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1c64f15db1
* Make a 224 functions show up in the elf * fix up appendGfx_model (as an example) * Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only * Decompile even more misc battle map funcs (#531) * decompile misc battle map funcs * fix warnings * Decompile misc battle map funcs (#528) * . * . * resolve issues * Update fx_api.c * Update fx_api.c * Make a 224 functions show up in the elf * fix up appendGfx_model (as an example) * Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only * Fix merge issue Co-authored-by: Ethan Roseman <ethteck@gmail.com> Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com> |
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appendGfx_player_spin.s | ||
appendGfx_player.s | ||
check_for_conversation_prompt.s | ||
check_for_interactables.s | ||
check_for_ispy.s | ||
check_for_pulse_stone.s | ||
func_800E0B90.s | ||
func_800E06D8.s | ||
get_overriding_player_anim.s | ||
get_player_back_anim.s | ||
player_raycast_down.s | ||
player_raycast_general.s | ||
player_raycast_up_corner.s | ||
player_raycast_up_corners.s | ||
player_test_lateral_overlap.s | ||
player_test_move_with_slipping.s | ||
player_test_move_without_slipping.s | ||
render_player_model.s | ||
update_player_blink.s |