mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 12:32:38 +01:00
a03510d8a6
* omo_09 * omo_11 * part of omo * 08/10/13 * more * train toad rename * hmm * guard ai * omo_02 * fix partner anim enum * omo_15 * omo_12 * last omo * pra_15 * reflections * under 100 maps left * cleanup floats * horse Co-authored-by: HailSanta <Hail2Santa@gmail.com>
1129 lines
48 KiB
Python
Executable File
1129 lines
48 KiB
Python
Executable File
#! /usr/bin/python3
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import sym_info
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from pathlib import Path
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_script_lib = None
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def script_lib(offset=0):
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global _script_lib
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if not _script_lib:
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_script_lib = {}
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from os import path
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import re
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# star rod database
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"""
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LIB_LINE_RE = re.compile(r"\s+:\s+")
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NAME_RE = re.compile(r"({[^}]*})?\s*([a-zA-Z0-9_]+)")
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for filename in Path(path.dirname(__file__), "star-rod", "database").rglob("*.lib"):
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with open(filename, "r") as file:
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for line in file.readlines():
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parts = LIB_LINE_RE.split(line)
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if len(parts) >= 3:
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try:
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kind = parts[0]
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vaddr = int(parts[1].split(", ")[0], 16)
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if name := NAME_RE.match(parts[2]):
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name = name.group(2)
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_script_lib[vaddr] = name
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except:
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pass
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"""
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repo_root = Path(__file__).resolve().parent.parent
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symbols = Path(repo_root / "ver" / "current" / "symbol_addrs.txt")
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with open(symbols, "r") as file:
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for line in file.readlines():
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s = [s.strip() for s in line.split("=", 1)]
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name = s[0]
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vaddr = int(s[1].split(";")[0].split(" ")[0], 16)
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raddr = "0xFFFFFFFF"
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if "rom:" in line:
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raddr = line.split("rom:",1)[1]
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if " " in raddr:
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raddr = raddr.split(" ",1)[0]
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raddr = raddr.strip()
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if vaddr not in _script_lib:
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_script_lib[vaddr] = []
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_script_lib[vaddr].append([int(raddr, 16), name])
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"""
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# Sort the symbols for each vram address by the difference
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# between their rom address and the offset passed in.
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# If offset - rom address goes below 0, it's part of the
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# previous file, so treat it as min priority, same as a default.
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# After sorting, the first rom address and name should be the best candidate.
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for k in _script_lib.keys():
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for i,entry in enumerate(_script_lib[k]):
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diff = offset - entry[0]
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entry[0] = 0xFFFFFFFF if diff < 0 else diff
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_script_lib[k][i][0] = entry[0]
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_script_lib[k] = sorted(_script_lib[k], key=lambda x: x[0])
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"""
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return _script_lib
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def extend_symbol_map(a, b):
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for k in b:
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if k not in a:
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a[k] = b[k]
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else:
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a[k] += b[k]
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return a
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def round_fixed(f: float) -> float:
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g = f * 100.0
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whole = round(g)
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if abs(g - whole) <= 100.0/1024.0:
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f = whole / 100.0
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return f
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def find_symbol_in_overlay(symbol_map, overlay_rom_addr, symbol_ram_addr):
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if not symbol_ram_addr in symbol_map:
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return None
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lowest_delta = None
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lowest_symbol_name = None
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for rom_addr, symbol_name in symbol_map[symbol_ram_addr]:
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delta = rom_addr - overlay_rom_addr
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if delta >= 0 and (lowest_delta is None or delta <= lowest_delta):
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lowest_delta = delta
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lowest_symbol_name = symbol_name
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if lowest_symbol_name:
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return lowest_symbol_name
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return symbol_map[symbol_ram_addr][0][1]
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def browse_header(valid_enums, enums):
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# enums
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for i,line in enumerate(enums):
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if (line.startswith("enum ")) or (line.startswith("typedef enum ")):
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enum_name = line.split("enum ",1)[1].split(" {",1)[0]
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if enum_name in valid_enums:
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CONSTANTS[enum_name] = {}
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last_num = -1
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i += 1
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while "}" not in enums[i]:
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if not enums[i]:
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i += 1
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continue
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if "//" in enums[i]:
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name = enums[i].split("//",1)[0].strip()
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else:
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name = enums[i].strip()
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val = last_num+1
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if "=" in name:
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name, val = name.split(" = ")
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val = int(val[:-1], 0)
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if val > 0x80000000:
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val -= 0x100000000
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else:
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name = name[:-1]
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name = name.strip()
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#print("\"" + name + "\"", "===", val)
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CONSTANTS[enum_name][val] = name.strip()
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i += 1
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last_num = val
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return
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# Grab CONSTANTS from the include/ folder to save manual work
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CONSTANTS = {}
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SWITCH_TYPES = []
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LOCAL_WORDS = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
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SAVE_VARS = set()
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def get_constants():
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global CONSTANTS
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global VALID_SAVE_VARS
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valid_enums = { "StoryProgress", "ItemIDs", "PlayerAnims", "ActorType",
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"ActorIDs", "Events", "SoundIDs", "SongIDs", "Locations",
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"AmbientSounds", "NpcIDs", "Emotes", "NpcFlags", "Statuses", "Elements",
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"DamageTypes", "ElementImmunityFlags", "HitResults", "ActorFlags", "ActorPartFlags",
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"ActorEventFlags", "ElementFlags", "EncounterTriggers", "Abilities",
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"EasingType", "DecorationIDs", "HitResults", "Phases", "ItemSpawnModes",
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"ActionStates", "Triggers", "Buttons", "ActionCommand", "MoveIDs", "BattleStatusFlags1",
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"BattleStatusFlags2", "BtlCameraPreset", "EffectID", "StatusFlags" }
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for enum in valid_enums:
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CONSTANTS[enum] = {}
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CONSTANTS["NPC_SPRITE"] = {}
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CONSTANTS["MAP_NPCS"] = {}
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[SAVE_VARS.add(x) for x in ["GB_WorldLocation", "GB_StoryProgress"]]
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include_path = Path(Path(__file__).resolve().parent.parent / "include")
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enums = Path(include_path / "enums.h").read_text().splitlines()
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browse_header(valid_enums, enums)
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enums = Path(include_path / "effects.h").read_text().splitlines()
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browse_header(valid_enums, enums)
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include_path = Path(Path(__file__).resolve().parent.parent / "src" / "battle")
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enums = Path(include_path / "battle.h").read_text().splitlines()
