papermario/ver/us/asm/nonmatchings
HailSanta 713883c750
world script data (#933)
* nok_01 ok

* nok_01 cleanup

* nok_02 ok

* nok_02 cleanup pt 1

* nok_02 cleanup pt 2

* nok_02 cleanup pt 3

* map api data

* rooms api

* rooms cleanup

* rooms cleanup

* done rooms cleanup

* fix mixed up enemy/npc flags

* tabs

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
..
1A5830 move actor (#879) 2022-12-06 19:19:01 +09:00
8a860_len_3f30 Tables & Chairs (sorry no chairs actually) (#800) 2022-10-04 23:09:23 +09:00
9d10_len_1080 match update_camera_mode_4/6 (#919) 2023-01-23 23:46:51 +00:00
190B20 5uncs (#895) 2022-12-29 14:48:27 +09:00
325AD0 effect shims and more battle matches (#347) 2021-07-31 15:32:19 +01:00
415D90 misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
80850_len_3060 5uncs (#895) 2022-12-29 14:48:27 +09:00
a5dd0_len_114e0 Twuncs (#917) 2023-01-23 00:35:43 +09:00
audio/2BF90 au_pull_voice and some documentation (#926) 2023-01-31 21:06:12 +09:00
B0E0 camera functions and zone collision data (#671) 2022-03-28 18:29:47 +09:00
B4580 Animations (#727) 2022-06-09 22:49:57 +09:00
C50A0 Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
camera camera functions and zone collision data (#671) 2022-03-28 18:29:47 +09:00
de740_len_23f0 one for the books (#765) 2022-09-08 21:21:07 +09:00
effects Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932) 2023-02-03 08:50:48 +00:00
evt Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
hud_element hud_element.c (#660) 2022-03-12 18:49:32 +09:00
msg Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
npc Twuncs (#917) 2023-01-23 00:35:43 +09:00
world world script data (#933) 2023-02-05 19:13:45 -05:00