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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
68 lines
1.8 KiB
C
68 lines
1.8 KiB
C
#define COLLIDER_Root 0x42
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#define COLLIDER_12 0x41
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#define COLLIDER_g339 0x40
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#define COLLIDER_B2 0x3F
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#define COLLIDER_o2090 0x3E
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#define COLLIDER_g332 0x3D
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#define COLLIDER_o2059 0x3C
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#define COLLIDER_o2056 0x3B
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#define COLLIDER_g328 0x3A
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#define COLLIDER_g282 0x39
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#define COLLIDER_o2045 0x38
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#define COLLIDER_o2044 0x37
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#define COLLIDER_g285 0x36
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#define COLLIDER_o2043 0x35
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#define COLLIDER_o2042 0x34
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#define COLLIDER_o2041 0x33
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#define COLLIDER_o2040 0x32
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#define COLLIDER_g334 0x31
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#define COLLIDER_o2080 0x30
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#define COLLIDER_o2088 0x2F
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#define COLLIDER_g333 0x2E
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#define COLLIDER_o2074 0x2D
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#define COLLIDER_o2073 0x2C
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#define COLLIDER_o2072 0x2B
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#define COLLIDER_o2071 0x2A
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#define COLLIDER_o2070 0x29
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#define COLLIDER_o2069 0x28
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#define COLLIDER_o2068 0x27
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#define COLLIDER_o2067 0x26
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#define COLLIDER_o2062 0x25
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#define COLLIDER_o2061 0x24
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#define COLLIDER_12_b 0x23
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#define COLLIDER_o2079 0x22
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#define COLLIDER_o2102 0x21
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#define COLLIDER_o2101 0x20
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#define COLLIDER_o2100 0x1F
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#define COLLIDER_12_a 0x1E
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#define COLLIDER_g301 0x1D
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#define COLLIDER_o655 0x1C
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#define COLLIDER_o1952 0x1B
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#define COLLIDER_g294 0x1A
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#define COLLIDER_o1935 0x19
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#define COLLIDER_o1930 0x18
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#define COLLIDER_o1925 0x17
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#define COLLIDER_o1920 0x16
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#define COLLIDER_o1915 0x15
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#define COLLIDER_g345 0x14
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#define COLLIDER_o2099 0x13
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#define COLLIDER_o2098 0x12
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#define COLLIDER_o1902 0x11
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#define COLLIDER_g342 0x10
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#define COLLIDER_g344 0xF
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#define COLLIDER_o2033 0xE
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#define COLLIDER_deilitsw 0xD
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#define COLLIDER_deilisw 0xC
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#define COLLIDER_g343 0xB
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#define COLLIDER_o2032 0xA
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#define COLLIDER_deilite 0x9
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#define COLLIDER_deilie 0x8
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#define COLLIDER_g103 0x7
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#define COLLIDER_o2031 0x6
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#define COLLIDER_deilitw 0x5
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#define COLLIDER_deiliw 0x4
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#define COLLIDER_g110 0x3
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#define COLLIDER_o2035 0x2
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#define COLLIDER_deilitnw 0x1
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#define COLLIDER_deilinw 0x0
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