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browse_header(valid_enums, enums)
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'''
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# defines
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for line in enums:
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this_enum = ""
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for enum in valid_defines:
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if f"#define {enum}_" in line:
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this_enum = enum
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break;
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if this_enum:
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name = line.split(" ",2)[1]
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id_ = line.split("0x", 1)[1]
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if " " in id_:
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id_ = id_.split(" ",1)[0]
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CONSTANTS[this_enum][int(id_, 16)] = name
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'''
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#exit()
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# sprites
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sprite_path = Path(Path(__file__).resolve().parent.parent / "ver" / "current" / "build" / "include" / "sprite" / "npc")
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for file in sprite_path.iterdir():
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fd = file.read_text()
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for line in fd.splitlines():
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if "#define NPC_ANIM_" not in line:
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continue
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header_file_name = file.parts[-1]
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name = line.split(" ",2)[1]
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value = int(line.split("0x", 1)[1], base=16)
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CONSTANTS["NPC_SPRITE"][value] = name
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CONSTANTS["NPC_SPRITE"][str(value) + ".h"] = header_file_name
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return
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def make_anim_macro(self, sprite, palette, anim):
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if sprite == 0xFF and palette == 0xFF and anim == 0xFF:
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return "-1"
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value = (sprite << 16) | (palette << 8) | anim
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if value in CONSTANTS["NPC_SPRITE"]:
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self.INCLUDES_NEEDED["sprites"].add(CONSTANTS['NPC_SPRITE'][str(value) + ".h"])
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return CONSTANTS['NPC_SPRITE'][value]
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else:
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return f"0x{sprite:02X}{palette:02X}{anim:02X}"
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def remove_evt_ptr(s):
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if s.startswith("EVT_PTR("):
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return s[8:-1]
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else:
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return s
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def make_flags(argNum, flags, new_args):
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enabled = []
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for x in range(32):
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flag = argNum & (1 << x)
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if flag:
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if flag in CONSTANTS[flags]:
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enabled.append(CONSTANTS[flags][flag])
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else:
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enabled.append(f"0x{flag:08X}")
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if not enabled:
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enabled.append(f"0")
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new_args.append(" | ".join(enabled))
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def fix_args(self, func, args, info):
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global CONSTANTS
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new_args = []
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args = args.split(", ")
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for i,arg in enumerate(args):
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if ((remove_evt_ptr(arg).startswith("D_B")) or
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(i == 0 and func == "MakeEntity" and arg.startswith("D_"))):
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if func == "MakeEntity":
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arg = "MAKE_ENTITY_END"
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else:
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arg = "0x" + remove_evt_ptr(arg)[2:]
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if "0x" in arg and int(remove_evt_ptr(arg), 16) >= 0xF0000000:
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arg = f"{int(remove_evt_ptr(arg), 16) - 0x100000000}"
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if i in info or (i+1 == len(args) and -1 in info):
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if arg.startswith("LW"):
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argNum = trim_lw(arg)
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LOCAL_WORDS[int(argNum)] = info[i]
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new_args.append(f"{arg}")
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#print(LOCAL_WORDS)
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continue
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if i+1 == len(args) and -1 in info:
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i = -1
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if "_" in arg:
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new_args.append(f"{arg}")
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continue
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try:
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argNum = int(arg, 0)
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except ValueError:
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new_args.append(f"{arg}")
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continue
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if info[i] == "Bool":
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new_args.append(f"{'TRUE' if argNum == True else 'FALSE'}")
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elif info[i] == "Hex" and argNum > 0:
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new_args.append(f"0x{argNum:08X}")
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elif info[i] == "CustomAnim":
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if argNum != -1:
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try:
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value = (argNum & 0x00FFFFFF)
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if func == "SetAnimation" and int(new_args[1], 10) == 0:
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call = f"{CONSTANTS['PlayerAnims'][argNum]}"
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elif value in CONSTANTS["NPC_SPRITE"]:
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self.INCLUDES_NEEDED["sprites"].add(CONSTANTS['NPC_SPRITE'][str(value) + ".h"])
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call = CONSTANTS['NPC_SPRITE'][value]
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else:
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call = f"{argNum:06X}"
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except ValueError:
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call = f"0x{argNum:06X}"
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except KeyError:
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call = f"0x{argNum:06X}"
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else:
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call = "-1"
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new_args.append(call)
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elif info[i] == "CustomMsg":
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type_ = (argNum & 0xFF0000) >> 16
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num_ = (argNum & 0xFFFF) >> 0
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new_args.append(f"MESSAGE_ID(0x{type_:02X}, 0x{num_:04X})")
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elif info[i] == "NpcFlags":
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make_flags(argNum, "NpcFlags", new_args)
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elif info[i] == "DamageTypes":
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make_flags(argNum, "DamageTypes", new_args)
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elif info[i] == "ActorPartFlags":
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make_flags(argNum, "ActorPartFlags", new_args)
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elif info[i] == "ActorFlags":
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make_flags(argNum, "ActorFlags", new_args)
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elif info[i] == "BattleStatusFlags1":
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make_flags(argNum, "BattleStatusFlags1", new_args)
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elif info[i] == "BattleStatusFlags2":
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make_flags(argNum, "BattleStatusFlags2", new_args)
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elif info[i] == "StatusFlags":
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make_flags(argNum, "StatusFlags", new_args)
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elif info[i] == "NpcIDs":
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if argNum >= 0:
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if argNum in CONSTANTS["MAP_NPCS"]:
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new_args.append(CONSTANTS["MAP_NPCS"][argNum])
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else:
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new_args.append(str(argNum))
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else:
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new_args.append(CONSTANTS["NpcIDs"][argNum])
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elif info[i] == "SoundIDs":
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if argNum in CONSTANTS["SoundIDs"]:
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new_args.append(CONSTANTS["SoundIDs"][argNum])
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else:
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new_args.append("0x%X" % argNum)
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elif info[i] == "StoryProgress":
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print(info[i])
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if argNum in CONSTANTS["StoryProgress"]:
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new_args.append(CONSTANTS["StoryProgress"][argNum])
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else:
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new_args.append(str(argNum))
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else:
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try:
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new_args.append(f"{CONSTANTS[info[i]][argNum]}")
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except KeyError:
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if not (info[i] == "NpcIDs" and argNum > 0):
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print(f"0x{argNum:X} was not found within {info[i]} constants for function {func} arg {i}, add it.")
