papermario/include/mapfs/kzn_bt02_shape.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

36 lines
825 B
C

#define MODEL_Root 0x22
#define MODEL_dai 0x21
#define MODEL_ue3 0x20
#define MODEL_sita1 0x1F
#define MODEL_iwa3 0x1E
#define MODEL_sima 0x1D
#define MODEL_o368 0x1C
#define MODEL_o367 0x1B
#define MODEL_o366 0x1A
#define MODEL_yougan 0x19
#define MODEL_move 0x18
#define MODEL_o371 0x17
#define MODEL_o370 0x16
#define MODEL_o369 0x15
#define MODEL_awa2 0x14
#define MODEL_awa1 0x13
#define MODEL_g79 0x12
#define MODEL_waku1 0x11
#define MODEL_g97 0x10
#define MODEL_ue1 0xF
#define MODEL_ue2 0xE
#define MODEL_y3_2 0xD
#define MODEL_y3_1 0xC
#define MODEL_iwa4 0xB
#define MODEL_y2_2 0xA
#define MODEL_y2_1 0x9
#define MODEL_iwa2 0x8
#define MODEL_y1_2 0x7
#define MODEL_y1_1 0x6
#define MODEL_g49 0x5
#define MODEL_kabe2 0x4
#define MODEL_kabe1 0x3
#define MODEL_kabe3 0x2
#define MODEL_waku 0x1
#define MODEL_waku2 0x0