAF0.c The World (#913) 2023-01-17 11:58:57 +09:00
25AF0.c world AI (#701) 2022-04-29 13:32:16 +09:00
38F00.c world script data (#933) 2023-02-05 19:13:45 -05:00
43F0.c Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
101b90_len_8f0.c Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
111f0_len_860.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
182B30.c area hos (#928) 2023-02-01 11:31:09 +09:00
190A10.c player anim + collider surface types (#769) 2022-09-13 02:26:57 -04:00
190B20.c most of pra (#924) 2023-01-28 07:26:26 +09:00
325AD0.c Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
415D90.c area hos (#928) 2023-02-01 11:31:09 +09:00
891b0_len_fb0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
8800.c Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
23680.c world script data (#933) 2023-02-05 19:13:45 -05:00
39210_len_aa0.c matched 2 functions (#914) 2023-01-18 15:58:17 +09:00
77480.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
80850_len_3060.c world script data (#933) 2023-02-05 19:13:45 -05:00
181810.c area_omo (#921) 2023-01-25 11:33:20 +09:00
a5dd0_len_114e0.c world script data (#933) 2023-02-05 19:13:45 -05:00
actor_api.c most of pra (#924) 2023-01-28 07:26:26 +09:00
ad90_len_2880.c squirt effect done, 0 warnings, undefined_syms cleanup, wip (#922) 2023-01-25 23:06:57 +09:00
animation_script.h area_spooky (#894) 2022-12-25 14:10:23 +09:00
audio.h au_pull_voice and some documentation (#926) 2023-01-31 21:06:12 +09:00
B0E0.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
B4580.c squirt effect done, 0 warnings, undefined_syms cleanup, wip (#922) 2023-01-25 23:06:57 +09:00
battle_cam.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
battle_heap_create_obfuscated.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
battle_ui_gfx.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
C50A0.c area sam (#931) 2023-02-03 15:16:32 +09:00
camera.c Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
cd180_len_38f0.c Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
CEE40.c entity models and some gfx functions (#731) 2022-06-13 02:22:06 +09:00
collision.c area sam (#931) 2023-02-03 15:16:32 +09:00
crash_screen.c More cleanup, bss, undefined_syms (#892) 2022-12-18 02:08:52 +09:00
create_audio_system_obfuscated.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
curtains.c Match some more Libultra (#639) 2022-02-08 14:05:20 +00:00
d0a70_len_4fe0.c area sam (#931) 2023-02-03 15:16:32 +09:00
dba20_len_350.c msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
dc470_len_14c0.c model functions (#910) 2023-01-13 16:56:28 +09:00
de740_len_23f0.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
draw_box.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
EFEB00.c sbk done (#815) 2022-10-12 06:19:39 +09:00
effects.c squirt effect done, 0 warnings, undefined_syms cleanup, wip (#922) 2023-01-25 23:06:57 +09:00
encounter_api.c world script data (#933) 2023-02-05 19:13:45 -05:00
encounter.c world script data (#933) 2023-02-05 19:13:45 -05:00
entity_model.c Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
fio.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
fio.h Npc funcs, fio.c, and others (#674) 2022-04-05 21:53:40 +09:00
game_modes.c More cleanup, bss, undefined_syms (#892) 2022-12-18 02:08:52 +09:00
general_heap_create_obfuscated.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
global_hud_scripts.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
heap.c Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
hud_element.c Twuncs (#917) 2023-01-23 00:35:43 +09:00
hud_element.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
i_spy.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
input.c Map funcs and update_input (#888) 2022-12-15 10:56:16 +09:00
inspect_icon.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
intro_logos.c intro_state, evt and decoration tables (#718) 2022-05-29 00:15:51 +09:00
is_debug.c Tables & Chairs (sorry no chairs actually) (#800) 2022-10-04 23:09:23 +09:00
item_entity_scripts.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_hud_script_table.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_hud_scripts.inc.c hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
item_table.inc.c msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
level_up.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
load_engine_data_obfuscated.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
load_obfuscation_shims.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
load_script.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
main_loop.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
main_pre.c Misc decomp 53 (#703) 2022-05-05 23:08:16 +09:00
main.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
menu_hud_scripts.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
move_script.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
move_table.inc.c misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
msg_data_2.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
msg_data.c msg stuff (#847) 2022-11-02 21:30:07 +09:00
msg.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
npc_collision.c needed more DEG_TO_RAD (#773) 2022-09-15 09:39:16 -10:00
npc.c world script data (#933) 2023-02-05 19:13:45 -05:00
obfuscation_shims.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
pulse_stone.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
rumble.c Overlay 2 bss reorg (#733) 2022-06-14 01:34:22 +09:00
speech_bubble.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
sprite.c area hos (#928) 2023-02-01 11:31:09 +09:00
sprite.h most of pra (#924) 2023-01-28 07:26:26 +09:00
starpoint.c battle substates cleanup I (#906) 2023-01-10 15:33:09 +09:00
state_battle.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
state_demo.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_file_select.c fix map warnings (#916) 2023-01-21 17:14:46 +09:00
state_intro.c area hos (#928) 2023-02-01 11:31:09 +09:00
state_logos.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
state_pause.c Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
state_startup.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
state_title_screen.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
state_world.c Twuncs (#917) 2023-01-23 00:35:43 +09:00
status_icons.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
trigger.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
windows.c flags -> flag (#909) 2023-01-12 11:09:13 +09:00
worker.c generic_entity -> worker (#865) 2022-11-21 23:12:28 -05:00
world_use_item.c area kpa (#901) 2023-01-03 19:46:15 +09:00