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if (info[i] == "ItemIDs" and argNum < 0):
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new_args.append(f"{int(argNum)}")
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else:
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#Print the unknowns in hex
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new_args.append(self.var(argNum))
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else:
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new_args.append(f"{arg}")
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return ", ".join(new_args)
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replace_funcs = {
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"ActorExists" :{0:"ActorIDs", 1:"Bool"},
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"ActorSpeak" :{0:"CustomMsg", 1:"ActorIDs", 3:"CustomAnim", 4:"CustomAnim"},
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"AddActorDecoration" :{0:"ActorIDs"},
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"AddActorVar" :{0:"ActorIDs"},
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"AddKeyItem" :{0:"ItemIDs"},
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"AddGoalPos" :{0:"ActorIDs"},
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"BattleCamTargetActor" :{0:"ActorIDs"},
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"BindHandleEvent" :{0:"ActorIDs"},
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"BindIdle" :{0:"ActorIDs"},
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"BindNextTurn" :{0:"ActorIDs"},
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"BindNpcAI" :{0:"NpcIDs"},
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"BindNpcDefeat" :{0:"NpcIDs"},
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"BindNpcIdle" :{0:"NpcIDs"},
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"BindNpcInteract" :{0:"NpcIDs"},
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"BindTakeTurn" :{0:"ActorIDs"},
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"CheckButtonDown" :{0:"Hex", 1:"Bool"},
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"ContinueSpeech" :{1:"CustomAnim", 2:"CustomAnim", 4:"CustomMsg"},
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"CopyBuffs" :{0:"ActorIDs", 1:"ActorIDs"},
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"CopyStatusEffects" :{0:"ActorIDs", 1:"ActorIDs"},
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"CountPlayerTargets" :{0:"ActorIDs"},
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"DisablePlayerInput" :{0:"Bool"},
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"DisablePlayerPhysics" :{0:"Bool"},
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"DispatchDamagePlayerEvent" :{1:"Events"},
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"DispatchEvent" :{0:"ActorIDs", 1:"Events"},
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"EnableActorBlur" :{0:"ActorIDs"},
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"EnableActorGlow" :{0:"ActorIDs", 1:"Bool"},
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"EnableIdleScript" :{0:"ActorIDs"},
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"EnableNpcShadow" :{0:"NpcIDs", 1:"Bool"},
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"EndActorSpeech" :{0:"ActorIDs", 2:"CustomAnim", 3:"CustomAnim"},
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"EndSpeech" :{1:"CustomAnim", 2:"CustomAnim"},
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"EnemyDamageTarget" :{0:"ActorIDs", 1:"HitResults", 2:"DamageTypes", 4:"StatusFlags", 6:"BattleStatusFlags1"},
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"EnemyTestTarget" :{0:"ActorIDs", 1:"HitResults", 2:"DamageTypes", 3:"StatusFlags", 5:"BattleStatusFlags1"},
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"FallToGoal" :{0:"ActorIDs"},
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"FindKeyItem" :{0:"ItemIDs"},
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"FlyPartTo" :{0:"ActorIDs"},
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"FlyToGoal" :{0:"ActorIDs"},
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"ForceHomePos" :{0:"ActorIDs"},
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"func_8026DF88" :{0:"ActorIDs"},
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"func_8026EA7C" :{0:"ActorIDs"},
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"func_8026EBF8" :{0:"ActorIDs"},
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"func_8026ED20" :{0:"ActorIDs"},
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"func_8027D32C" :{0:"ActorIDs"},
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"func_8027D434" :{0:"ActorIDs"},
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"func_8027D4C8" :{0:"ActorIDs"},
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"GetInstigatorValue" :{0:"ActorIDs"},
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"func_802CFD30" :{0:"NpcIDs"},
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"func_802CFE2C" :{0:"NpcIDs"},
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"func_802D2520" :{0:"PlayerAnims"},
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"GetAnimation" :{0:"ActorIDs", 2:"CustomAnim"},
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"GetActorFlags" :{0:"ActorIDs", 1:"ActorFlags"},
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"GetActorHP" :{0:"ActorIDs"},
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"GetActorPos" :{0:"ActorIDs"},
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"GetActorSize" :{0:"ActorIDs"},
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"GetActorVar" :{0:"ActorIDs"},
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"GetBattleFlags" :{0:"BattleStatusFlags1"},
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"GetBattlePhase" :{0:"Phases"},
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"GetDistanceToGoal" :{0:"ActorIDs"},
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"GetEnemyMaxHP" :{0:"ActorIDs"},
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"GetGoalPos" :{0:"ActorIDs"},
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"GetHomePos" :{0:"ActorIDs"},
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"GetIdleGoal" :{0:"ActorIDs"},
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"GetIndexFromHome" :{0:"ActorIDs"},
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"GetIndexFromPos" :{0:"ActorIDs"},
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"GetItemPower" :{0:"ItemIDs"},
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"GetLastDamage" :{0:"ActorIDs"},
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"GetLastElement" :{0:"DamageTypes"},
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"GetLastEvent" :{0:"ActorIDs", 1:"Events"},
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"GetPartOffset" :{0:"ActorIDs"},
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"GetPartPos" :{0:"ActorIDs"},
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"GetPartRotation" :{0:"ActorIDs"},
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"GetNpcPos" :{0:"NpcIDs"},
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"GetOriginalActorType" :{0:"ActorIDs", 1:"ActorType"},
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"GetStatusFlags" :{0:"ActorIDs", 1:"StatusFlags"},
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"HidePlayerShadow" :{0:"Bool"},
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"HPBarToCurrent" :{0:"ActorIDs"},
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"HPBarToHome" :{0:"ActorIDs"},
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"IdleFlyToGoal" :{0:"ActorIDs"},
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"IdleJumpToGoal" :{0:"ActorIDs"},
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"IdleRunToGoal" :{0:"ActorIDs"},
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"InterpNpcYaw" :{0:"NpcIDs"},
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|
|
"JumpPartTo" :{0:"ActorIDs"},
|
|
"JumpToGoal" :{0:"ActorIDs", 2:"Bool", 3:"Bool", 4:"Bool"},
|
|
"JumpWithBounce" :{0:"ActorIDs"},
|
|
|
|
"LandJump" :{0:"ActorIDs"},
|
|
"LoadActionCommand" :{0:"ActionCommand"},
|
|
|
|
"MakeEntity" :{0:"Hex"},
|
|
"MakeItemEntity" :{0:"ItemIDs"},
|
|
"ModifyColliderFlags" :{2:"Hex"},
|
|
|
|
"NpcFaceNpc" :{0:"NpcIDs", 1:"NpcIDs"},
|
|
"NpcFacePlayer" :{0:"NpcIDs"},
|
|
"NpcJump0" :{0:"NpcIDs"},
|
|
"NpcJump1" :{0:"NpcIDs"},
|
|
"NpcMoveTo" :{0:"NpcIDs"},
|
|
|
|
"PlayAmbientSounds" :{0:"AmbientSounds"},
|
|
"PlayEffect" :{0:"EffectID"},
|
|
"PlayLoopingSoundAtActor" :{0:"ActorIDs", 2:"SoundIDs"},
|
|
"PlaySound" :{0:"SoundIDs"},
|
|
"PlaySoundAt" :{0:"SoundIDs"},
|
|
"PlaySoundAtActor" :{0:"ActorIDs", 1:"SoundIDs"},
|
|
"PlaySoundAtModel" :{1:"SoundIDs"},
|
|
"PlaySoundAtNpc" :{0:"NpcIDs", 1:"SoundIDs"},
|
|
"PlaySoundAtPart" :{0:"ActorIDs", 2:"SoundIDs"},
|
|
|
|
"RemoveActor" :{0:"ActorIDs"},
|
|
"RemoveActorDecoration" :{0:"ActorIDs"},
|
|
"RemoveNpc" :{0:"NpcIDs"},
|
|
"ResetActorSounds" :{0:"ActorIDs"},
|
|
"ResetAllActorSounds" :{0:"ActorIDs"},
|
|
"RunToGoal" :{0:"ActorIDs", 2:"Bool"},
|
|
|
|
"SetActorDispOffset" :{0:"ActorIDs"},
|
|
"SetActorFlagBits" :{0:"ActorIDs", 1:"ActorFlags"},
|
|
"SetActorIdleSpeed" :{0:"ActorIDs"},
|
|
"SetActorIdleJumpGravity" :{0:"ActorIDs"},
|
|
"SetActorJumpGravity" :{0:"ActorIDs"},
|
|
"SetActorPos" :{0:"ActorIDs"},
|
|
"SetActorRotation" :{0:"ActorIDs"},
|
|
"SetActorRotationOffset" :{0:"ActorIDs"},
|
|
"SetActorScale" :{0:"ActorIDs"},
|
|
"SetActorSize" :{0:"ActorIDs"},
|
|
"SetActorSounds" :{0:"ActorIDs"},
|
|
"SetActorSpeed" :{0:"ActorIDs"},
|
|
"SetActorType" :{0:"ActorIDs", 1:"ActorType"},
|
|
"SetActorVar" :{0:"ActorIDs"},
|
|
"SetActorYaw" :{0:"ActorIDs"},
|
|
|
|
"SetAnimation" :{0:"ActorIDs", 2:"CustomAnim"},
|
|
"SetAnimationRate" :{0:"ActorIDs"},
|
|
"SetBattleFlagBits" :{0:"BattleStatusFlags1"},
|
|
"SetBattleFlagBits2" :{0:"BattleStatusFlags2"},
|
|
"SetDefenseTable" :{0:"ActorIDs"},
|
|
"SetEnemyHP" :{0:"ActorIDs"},
|
|
"SetEnemyTargetOffset" :{0:"ActorIDs"},
|
|
"SetGoalPos" :{0:"ActorIDs"},
|
|
"SetGoalToFirstTarget" :{0:"ActorIDs"},
|
|
"SetGoalToHome" :{0:"ActorIDs"},
|
|
"SetGoalToIndex" :{0:"ActorIDs"},
|
|
"SetGoalToTarget" :{0:"ActorIDs"},
|
|
"SetHomePos" :{0:"ActorIDs"},
|
|
"SetIdleAnimations" :{0:"ActorIDs"},
|
|
"SetIdleGoal" :{0:"ActorIDs"},
|
|
"SetIdleGoalToHome" :{0:"ActorIDs"},
|
|
"SetJumpAnimations" :{0:"ActorIDs", 2:"PlayerAnims", 3:"PlayerAnims", 4:"PlayerAnims"},
|
|
"SetMusicTrack" :{1:"SongIDs"},
|
|
|
|
"SetNpcAnimation" :{0:"NpcIDs", 1:"CustomAnim"},
|
|
"SetNpcAux" :{0:"NpcIDs"},
|
|
"SetNpcFlagBits" :{0:"NpcIDs", 1:"NpcFlags", 2:"Bool"},
|
|
"SetNpcJumpscale" :{0:"NpcIDs"},
|
|
"SetNpcPos" :{0:"NpcIDs"},
|
|
"SetNpcRotation" :{0:"NpcIDs"},
|
|
"SetNpcScale" :{0:"NpcIDs"},
|
|
"SetNpcSpeed" :{0:"NpcIDs"},
|
|
"SetNpcSprite" :{1:"Hex"},
|
|
"SetNpcYaw" :{0:"NpcIDs"},
|
|
|
|
"SetOwnerID" :{0:"ActorIDs"},
|
|
|
|
"SetPartAlpha" :{0:"ActorIDs"},
|
|
"SetPartDispOffset" :{0:"ActorIDs"},
|
|
"SetPartEventBits" :{0:"ActorIDs", 2:"ActorEventFlags"},
|
|
"SetPartFlags" :{0:"ActorIDs", 2:"ActorPartFlags"},
|
|
"SetPartFlagBits" :{0:"ActorIDs", 2:"ActorPartFlags"},
|
|
"SetPartJumpGravity" :{0:"ActorIDs"},
|
|
"SetPartMoveSpeed" :{0:"ActorIDs"},
|
|
"SetPartPos" :{0:"ActorIDs"},
|
|
"SetPartRotation" :{0:"ActorIDs"},
|
|
"SetPartRotationOffset" :{0:"ActorIDs"},
|
|
"SetPartScale" :{0:"ActorIDs"},
|
|
"SetPartSize" :{0:"ActorIDs"},
|
|
"SetPartSounds" :{0:"ActorIDs"},
|
|
"SetPartTargetFlagBits" :{0:"ActorIDs"},
|
|
"SetPartYaw" :{0:"ActorIDs"},
|
|
|
|
"SetPlayerAnimation" :{0:"PlayerAnims"},
|
|
"SetSelfEnemyFlagBits" :{0:"NpcFlags", 1:"Bool"},
|
|
#"SetSelfVar" :{1:"Bool"}, # apparently this was a bool in some scripts but it passes non-0/1 values, including negatives
|
|
"SetSpriteShading" :{0:"CustomAnim"},
|
|
"SetStatusTable" :{0:"ActorIDs"},
|
|
"SetTargetActor" :{0:"ActorIDs", 1:"ActorIDs"},
|
|
"SetTargetOffset" :{0:"ActorIDs"},
|
|
"ShowChoice" :{0:"CustomMsg"},
|
|
"ShowEmote" :{1:"Emotes"},
|
|
"ShowMessageAtScreenPos" :{0:"CustomMsg"},
|
|
"ShowMessageAtWorldPos" :{0:"CustomMsg"},
|
|
"SpeakToPlayer" :{0:"NpcIDs", 1:"CustomAnim", 2:"CustomAnim", -1:"CustomMsg"},
|
|
"StopLoopingSoundAtActor" :{0:"ActorIDs"},
|
|
"SwitchMessage" :{0:"CustomMsg"},
|
|
|
|
"UseBattleCamPreset" :{0:"BtlCameraPreset"},
|
|
"UseIdleAnimation" :{0:"ActorIDs", 1:"Bool"},
|
|
|
|
"WasStatusInflicted" :{0:"ActorIDs", 1:"Bool"},
|
|
}
|
|
|
|
def trim_lw(arg):
|
|
return arg[arg.find("(")+1:arg.find(")")]
|
|
|
|
|
|
def replace_constants(self, func, args):
|
|
global replace_funcs
|
|
global LOCAL_WORDS
|
|
|
|
new_args = []
|
|
new_args = args.split(", ")
|
|
for i, new_arg in enumerate(new_args):
|
|
if new_arg.startswith("LW"):
|
|
new_arg = trim_lw(new_arg)
|
|
LOCAL_WORDS[int(new_arg)] = 0
|
|
|
|
if func in replace_funcs:
|
|
return fix_args(self, func, args, replace_funcs[func])
|
|
|
|
return args
|
|
|
|
def fix_1_arg(self, lw, arg, format):
|
|
if lw:
|
|
lw = int(trim_lw(lw))
|
|
if LOCAL_WORDS[lw]:
|
|
info = {0 : LOCAL_WORDS[lw]}
|
|
args = f"{arg}"
|
|
return fix_args(self, 0, args, info)
|
|
|
|
if format:
|
|
info = {0 : format}
|
|
args = f"{arg}"
|
|
return fix_args(self, 0, args, info)
|
|
|
|
return arg
|
|
|
|
class ScriptDisassembler:
|
|
def __init__(self, bytes, script_name = "script", symbol_map = {}, romstart = 0, INCLUDES_NEEDED = {"forward": [], "sprites": set(), "npcs": []}, INCLUDED = {"functions": set(), "includes": set()}, prelude = True, transform_symbol_name=None, use_script_lib=True):
|
|
self.bytes = bytes
|
|
self.script_name = script_name
|
|
self.prelude = prelude
|
|
|
|
if use_script_lib:
|
|
self.symbol_map = extend_symbol_map(symbol_map, script_lib(self.bytes.tell()))
|
|
else:
|
|
self.symbol_map = symbol_map
|
|
|
|
self.romstart = romstart
|
|
self.transform_symbol_name = transform_symbol_name
|
|
self.INCLUDES_NEEDED = INCLUDES_NEEDED
|
|
self.INCLUDED = INCLUDED
|
|
|
|
self.out = ""
|
|
self.prefix = ""
|
|
|
|
self.indent = 1
|
|
self.indent_used = False
|
|
|
|
self.done = False
|
|
|
|
self.start_pos = self.bytes.tell()
|
|
self.end_pos = 0
|
|
self.instructions = 0
|
|
|
|
def disassemble(self):
|
|
while True:
|
|
opcode = self.read_word()
|
|
argc = self.read_word()
|
|
|
|
#print(f"Op {opcode:X}, argc {argc}")
|
|
|
|
if opcode > 0xFF or argc > 0xFF:
|
|
raise Exception(f"script '{self.script_name}' is malformed (opcode {opcode:X}, argc {argc:X})")
|
|
|
|
argv = []
|
|
for i in range(0, argc):
|
|
argv.append(self.read_word())
|
|
|
|
#print(argv)
|
|
|
|
self.disassemble_command(opcode, argc, argv)
|
|
|
|
self.instructions += 1
|
|
|
|
if self.done:
|
|
self.end_pos = self.bytes.tell()
|
|
return self.prefix + self.out
|
|
|
|
def write(self, line):
|
|
if self.indent < 0: self.indent = 0
|
|
if self.indent > 1: self.indent_used = True
|
|
|
|
self.out += " " * self.indent
|
|
self.out += line
|
|
|
|
def write_line(self, line):
|
|
self.write(line)
|
|
self.out += "\n"
|
|
|
|
def prefix_line(self, line):
|
|
self.prefix += line
|
|
self.prefix += "\n"
|
|
|
|
def var(self, arg, prefer_hex = False, use_evt_ptr = True):
|
|
if arg in self.symbol_map:
|
|
s = self.symbol_map[arg][0][1]
|
|
return f"EVT_PTR({s})" if use_evt_ptr else s
|
|
|
|
v = arg - 2**32 # convert to s32
|
|
if v > -250000000:
|
|
if v <= -220000000: return f"EVT_FLOAT({round_fixed((v + 230000000) / 1024)})"
|
|
elif v <= -200000000: return f"ArrayFlag({v + 210000000})"
|
|
elif v <= -180000000: return f"ArrayVar({v + 190000000})"
|
|
elif v <= -160000000: return f"GameByte({v + 170000000})"
|
|
elif v <= -140000000: return f"AreaByte({v + 150000000})"
|
|
elif v <= -120000000: return f"GameFlag({v + 130000000})"
|
|
elif v <= -100000000: return f"AreaFlag({v + 110000000})"
|
|
elif v <= -80000000: return f"MapFlag({v + 90000000})"
|
|
elif v <= -60000000: return f"LocalFlag({v + 70000000})"
|
|
elif v <= -40000000: return f"MapVar({v + 50000000})"
|
|
elif v <= -20000000: return f"LocalVar({v + 30000000})"
|
|
|
|
if arg == 0xFFFFFFFF:
|
|
return "-1"
|
|
elif (arg & 0xFF000000) == 0x80000000:
|
|
return f"0x{arg:X}"
|
|
elif arg >= 0x80000000:
|
|
return f"{arg - 0x100000000}"
|
|
elif prefer_hex and arg > 0:
|
|
return f"0x{arg:X}"
|
|
else:
|
|
return f"{arg}"
|
|
|
|
def replace_star_rod_function_name(self, name):
|
|
vram = int(name.split("_",1)[1], 16)
|
|
name = "N(" + name.replace("function", "func") + f"_{(vram - 0x80240000)+self.romstart:X}" + ")"
|
|
return name
|
|
|
|
def replace_star_rod_prefix(self, addr, isArg=False):
|
|
if type(addr) is str:
|
|
return addr
|
|
if addr > 0x80000000 and addr in self.symbol_map:
|
|
name = find_symbol_in_overlay(self.symbol_map, self.romstart, addr)
|
|
if self.transform_symbol_name:
|
|
name = self.transform_symbol_name(name)
|
|
toReplace = True
|
|
suffix = ""
|
|
if False and name.startswith("N(func_"):
|
|
prefix = "ApiStatus "
|
|
name = self.replace_star_rod_function_name(name[2:-1])
|
|
suffix = "(Evt* script, s32 isInitialCall)"
|
|
elif name[2:-1] in self.INCLUDED["includes"]:
|
|
prefix = "ApiStatus "
|
|
suffix = "(Evt* script, s32 isInitialCall)"
|
|
elif name.startswith("N(npcAISettings_"):
|
|
prefix = "MobileAISettings "
|
|
elif name.startswith("N(npcSettings_"):
|
|
prefix = "NpcSettings "
|
|
elif name.startswith("N(npcGroup_"):
|
|
prefix = "StaticNpc "
|
|
elif name.startswith("N(entryList_"):
|
|
prefix = "EntryList "
|
|
elif name.startswith("N(npcGroupList_"):
|
|
prefix = "NpcGroupList "
|
|
elif name.startswith("N("):
|
|
prefix = "EvtScript "
|
|
else:
|
|
toReplace = False
|
|
|
|
if toReplace:
|
|
if name not in self.INCLUDED["functions"]:
|
|
self.INCLUDES_NEEDED["forward"].append(prefix + name + suffix + ";")
|
|
self.INCLUDED["functions"].add(name)
|
|
return name
|
|
elif not isArg or name.startswith("\""):
|
|
return name
|
|
else:
|
|
return str(addr)
|
|
return addr
|
|
|
|
def addr_ref(self, addr, isArg=False):
|
|
if addr in self.symbol_map:
|
|
return self.replace_star_rod_prefix(addr, isArg)
|
|
return self.var(addr) #f"0x{addr:08X}"
|
|
|
|
def trigger(self, trigger):
|
|
if trigger == 0x00000040: trigger = "TRIGGER_WALL_PUSH"
|
|
if trigger == 0x00000080: trigger = "TRIGGER_FLOOR_TOUCH"
|
|
if trigger == 0x00000100: trigger = "TRIGGER_WALL_PRESS_A"
|
|
if trigger == 0x00000200: trigger = "TRIGGER_FLOOR_JUMP"
|
|
if trigger == 0x00000400: trigger = "TRIGGER_WALL_TOUCH"
|
|
if trigger == 0x00000800: trigger = "TRIGGER_FLOOR_PRESS_A"
|
|
if trigger == 0x00001000: trigger = "TRIGGER_WALL_HAMMER"
|
|
if trigger == 0x00010000: trigger = "TRIGGER_GAME_FLAG_SET"
|
|
if trigger == 0x00020000: trigger = "TRIGGER_AREA_FLAG_SET"
|
|
if trigger == 0x00040000: trigger = "TRIGGER_CEILING_TOUCH"
|
|
if trigger == 0x00080000: trigger = "TRIGGER_FLOOR_ABOVE"
|
|
if trigger == 0x00100000: trigger = "TRIGGER_POINT_BOMB"
|
|
return f"0x{trigger:X}" if type(trigger) is int else trigger
|
|
|
|
def read_word(self):
|
|
return int.from_bytes(self.bytes.read(4), byteorder="big")
|
|
|
|
def disassemble_command(self, opcode, argc, argv):
|
|
if opcode == 0x01:
|
|
self.write_line("EVT_END")
|
|
self.indent -= 1
|
|
|
|
if self.prelude:
|
|
try:
|
|
self.prefix_line(f"EvtScript D_{self.script_name - info[0] + info[2]:08X}_{self.script_name:06X} = {{")
|
|
self.write_line("};")
|
|
except:
|
|
self.prefix_line(f"EvtScript {self.script_name} = {{")
|
|
self.write_line("};")
|
|
self.done = True
|
|
elif opcode == 0x02: self.write_line(f"EVT_RETURN")
|
|
elif opcode == 0x03: self.write_line(f"EVT_LABEL({self.var(argv[0])})")
|
|
elif opcode == 0x04: self.write_line(f"EVT_GOTO({self.var(argv[0])})")
|
|
elif opcode == 0x05:
|
|
self.write_line(f"EVT_LOOP({self.var(argv[0])})")
|
|
self.indent += 1
|
|
elif opcode == 0x06:
|
|
self.indent -= 1
|
|
self.write_line("EVT_END_LOOP")
|
|
elif opcode == 0x07: self.write_line(f"EVT_BREAK_LOOP")
|
|
elif opcode == 0x08: self.write_line(f"EVT_WAIT({self.var(argv[0])})")
|
|
elif opcode == 0x09: self.write_line(f"EVT_WAIT_SECS({self.var(argv[0])})")
|
|
elif opcode == 0x0A:
|
|
if self.var(argv[0]).startswith("LW"):
|
|
args_str = fix_1_arg(self, self.var(argv[0]), self.var(argv[1]), 0)
|
|
else:
|
|
args_str = self.var(argv[1])
|
|
self.write_line(f"EVT_IF_EQ({self.var(argv[0])}, {args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x0B:
|
|
if self.var(argv[0]).startswith("LW"):
|
|
args_str = fix_1_arg(self, self.var(argv[0]), self.var(argv[1]), 0)
|
|
else:
|
|
args_str = self.var(argv[1])
|
|
self.write_line(f"EVT_IF_NE({self.var(argv[0])}, {args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x0C:
|
|
self.write_line(f"EVT_IF_LT({self.var(argv[0])}, {self.var(argv[1])})")
|
|
self.indent += 1
|
|
elif opcode == 0x0D:
|
|
self.write_line(f"EVT_IF_GT({self.var(argv[0])}, {self.var(argv[1])})")
|
|
self.indent += 1
|
|
elif opcode == 0x0E:
|
|
self.write_line(f"EVT_IF_LE({self.var(argv[0])}, {self.var(argv[1])})")
|
|
self.indent += 1
|
|
elif opcode == 0x0F:
|
|
self.write_line(f"EVT_IF_GE({self.var(argv[0])}, {self.var(argv[1])})")
|
|
self.indent += 1
|
|
elif opcode == 0x10:
|
|
args_str = fix_1_arg(self, self.var(argv[0]), self.var(argv[1]), "Hex")
|
|
self.write_line(f"EVT_IF_FLAG({self.var(argv[0])}, {args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x11:
|
|
args_str = fix_1_arg(self, self.var(argv[0]), self.var(argv[1]), "Hex")
|
|
self.write_line(f"EVT_IF_NOT_FLAG({self.var(argv[0])}, {args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x12:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_ELSE")
|
|
self.indent += 1
|
|
elif opcode == 0x13:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_END_IF")
|
|
elif opcode == 0x14:
|
|
new_arg = trim_lw(self.var(argv[0]))
|
|
SWITCH_TYPES.append(LOCAL_WORDS[int(new_arg)])
|
|
self.write_line(f"EVT_SWITCH({self.var(argv[0])})")
|
|
self.indent += 2
|
|
elif opcode == 0x15:
|
|
self.write_line(f"EVT_SWITCH_CONST(0x{argv[0]:X})")
|
|
self.indent += 2
|
|
elif opcode == 0x16:
|
|
self.indent -= 1
|
|
args_str = fix_1_arg(self, 0, self.var(argv[0]), SWITCH_TYPES[-1])
|
|
self.write_line(f"EVT_CASE_EQ({args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x17:
|
|
self.indent -= 1
|
|
args_str = fix_1_arg(self, 0, self.var(argv[0]), SWITCH_TYPES[-1])
|
|
self.write_line(f"EVT_CASE_NE({args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x18:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_CASE_LT({self.var(argv[0])})")
|
|
self.indent += 1
|
|
elif opcode == 0x19:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_CASE_GT({self.var(argv[0])})")
|
|
self.indent += 1
|
|
elif opcode == 0x1A:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_CASE_LE({self.var(argv[0])})")
|
|
self.indent += 1
|
|
elif opcode == 0x1B:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_CASE_GE({self.var(argv[0])})")
|
|
self.indent += 1
|
|
elif opcode == 0x1C:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_CASE_DEFAULT")
|
|
self.indent += 1
|
|
elif opcode == 0x1D:
|
|
self.indent -= 1
|
|
args_str = fix_1_arg(self, 0, self.var(argv[0]), SWITCH_TYPES[-1])
|
|
self.write_line(f"EVT_CASE_OR_EQ({args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x1E:
|
|
self.indent -= 1
|
|
args_str = fix_1_arg(self, 0, self.var(argv[0]), SWITCH_TYPES[-1])
|
|
self.write_line(f"EVT_CASE_AND_EQ({args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x1F:
|
|
self.indent -= 1
|
|
args_str = fix_1_arg(self, 0, self.var(argv[0]), SWITCH_TYPES[-1])
|
|
self.write_line(f"EVT_CASE_FLAG({args_str})")
|
|
self.indent += 1
|
|
elif opcode == 0x20:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_END_CASE_GROUP")
|
|
self.indent += 1
|
|
elif opcode == 0x21:
|
|
self.indent -= 1
|
|
self.write_line(f"EVT_CASE_RANGE({self.var(argv[0])}, {self.var(argv[1])})")
|
|
self.indent += 1
|
|
elif opcode == 0x22: self.write_line(f"EVT_BREAK_SWITCH")
|
|
elif opcode == 0x23:
|
|
self.indent -= 2
|
|
del SWITCH_TYPES[-1]
|
|
self.write_line(f"EVT_END_SWITCH")
|
|
elif opcode == 0x24:
|
|
if self.var(argv[0]).startswith("LW"):
|
|
new_arg = trim_lw(self.var(argv[0]))
|
|
if self.var(argv[1]).startswith("LW"):
|
|
from_arg = trim_lw(self.var(argv[1])) # Carry type info of LW if being set from an LW
|
|
else:
|
|
from_arg = 0 # If a constant, we no longer know the type
|
|
LOCAL_WORDS[int(new_arg)] = LOCAL_WORDS[int(from_arg)]
|
|
|
|
self.write_line(f"EVT_SET({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x25:
|
|
argNum = argv[1]
|
|
sprite = (argNum & 0xFF0000) >> 16
|
|
palette = (argNum & 0xFF00) >> 8
|
|
anim = (argNum & 0xFF) >> 0
|
|
if sprite > 0:
|
|
value = make_anim_macro(self, sprite, palette, anim)
|
|
elif argNum > 100:
|
|
value = f"0x{argNum:08X}"
|
|
else:
|
|
value = f"{argNum}"
|
|
self.write_line(f"EVT_SET_CONST({self.var(argv[0])}, {value})")
|
|
elif opcode == 0x26: self.write_line(f"EVT_SETF({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x27: self.write_line(f"EVT_ADD({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x28: self.write_line(f"EVT_SUB({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x29: self.write_line(f"EVT_MUL({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x2A: self.write_line(f"EVT_DIV({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x2B: self.write_line(f"EVT_MOD({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x2C: self.write_line(f"EVT_ADDF({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x2D: self.write_line(f"EVT_SUBF({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x2E: self.write_line(f"EVT_MULF({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x2F: self.write_line(f"EVT_DIVF({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x30: self.write_line(f"EVT_USE_BUF({self.var(argv[0])})")
|
|
elif opcode == 0x31 or opcode == 0x32 or opcode == 0x33 or opcode == 0x34:
|
|
args = [*map(self.var, argv)]
|
|
self.write_line(f"EVT_BUF_READ{opcode - 0x30}({', '.join(args)})")
|
|
elif opcode == 0x35:
|
|
args = [*map(self.var, argv)]
|
|
self.write_line(f"EVT_BUF_PEEK({', '.join(args)})")
|
|
elif opcode == 0x36: self.write_line(f"EVT_USE_FBUF({self.var(argv[0])})")
|
|
elif opcode == 0x37 or opcode == 0x38 or opcode == 0x39 or opcode == 0x3A:
|
|
args = [*map(self.var, argv)]
|
|
self.write_line(f"EVT_FBUF_READ{opcode - 0x36}({', '.join(args)})")
|
|
elif opcode == 0x3B:
|
|
args = [*map(self.var, argv)]
|
|
self.write_line(f"EVT_FBUF_PEEK({', '.join(args)})")
|
|
elif opcode == 0x3C: self.write_line(f"EVT_USE_ARRAY({self.var(argv[0])})")
|
|
elif opcode == 0x3D: self.write_line(f"EVT_USE_FLAG_ARRAY({self.var(argv[0])})")
|
|
elif opcode == 0x3E: self.write_line(f"EVT_MALLOC_ARRAY({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x3F: self.write_line(f"EVT_BITWISE_AND({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x40: self.write_line(f"EVT_BITWISE_AND_CONST({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x41: self.write_line(f"EVT_BITWISE_OR({self.var(argv[0])}, 0x{argv[1]:X})")
|
|
elif opcode == 0x42: self.write_line(f"EVT_BITWISE_OR_CONST({self.var(argv[0])}, 0x{argv[1]:X})")
|
|
elif opcode == 0x43:
|
|
func = self.addr_ref(argv[0])
|
|
args = [self.var(a, use_evt_ptr=True) for a in argv[1:]]
|
|
args_str = ', '.join(args)
|
|
args_str = replace_constants(self, func, args_str)
|
|
if func.startswith("evt_"):
|
|
# use func-specific macro
|
|
self.write_line(f"{func}({args_str})")
|
|
# Since the map ascii for map transitions is global, and several of them share the same RAM address,
|
|
# or ar not migrated, we have to create a placeholder
|
|
elif func == "GotoMap" or func == "GotoMapSpecial":
|
|
args = [self.var(a, use_evt_ptr=True) for a in argv[2:]]
|
|
args_str = ', '.join(args)
|
|
self.write_line(f"EVT_CALL({func}, EVT_PTR(UNK_STR_{argv[1]:X}), {args_str})")
|
|
elif args_str:
|
|
self.write_line(f"EVT_CALL({func}, {args_str})")
|
|
else:
|
|
self.write_line(f"EVT_CALL({func})") # no args
|
|
elif opcode == 0x44: self.write_line(f"EVT_EXEC({self.addr_ref(argv[0])})")
|
|
elif opcode == 0x45: self.write_line(f"EVT_EXEC_GET_TID({self.addr_ref(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x46: self.write_line(f"EVT_EXEC_WAIT({self.addr_ref(argv[0])})")
|
|
elif opcode == 0x47:
|
|
args = [self.addr_ref(argv[0]), self.trigger(argv[1]), self.collider_id(argv[2]), *map(self.var, argv[3:])]
|
|
self.write_line(f"EVT_BIND_TRIGGER({', '.join(args)})")
|
|
elif opcode == 0x48: self.write_line(f"EVT_UNBIND")
|
|
elif opcode == 0x49: self.write_line(f"EVT_KILL_THREAD({self.var(argv[0])})")
|
|
elif opcode == 0x4A: self.write_line(f"EVT_JUMP({self.var(argv[0])})")
|
|
elif opcode == 0x4B: self.write_line(f"EVT_SET_PRIORITY({self.var(argv[0])})")
|
|
elif opcode == 0x4C: self.write_line(f"EVT_SET_TIMESCALE({self.var(argv[0])})")
|
|
elif opcode == 0x4D: self.write_line(f"EVT_SET_GROUP({self.var(argv[0])})")
|
|
elif opcode == 0x4E:
|
|
args = [self.addr_ref(argv[0]), self.trigger(argv[1]), self.collider_id(argv[2]), *map(self.var, argv[3:])]
|
|
self.write_line(f"EVT_BIND_PADLOCK({', '.join(args)})")
|
|
elif opcode == 0x4F: self.write_line(f"EVT_SUSPEND_GROUP({self.var(argv[0])})")
|
|
elif opcode == 0x50: self.write_line(f"EVT_RESUME_GROUP({self.var(argv[0])})")
|
|
elif opcode == 0x51: self.write_line(f"EVT_SUSPEND_OTHERS({self.var(argv[0])})")
|
|
elif opcode == 0x52: self.write_line(f"EVT_RESUME_OTHERS({self.var(argv[0])})")
|
|
elif opcode == 0x53: self.write_line(f"EVT_SUSPEND_THREAD({self.var(argv[0])})")
|
|
elif opcode == 0x54: self.write_line(f"EVT_RESUME_THREAD({self.var(argv[0])})")
|
|
elif opcode == 0x55: self.write_line(f"EVT_IS_THREAD_RUNNING({self.var(argv[0])}, {self.var(argv[1])})")
|
|
elif opcode == 0x56:
|
|
self.write_line("EVT_THREAD")
|
|
self.indent += 1
|
|
elif opcode == 0x57:
|
|
self.indent -= 1
|
|
self.write_line("EVT_END_THREAD")
|
|
elif opcode == 0x58:
|
|
self.write_line("EVT_CHILD_THREAD")
|
|
self.indent += 1
|
|
elif opcode == 0x59:
|
|
self.indent -= 1
|
|
self.write_line("EVT_END_CHILD_THREAD")
|
|
else:
|
|
# unknown opcode
|
|
argv_str = ""
|
|
for arg in argv:
|
|
argv_str += ", "
|
|
argv_str += f"0x{arg:X}"
|
|
self.write_line(f"0x{opcode:02X}{argv_str}),")
|
|
def collider_id(self, arg):
|
|
if arg >= 0x4000 and arg <= 0x5000:
|
|
return f"EVT_ENTITY_INDEX({arg - 0x4000})"
|
|
else:
|
|
return self.var(arg)
|
|
class UnsupportedScript(Exception):
|
|
pass
|
|
if __name__ == "__main__":
|
|
import argparse
|
|
parser = argparse.ArgumentParser()
|
|
parser.add_argument("file", type=str, help="File to dissassemble from")
|
|
parser.add_argument("offset", help="Offset to start dissassembling from")
|
|
parser.add_argument("-end", "-e", "--e", type=lambda x: int(x, 16), default=0, dest="end", required=False, help="End offset to stop dissassembling from.\nOnly used as a way to find valid scripts.")
|
|
parser.add_argument("-vram", "-v", "--v", type=lambda x: int(x, 16), default=0, dest="vram", required=False, help="VRAM start will be tracked and used for the script output name")
|
|
parser.add_argument("-si", "--si", action="store_true", default=False, dest="si", required=False, help="Force si script output")
|
|
parser.add_argument("-blob", "--b", action="store_true", default=False, dest="blob", required=False, help="If there is a blob of scripts.")
|
|
args = parser.parse_args()
|
|
vram_base = args.vram
|
|
get_constants()
|
|
INCLUDED = {}
|
|
INCLUDED["functions"] = set()
|
|
INCLUDED["includes"] = set()
|
|
INCLUDES_NEEDED = {}
|
|
INCLUDES_NEEDED["include"] = []
|
|
INCLUDES_NEEDED["forward"] = []
|
|
INCLUDES_NEEDED["npcs"] = {}
|
|
INCLUDES_NEEDED["sprites"] = set()
|
|
try:
|
|
offset = int(args.offset, 0)
|
|
except ValueError:
|
|
info = sym_info.search_symbol(args.offset)
|
|
if info is None:
|
|
print(f"{args.offset} is not a valid symbol name")
|
|
exit(1)
|
|
offset = info[0]
|
|
if args.end > offset:
|
|
# Search the given memory range and report scripts
|
|
with open(args.file, "rb") as f:
|
|
gap = False
|
|
first_print = False
|
|
while offset < args.end:
|
|
f.seek(offset)
|
|
script = ScriptDisassembler(f, args.offset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED)
|
|
try:
|
|
script_text = script.disassemble()
|
|
if script.instructions > 1 and "_EVT_CMD" not in script_text:
|
|
if gap and first_print:
|
|
potential_struct_sizes = { "StaticNpc": 0x1F0, "MobileAISettings":0x30, "NpcSettings":0x2C, "NpcGroupList":0xC }
|
|
gap_size = offset - gap_start
|
|
potential_struct = "Unknown data"
|
|
potential_count = 1
|
|
for k,v in potential_struct_sizes.items():
|
|
if gap_size % v == 0:
|
|
potential_struct = k
|
|
potential_count = gap_size // v
|
|
print(f"========== 0x{gap_size:X} byte gap ({potential_count} {potential_struct}?) 0x{gap_start:X} - 0x{offset:X} ==========")
|
|
print()
|
|
gap = False
|
|
#print(f"EvtScript read from 0x{script.start_pos:X} to 0x{script.end_pos:X} "
|
|
# f"(0x{script.end_pos - script.start_pos:X} bytes, {script.instructions} instructions)")
|
|
#print()
|
|
vram = f"{args.vram:X}_" if vram_base > 0 else f""
|
|
script_text = script_text.replace("EvtScript script = SCRIPT({", f"EvtScript N(D_{vram}{offset:X}) = " + "SCRIPT({")
|
|
print(script_text, end="")
|
|
print()
|
|
#print(f"Valid script found at 0x{offset:X}")
|
|
args.vram += script.end_pos - offset
|
|
offset = script.end_pos
|
|
first_print = True
|
|
else:
|
|
if not gap:
|
|
gap_start = offset
|
|
gap = True
|
|
offset += 4
|
|
args.vram += 4
|
|
except Exception:
|
|
if not gap:
|
|
gap_start = offset
|
|
gap = True
|
|
offset += 4
|
|
args.vram += 4
|
|
else:
|
|
with open(args.file, "rb") as f:
|
|
|
|
f.seek(offset)
|
|
loffset = args.offset
|
|
looping = 1
|
|
while looping:
|
|
try:
|
|
script = ScriptDisassembler(f, loffset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED)
|
|
|
|
if args.si:
|
|
print(ScriptDisassembler(f, loffset, {}, 0x978DE0, INCLUDES_NEEDED, INCLUDED).disassemble(), end="")
|
|
else:
|
|
try:
|
|
script_text = script.disassemble()
|
|
|
|
# print(f"EvtScript read from 0x{script.start_pos:X} to 0x{script.end_pos:X} "
|
|
# f"(0x{script.end_pos - script.start_pos:X} bytes, {script.instructions} instructions)")
|
|
print()
|
|
print(script_text, end="")
|
|
|
|
except UnsupportedScript:
|
|
f.seek(offset)
|
|
print(ScriptDisassembler(f).disassemble(), end="")
|
|
break
|
|
except Exception as e:
|
|
print(e)
|
|
|
|
loffset = script.end_pos
|
|
LOCAL_WORDS = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
|
|
looping = args.blob
|
|
try:
|
|
loffset = _script_lib[loffset - info[0] + info[2]][0][1]
|
|
except:
|
|
pass
|